This whole game is luck-based to a certain extent, but there have been multiple posts/guides around here on getting out, and several of them requirement very little luck. Known ways to get out:
-teleporter - lucky to find, but extremely UNlucky not to find as a teleport trap (grinding trapping, disarm, escape)
-teleportitis - step on teleport traps a bunch, then go stand near the walls on the first floor and wait. Easy, and is pretty much guaranteed to work eventually… but also pretty much guaranteed to infect you with fungus, so be prepared for that (haven’t tried this one in a long time, possible it doesn’t work anymore)
-Science ID - drops from scientist zombies (very rare) or found in crates in that one room with the fencing (uncommon)
-electric jackhammer - rare to drop, but also buildable… with a book that’s also fairly, I think (not in Under the Hood, is it? that one’s common)
-jackhammer or jacquehammer - rare drop, and you also need to find a refillable lighter for the fuel (uncommon but with enough bed rooms, it’s pretty common to find one)
-make a vehicle to ram the doors with - seriously, it can be done. Pain in the butt, and requires the right books and tools (tools harder to get than the books, probably), but it’s possible.
-sewer access - totally luck based, somewhat rare
-teleport CBM - can be found at the bottom, so very luck on finding, somewhat lucky on getting and getting installed
-That one CBM that lets you walk through walls (same as previous)
-electrohack the front door card scanner - I think electrohack used to be autolearn? Never bothered with this way myself, but some people like it - if you don’t need a book, VERY little luck involved (if you start with high enough skill) - they also drop VERY rarely
-dynamite - make it (very little luck required if you start with the skill) or find it in an armory (uncommon)
-ant hill access - only seen this one once myself, so pretty darn rare, and totally luck
-I’ve seen labs actually in a city, but it’s rare, and if you’re in there a little while, the horde (especially with the help of a hulk) has been known to bash down the wall for you (but it’s rare)
-start near triffids, and the queens take down the wall for you
-mininukes in the bottom of the lab
-one more that I know that can always be done (seriously, every time, no luck involved), but I don’t think it’s intended, so I’m leaving it out of the list
The one room with the water leaking out of the locked room and the 3 dead bodies is the best source of food I know in there, and it’s still not great.
Seriously, the food timer IS the challenge, for all practical purposes. Most people end up butchering the dead and only attempting to leave once that rots.
There are absolutely no negative repercussions for doing this. It is %100 safe and is in fact how most people survive the lab start.[/quote]
LOL.
That said, he’s not lying that it does provide nutrition.