When I first tried Cdda, it didn’t have tiles, that and the UI really kept me off the game. A year or two later when I came back to it the UI was my only real challenge. Obviously there was mistakes to make along the way, but the game works very intuitively once you figure out the mechanics and UI. I remember one of my first games, I hadn’t figured out how to run and ended up getting battered across a field by a hulk. Now I’m not even scared of a moose on day one. A decent weapon, a bush, and a couple points in melee deals with them easily.
Nowadays I do a game with X3-5 zombies the very very slow sleep healing trait, slow learner and slow reading as mandatory handicaps to make the beginning game last at least 15 in game days before I start getting survival gear. I’m really enjoying the new healing mechanics it makes the the issues of injury and health much more realistic and challenging. My lastest game I actually finally suffered a broken leg and had to be very careful while it healed.