This is a revamp of an ancient thread which I am going to fill in… later
Original Thread
[center]Edits: 6[/center]Status:Only a few cheat sheets started!
[size=8pt](skills alphabetically listed)[/size]
As with all ranged fighting skill, archery basically just boils down to shooting, alot. Preferably at living targets to increase XP gain speed.
0-2?: good start is a slingshot, rocks are fairly plentiful and easy to craft into pebbles, won’t do alot of damage, but it’ll get your skill heading in the right direction.
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8+
Overall: Your best bet for bartering is to get training from NPC’s or reading a book, you can always just do meaningless trades back and forth till the sun goes down, but those are about your only options.
0-?: >insert a book named…< here
?-?: >some other book here<
?-?: >yet another book here<
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8+
not alot to say for this one. Brain some creatures.
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8+
Computers is a tricky skill, one of the few with not alot of training potential. Boils down to books, NPC training, and grinding away at hacking computer systems, hopefully without tripping (too many) defense systems.
0-?: >book<
?-?: >another book<
?-?: >expert book<
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8+
0-1:Once you have a screwdriver and a hammer, start dismantling all the furniture you want pieces from instead of smashing it.
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8+
0-1:Start a fire or other heat source, empty tin can and boil water to freshness and cook meat
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8+
Chop some “living” stuff up.
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8+
Overall: As with all fighting skills the only way to level besides training and books is to fight something. Your best option is going to be to find a weak creature that doesn’t have any way to outright kill you whether or not you win the fight (poison, infected bite, fire, acid etc…) then just tank some hits while your character gets better before finishing it off and going home to heal up. If you get to hurt (but not mortally wounded or anything broken) the best easiest way to heal is sleeping. If you think your going to get cut up try and keep your ‘health’ stat high with good foods so you don’t get infections (as much)
0-2…3?: Fight broken cyborgs, found in top level of labs. They do low damage and aren’t too fast.
0-4: Fight boomers. They do low damage, and unlike other zoms DON’T BITE, meaning no threat of infected bites.
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7-8:
8+
Leveling methods: Read, training, do.
Driving is an easy skill to deal with, just hope in a vehicle and drive at low speeds untill your character is good enough to not lose control of the vehicle. Due to the ease of grinding this skill, it is probably the biggest waste of potential NPC training available. In other words: Never tell an NPC to train you in driving when you can have them train you in ANYTHING else, books are also almost a complete waste, though especially for players new to cata driving, getting past having to worry about your character losing control while you are still learning the controls is certainly understandable.
0-?: >book<
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8+
0-1?: breakdown and rebuild flashlights, you may lose a few valuable pieces (early game valuable) to failures but it’ll get you to higher levels.
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8+
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8+
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8+
As with all ranged fighting skills the only real methods are training, reading, and shooting random things…preferably moving.
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8+
read, train &/or fire at any random thing from that spot on the ground, to that obnoxious squirrel over there. BUT! Be carefull when training this one. Make sure you have a nice open shooting lane. The last thing you want is to spend so much time getting this far only to have your character accidentally miss and shoot the tree next to you instead of the spore 12 tiles away. Or successfully shooting the child zombie 2 tiles away…only to be killed in the ensuing explosion/inferno.
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8+
literally fire any ranged weapon at anything. Books and training are nice too. As with all ranged fighting skills:
Firing at random spot on ground: some XP.
Firing at living thing over there: more XP
accurately hitting that living thing over there: most XP
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8+
Mechanics is a little tricky to get started, but once you have a few levels (and ever increasing supplies) becomes infinitely simpler to level until you have to install/uninstall your 4th+ motor on the same vehichle to get any more XP, but at that point your just leveling mechanics for shits and giggles anyway, so who cares.
to get through those few critical but tricky levels your best bet is the soldering iron, by reinforcing any metal/kevlar/plastic item. Easiest with metal, since there are so many of them and scrap metal is plenty enough (you can’t reinforce the scrap metal itself though).
mechanics is also trainable by using lockpicks too, but it can be difficult to find enough locked doors to get much XP.
0-1?:Disasemble mufflers. Once you have a hacksaw or other metal cutting implement, run down ANY road and {B} butcher mufflers you come across.
