# \#json

**URL:** https://discourse.cataclysmdda.org/tag/json/10.md

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

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## [Trying to make DIO mod](https://discourse.cataclysmdda.org/t/trying-to-make-dio-mod/29880)

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**Author:** [@Blacktornot](https://discourse.cataclysmdda.org/u/Blacktornot)\
**Replies:** 0\
**Last updated:** [April 10, 2026, 12:23pm UTC](https://discourse.cataclysmdda.org/t/trying-to-make-dio-mod/29880 "2026-04-10T12:23:51Z")

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I’m making mod, that adding DIO (from JJBA) profession, his Vampirism and his Stand… But problem is I’m poor mod maker, so I can’t realise everything I want and now it’s even crashing without error, so I’m asking for hel…

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## [I can't add sprites to my mod](https://discourse.cataclysmdda.org/t/i-cant-add-sprites-to-my-mod/29832)

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**Author:** [@alexburr](https://discourse.cataclysmdda.org/u/alexburr)\
**Replies:** 3\
**Last updated:** [October 29, 2025, 8:29pm UTC](https://discourse.cataclysmdda.org/t/i-cant-add-sprites-to-my-mod/29832 "2025-10-29T20:29:38Z")

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Hi. I’m making my first mod. It’s simple, adds a carpet that can be hung on the wall. I’ve dealt with most of the issues, but my sprites are not displayed in the game in any of the tilesets. How can I fix this? This is…

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## [How do I split the starting traits by character gender in json?](https://discourse.cataclysmdda.org/t/how-do-i-split-the-starting-traits-by-character-gender-in-json/29635)

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**Author:** [@Ideshon](https://discourse.cataclysmdda.org/u/Ideshon)\
**Replies:** 0\
**Last updated:** [March 9, 2025, 6:08am UTC](https://discourse.cataclysmdda.org/t/how-do-i-split-the-starting-traits-by-character-gender-in-json/29635 "2025-03-09T06:08:40Z")

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I want to divide the starting traits by character gender so that when NPCs spawn, they are given traits based on their gender. I saw how to separate clothes by gender in the scripts, but it didn’t work out that way in “N…

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## [How to blacklist specific variants of items?](https://discourse.cataclysmdda.org/t/how-to-blacklist-specific-variants-of-items/29339)

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**Author:** [@Fload](https://discourse.cataclysmdda.org/u/Fload)\
**Replies:** 2\
**Last updated:** [August 1, 2024, 3:05pm UTC](https://discourse.cataclysmdda.org/t/how-to-blacklist-specific-variants-of-items/29339 "2024-08-01T15:05:34Z")

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I am tinkering with my own blacklist mod, for personal flavor purposes. I have had a hard time finding out whether specific variants under an item id can be blacklisted. Is there a way to do this? To give an arbitrary ex…

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## [Anyone Know how to add trait while ignoring prereqs and threshreq?](https://discourse.cataclysmdda.org/t/anyone-know-how-to-add-trait-while-ignoring-prereqs-and-threshreq/29056)

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**Author:** [@vitmainlem](https://discourse.cataclysmdda.org/u/vitmainlem)\
**Replies:** 2\
**Last updated:** [November 9, 2023, 8:47pm UTC](https://discourse.cataclysmdda.org/t/anyone-know-how-to-add-trait-while-ignoring-prereqs-and-threshreq/29056 "2023-11-09T20:47:06Z")

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So then I try to aply a trait without prereqs and threshreq with code?

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## [I made a Waterworld mod!](https://discourse.cataclysmdda.org/t/i-made-a-waterworld-mod/28497)

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**Author:** [@Minecrafter\_Next\_Gen](https://discourse.cataclysmdda.org/u/Minecrafter_Next_Gen)\
**Replies:** 4\
**Last updated:** [July 14, 2023, 11:48am UTC](https://discourse.cataclysmdda.org/t/i-made-a-waterworld-mod/28497 "2023-07-14T11:48:37Z")

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Have you ever wanted to just travel around an archipelago in your boat, relive the castaway experience, or just challenge yourself on a small island? Have you ever found the lakes and rivers of Cataclysm too small for yo…

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## [Planning on finally updating from an experimental version of 0.F from some time late last year to the current experimental; what should I know about making sure my current save runs smoothly?](https://discourse.cataclysmdda.org/t/planning-on-finally-updating-from-an-experimental-version-of-0-f-from-some-time-late-last-year-to-the-current-experimental-what-should-i-know-about-making-sure-my-current-save-runs-smoothly/28882)

