Well, I just learned that Skill Comprehension is broken and being capped at 100%, regardless of Int/traits. (I’m looking at you Fast Learner!) This definitely affects gameplay/tactics. Are there any other broken game mechanics that I should know about? But, especially, mechanics related to character creation. To me, broken mechanics in-game are just difficulty modifiers!
Indeed. AFAIK nothing has been changed involving skill comprehension rates since .4 (skill rust, yes, which was a good thing, but skill comprehension wasn’t changed).
Skill comprehension isn’t capped at 100%, it’s just that it doesn’t do anything above 100%.
Not sure what else is messed up, although I do know that i2amroy and one or two other people dug into how Dodge was being used, and found it similarly odd.