field.cpp[272]: Whoooooa density of 116
field.cpp[272]: Whoooooa density of -80
field.cpp[272]: Whoooooa density of 116
field.cpp[272]: Whoooooa density of 116
field.cpp[272]: Whoooooa density of 116
field.cpp[272]: Whoooooa density of 116
field.cpp[272]: Whoooooa density of 116
field.cpp[272]: Whoooooa density of 36
field.cpp[272]: Whoooooa density of -1
This happens all the time, I have set autosave to every ingame turn to avoid this. No clue what triggers the behavior, except that it can sometimes be avoided by reloading and acting differently: IE moving up instead of down, etc. I seem to be trapped now in a situation where I will crash no matter which direction I move, or if I rest.