[0.C-22825-g2d7aa8c] Game Halts (unresponsive)

A bug I’ve noticed in both 6584 (currently playing) and 6403 (played a while before).
I don’t know if the following applies for 6403, since I haven’t saved the log file.

Last TEN lines of current debug.log:

15:13:30.831 INFO : Added requirement: inline_vehins_base_xlhalfboard_vertical 15:13:30.831 INFO : Added requirement: inline_vehins_base_xlhalfboard_vertical_2 15:13:30.831 INFO : Added requirement: inline_vehins_base_xreinforced_solar_panel 15:13:30.831 INFO : Added requirement: inline_vehins_base_xreinforced_solar_panel_v2 15:13:30.831 INFO : Added requirement: inline_vehins_base_xsolar_panel 15:13:30.831 INFO : Added requirement: inline_vehins_base_xsolar_panel_v2 15:13:30.831 INFO : Added requirement: inline_vehins_base_xsolar_panel_v3 15:41:20.476 : src/creature_tracker.cpp:71 [bool Creature_tracker::add(monster&)] add_zombie: there's already a monster at 48,48,0 15:42:27.70 : Log shutdown. -----------------------------------------

The build is Curses, and the running OS is 8.1 Windows.

Could you please upload your save?