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**Author:** [@Amarin\_Reyny](https://discourse.cataclysmdda.org/u/Amarin_Reyny)\
**Replies:** 4\
**Last updated:** [July 5, 2023, 2:02am UTC](https://discourse.cataclysmdda.org/t/planning-on-finally-updating-from-an-experimental-version-of-0-f-from-some-time-late-last-year-to-the-current-experimental-what-should-i-know-about-making-sure-my-current-save-runs-smoothly/28882 "2023-07-05T02:02:21Z")

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Just making sure I know as much about what I’m getting into before I get started on the json edits I’m probably doing to need to do to get things working. I know I’ll have to do some edits to get my current save working …

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## [The Daily Grind mod for CDDA](https://discourse.cataclysmdda.org/t/the-daily-grind-mod-for-cdda/28585)

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**Author:** [@Blueflowers](https://discourse.cataclysmdda.org/u/Blueflowers)\
**Replies:** 1\
**Last updated:** [May 20, 2023, 4:57am UTC](https://discourse.cataclysmdda.org/t/the-daily-grind-mod-for-cdda/28585 "2023-05-20T04:57:34Z")

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I’ve been developing a mod based on TGWeaver’s Backrooms mod. The mod is inspired by The Daily Grind novel on RoyalRoad, being written by ArgusTheCat. I made several changes to the mod, while adding some content to mak…

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## [Avali mutation tree](https://discourse.cataclysmdda.org/t/avali-mutation-tree/27655)

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**Author:** [@AronaiSieyes](https://discourse.cataclysmdda.org/u/AronaiSieyes)\
**Replies:** 2\
**Last updated:** [March 27, 2023, 3:40am UTC](https://discourse.cataclysmdda.org/t/avali-mutation-tree/27655 "2023-03-27T03:40:30Z")

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Made an Avali mod for CDDA, represeting Avali as a mutation tree. Originally made it for myself, PR’d it, but Kevin said it was too specific to include in the game so I’ll just post it here. Avali are a sort of combin…

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## [Android unable to instal mods, soundpacks, and tilesets](https://discourse.cataclysmdda.org/t/android-unable-to-instal-mods-soundpacks-and-tilesets/28421)

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**Author:** [@Mandrake](https://discourse.cataclysmdda.org/u/Mandrake)\
**Replies:** 6\
**Last updated:** [January 31, 2023, 4:36pm UTC](https://discourse.cataclysmdda.org/t/android-unable-to-instal-mods-soundpacks-and-tilesets/28421 "2023-01-31T16:36:33Z")

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Help! For some reason i cant get either sound packs or tilesets to work. Im using the experimental version on android. I theoretically know how to instal both and mods but when i try to activate them in game i don’t have…

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## [Adding New Creatures](https://discourse.cataclysmdda.org/t/adding-new-creatures/28388)

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**Author:** [@potato\_guy](https://discourse.cataclysmdda.org/u/potato_guy)\
**Replies:** 0\
**Last updated:** [December 1, 2022, 5:01pm UTC](https://discourse.cataclysmdda.org/t/adding-new-creatures/28388 "2022-12-01T17:01:31Z")

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So, I’m mildly interested in adding creatures into the game for my own personal game. I remember I tried to add some creatures a while ago. But I’m very beginner at coding in general. Anyway, from what I remember I had …

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## [Making a New Challenge Mod and have some questions- Never Ending Persuit RE Mod](https://discourse.cataclysmdda.org/t/making-a-new-challenge-mod-and-have-some-questions-never-ending-persuit-re-mod/27161)

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**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 10\
**Last updated:** [February 9, 2022, 7:59pm UTC](https://discourse.cataclysmdda.org/t/making-a-new-challenge-mod-and-have-some-questions-never-ending-persuit-re-mod/27161 "2022-02-09T19:59:45Z")

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So I just played a character against the Hunted Challenge- Unsurprisingly he died. The second one found a car and is doing well but now I want top make something more dangerous and constant. Basically I want to make Nem…

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## [Increasing the storage volume by mutation](https://discourse.cataclysmdda.org/t/increasing-the-storage-volume-by-mutation/27560)

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**Author:** [@Ideshon](https://discourse.cataclysmdda.org/u/Ideshon)\
**Replies:** 0\
**Last updated:** [February 1, 2022, 7:03pm UTC](https://discourse.cataclysmdda.org/t/increasing-the-storage-volume-by-mutation/27560 "2022-02-01T19:03:43Z")

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Making mutation pockets of marsupials. I can’t figure out how to increase the storage volume as in the SHELL mutation.

