[quote=“juliawang87, post:35, topic:5100”]I wanna know why is it that certain people in the community seem to consider themselves somehow harmed by others doing well or having an easier time at the game. Or that because something is in the game it has to be used. Like if there was a weightless minigun with unlimited ammo they’d say it ruins the game because it makes everything too easy. Without, you know, ever thinking, “Wait, if I like the game less using this item, maybe I should stop using it.”
A lot of these myopic and narcissistic attitudes are really casting a negative pall on this community.[/quote]
For me it isn’t that others are doing well. For me it is that certain options are so good, it feels like cheating. (Like being able to use solar power for everything, or the hydraulic power being pretty good).
And yeah, if there was a weightless minigun it would ruin the game. I don’t want my own personal rules to constraint me. (I consider that to be scrub like behaviour). A weightless minigun would reduce all the opposition to zero, and would render everything else you do meaningless. Of course there is no weightless minigun. So this is just a nice strawman. (Normally the minigun like weapons are actually bugs, like the fusion blaster arm not consuming bioammo, or the chain lighting cbm unlimited bouncing around. We actually want to keep the rivtech weapons (considered OP by some)).
Personally I don’t think that additional fuel sources would add much to the game atm. And while the early game is fairly interesting, the later game (when you have a lot of mutations/cbm/military armor/deathtruck etc) isn’t that much. It would just be a lot of code work (vehicle code is messy, with the already available power sources (gasoline, solar, atomic))
I also feel sad that you feel we are trying to only make the game harder for people doing well. I doubt that is the plan. It isn’t for me. I would like the game to have a few more end game threats (the reason I created the shoggoths (who should only spawn in labs (labs are non threatening most of the time, and instakill if the turret headshots you (not good imho))). And would not mind some sort of thing that makes zombies more powerful if you stay in a location for a few years. But that is more to give you more to do in the later game.
If you have any suggestions to make the game more enjoyable feel free to post them.