Hello, devs and users A few days ago I’ve came up with a nice idea I wanted to share.
What is a battery? It’s a small cylinder or box which has elecrolyte inside and capable of holding some amount of charge. There are different kinds of batteries - from simple non-rechargeable zinc-carbon and alkaline to comparably advanced Li-Ion and Li-Pol elements, and they also differ in sizes and voltage. Every type of devices requires you to buy batteries which will fit into it - you cannot put AA-cells in your smartphone, for example. That’s what it is in real life.
And what do we have now in Cataclysm? Batteries here are like stacks of hundred tiny bits, each holding 1 charge, fit in just any electric or electronic thing you can imagine, except those running of UPS or plutonium. I think that this is totally unrealistic.
What I thought of lately, is that newly made magazine system allowed guns and gunfire to became more of what they are in real life - now you need magazines, which can be different sizes and loaded with different ammo, and which you can swap instead of reloading every single bullet if you have more than one. That is totally cool.
And than an idea struck me - what if we could do something like this to a batteries, so a single battery will became a magazine holding 100 energy, and needed to be loaded into devices in order of it to work? We could also have rechargeable batteries now (and get rid of such mod), have batteries with different capacities (alcaline ones will hold more than zinc-carbon, etc.), and have different battery types for different devices (AA or C for common flashlights, and D or 9-volt for heavy duty ones)! There are many types of batteries that could be created, some interchangeable, some not, just like magazines now (see list of compatible magazines for some .233 guns, for example). I think it would be awesome if a survivor needed to manage his batteries for different uses, for example, to spend one small alkaline battery for something not that important like lighting occasional basements, and another, high capacity Li-Pol battery for long time lab or mine scavenging, or maybe yet another, plutonium battery for devices which drain much power (like welders). Also, this system will fit well for energy weapons, which could require different types of energy cells instead of UPS (think Fallout series). Aside from increased realism, whis would contribute to gameplay and atmosphere.
There are things I don’t imagine (yet) how to deal with though. It is largened capacity of some devices (like cameras/soldering irons/polishers/welders/etc which contain more than 100 batteries now) or extra battery mods. And what to do with UPSs. Also I don’t know how hard woult this be to implement. But I think that this idea is worth to be in the game.
So, what do you think?
UPD: See my post about suggested battery types: http://smf.cataclysmdda.com/index.php?topic=12372.msg271934#msg271934