0-?: while holding a makeshift crowbar {e} examine sealed crates. Using a crow bar on doors will have the same effect.
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[spoiler=Melee:] hit stuff with any weapon (including fists) thats not ranged. most useful in combination with martial arts, good weapons, or both.
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All Levels:
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8+
verification needed
if inflicted damage is a factor in learning, you might want to consider beanbag ammo. Shotguns being the high damage guns that they are tend to kill targets quickly, leaving little chance for follow-up shots, meaning less training opportunities. In that sense beanbags might make better training ammo, since they do less damage, providing more training. Birdshot rounds, too. Alternatively, you might pump all your beanbags into a lone brute and watch it stumble helplessly, or a hulk, assuming hulks aren’t immune to beanbags. Later on you might need to use slug rounds and a shotgun modded with a rifled barrel, since AFAIK range is a factor when developing shooting skills. This is all highly hypothetical. Getting shotguns to 8 doesn’t require any special tricks, and can be done with just buckshot in a nice time frame.
talk to people. One of the hardest (along with barter) skills to level up. Best bet is books, and training for early levels.
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0-?: Search ALL the shrubbery. This can also give helpful trinkets, especially if you are desperate for water containers. tends to be a good Idea to search during a variety of seasons, especially non-winter seasons if you want loot, especially food loot.
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4-5:If you have the ‘More Survival Tools’ Mod turned on: find yourself a nice wrecked vehicle or other good source of scrap and build a bunch of ‘ember carrier’ s.
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Overall: First priority for tailoring skill, no matter your level, is to make any clothes that you NEED and making them fit (if found instead of made). Reinforcing them can wait untill you hit a slump (such as level 4 if you don't have much in the way of leather yet). If you end up with too much of something and need more rags, {B} break down old clothes and cloth items you don't need, smash beds or better yet disassemble {* [sub]>[/sub] a} them with a hammer and screwdriver.
[center][left]
All:
0-1: Turbans, Foot-wraps, and Hand-wraps make for some of your only options for clothes. Repair and reinforce as NEEDED. should only require you to make a few items before you get to level 1
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[/left]
[size=8pt]OR[/size]
[spoiler=Raw Leveling][left]
0-99: Thread Reinforcement - This is a little bit cheaty, and VERY time consuming (IRL, not in game) but you can reinforce your thread one at a time, giving you a rather minimal amount of XP
0-99: small string/long string - same concept as the above method, but instead of thread, you reinforce small strings, then use them to craft a long string, before foreseeing the long string, and Disassembling it back into a small string. At which point you start all over again and reinforce the small strings and repeat until boredom or ingame reasons forces you to do something else.
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[/left] [/spoiler][/spoiler]
All: Anything will do. Throw rocks at bushes, or anything target-able, if nothing target-able is available just throwing will still level you.
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avoid disarming explosive traps until you feel confident in your ability to take them on, or you might find yourself dead because you thought it would be a great idea to disarm a live mine instead of grinding your way up a little farther.
0-1:nail-board traps. Try not to use up to many nails that you might need for other more important early game projects, but once you have a hammer and screwdriver you should be able to get plenty more by disasembling all the wooden furniture and crates.
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[spoiler=Unarmed Combat:]… punch stuff.
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[/spoiler]
Focus is IMPORTANT, and one of focus’s largest contributors is moral. Keep that moral HIGH.
Best way to maintain High moral = MP3
When skilling various ranged weapons throw away the ammo/weapons with higher dispersion first, try not to waste your accurate ammo on lower levels unless you have no need to worry about ammo stores.
Books & NPC’s are the best way to level quickly, use at every opportunity, but don’t waste time reading for only the recipes if you can craft them into memory instead.
{ } = hotkey path to follow (or sometimes just path in case of no hotkeys in menu)
= the hotkey >
[sub]>[/sub] = do ___ THEN FROM SUB MENU DO ______ (used to navigate strings of menus, sub menus sub sub menus, etc.
∫---------------------------------------------------------------------¬
| Example: {a [sub]>[/sub] matchbook [sub]>[/sub] a} = press a, choose matchbook, press a again (resulting in
| using the matchbook to start a fire)
|
while: {* [sub]>[/sub] >} = (press *, press >) (resulting in building a Bench from construction menu) |
---|