Infection, Inclinations and Going Over the Cliff - A new mutation system

Agreed. It would be grand if being one affected the description of things (yeah, that would be a lot of fun to implement…). All NPCs would be displayed (without distinction) as “fleshsack” (or something…), purifier as “horrible poison”, mutagen as “drink”, etc. Let the player see an effect on the brain. Of course the same could be said for carnivore, etc.