[quote=“Soron, post:5, topic:1330”]What’s intended to happen (and what happens in Linux) is for the game world to go into fast-forward, and quickly go through the reading process, but still show you what’s happening in the world.
What used to happen in Windows (from what I’ve been told) is that the fast-forward would happen in the background, and the game would do nothing for a little bit (bad), but then relatively soon it would update to the finished state.
What’s currently happening in Windows is that the fast-forward is being shown on screen (as it’s supposed to), but at a much slower pace than it’s meant to (bad!).
We’re currently trying to figure out if there’s a good fix. If we can’t, then we may well just revert the relevant change, depending on the general consensus.[/quote]
Yeah. Personally I preferred the system freeze to watching every tick.