To me, this just makes it more grindy, because it reduces the accomplishment of gaining a level. It turns ‘I got from level 6 to level 7, now I have a bunch more I can do’, into ‘I got from level 71 to 72, nothing’s really different, and I’ve got a few more levels until there’s anything meaningful’. It basically kills the reward in advancing a level.
Having more distinct steps makes the march towards where you want to be just seem longer.
I think we should ditch both systems.
Yep, focus should turn into a long term monitor of skill gain. It should turn into a ‘I learn X minutes worth of this Y, so I lose Z focus’ sorta thing - representing your capacity to learn things over some sort of period.
This one’s easy - books no longer teach skills, they contain recipes and practice methods. You learn skills from performing this practice, not just reading the book.
Awesome, that’s one of the primarily goals.
The quantity and quality of the various medieval gear you find is probably too high and far too good.
And yeah, if you want to be an apocalypse savant who wants to do everything, that’s a significant time expenditure. But you aren’t alone. You don’t have to be good at everything - you have friends. Maybe you can’t keep your couple of cars all up and running, but hey, Natalie, who was a mechanic before this all happened can. Or you can’t make and repair a bunch of the clothing you need, but Dave, who was a student before the apocalypse who enjoyed tailoring in his spare time, learned how to.