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## [\[MOD\] Pre-0.F Blacklist and Rebalance Mod Compilation](https://discourse.cataclysmdda.org/t/mod-pre-0-f-blacklist-and-rebalance-mod-compilation/26638)

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**Author:** [@KliPeH](https://discourse.cataclysmdda.org/u/KliPeH)\
**Replies:** 11\
**Last updated:** [January 6, 2022, 6:27am UTC](https://discourse.cataclysmdda.org/t/mod-pre-0-f-blacklist-and-rebalance-mod-compilation/26638 "2022-01-06T06:27:00Z")

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==== What is this thread? ==== ⠀ This is a compilation of Blacklist and Rebalance mods pre-packaged with base game prior to update 0.F. In update 0.F these mods were removed as they no longer fit the in-repo criteria, o…

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## [Berserk Martial Art suggestions/tips](https://discourse.cataclysmdda.org/t/berserk-martial-art-suggestions-tips/27243)

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**Author:** [@discountmusketeer](https://discourse.cataclysmdda.org/u/discountmusketeer)\
**Replies:** 7\
**Last updated:** [November 15, 2021, 8:09pm UTC](https://discourse.cataclysmdda.org/t/berserk-martial-art-suggestions-tips/27243 "2021-11-15T20:09:52Z")

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Hey guys. After getting back into the game after a while away, I’ve gotten an itch to try my hand at some modding. Right now this is mostly for my own edification, but I’d like to work towards getting good enough to star…

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## [Trouble Making a Remote Flare](https://discourse.cataclysmdda.org/t/trouble-making-a-remote-flare/27123)

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**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 2\
**Last updated:** [October 3, 2021, 9:04pm UTC](https://discourse.cataclysmdda.org/t/trouble-making-a-remote-flare/27123 "2021-10-03T21:04:47Z")

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So I went into the JSON Files to see if I could make a quick and easy remote flare device by adding some flags. The good news is it sorta worked: I threw the unactivated flare with remote mod and was able to trigger it …

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## [Не получается сменить язык](https://discourse.cataclysmdda.org/t/topic/25136)

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**Author:** [@serafimko](https://discourse.cataclysmdda.org/u/serafimko)\
**Replies:** 8\
**Last updated:** [August 16, 2021, 11:56pm UTC](https://discourse.cataclysmdda.org/t/topic/25136 "2021-08-16T23:56:09Z")

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Не работает русский язык на linux версии игры, пробовал и стабильную и экспериментальную. При смене языка на любой из предложенных меняется только заставка внутри игры все еще все на английском. помогите как сменить? ф…

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## [Rock\_glock v1.0 Released](https://discourse.cataclysmdda.org/t/rock-glock-v1-0-released/26799)

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**Author:** [@ERROR\_CODE](https://discourse.cataclysmdda.org/u/ERROR_CODE)\
**Replies:** 7\
**Last updated:** [August 13, 2021, 12:23am UTC](https://discourse.cataclysmdda.org/t/rock-glock-v1-0-released/26799 "2021-08-13T00:23:48Z")

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rock\_glock Fred Flintstone be packin’ heat That’s right, it’s finally here. No longer will your wilderness character be stuck using weak bows and slings, and can instead use a gun just like they did back in the Neolith…

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## [\[MOD\] Fixed The Startup Errors for More City Locations](https://discourse.cataclysmdda.org/t/mod-fixed-the-startup-errors-for-more-city-locations/26767)

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**Author:** [@Unstable](https://discourse.cataclysmdda.org/u/Unstable)\
**Replies:** 3\
**Last updated:** [August 3, 2021, 4:18am UTC](https://discourse.cataclysmdda.org/t/mod-fixed-the-startup-errors-for-more-city-locations/26767 "2021-08-03T04:18:43Z")

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Where do I submit a pull request?

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## [\[MOD\] The Inquisitor Hypervelocity Rail Accelerator (WIP)](https://discourse.cataclysmdda.org/t/mod-the-inquisitor-hypervelocity-rail-accelerator-wip/26478)

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**Author:** [@ERROR\_CODE](https://discourse.cataclysmdda.org/u/ERROR_CODE)\
**Replies:** 5\
**Last updated:** [June 19, 2021, 4:26am UTC](https://discourse.cataclysmdda.org/t/mod-the-inquisitor-hypervelocity-rail-accelerator-wip/26478 "2021-06-19T04:26:02Z")

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The Inquisitor Hypervelocity Rail Accelerator An endgame weapon to end endgame weapons. That’s right: it’s a railgun. And an overpowered one at that. I tried to balance this a bit (expensive to craft, time consuming t…

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## [\[MOD\] consume\_the\_nut: Giving you a use for that half-ton of pine nuts + Update on the next mod I'll make](https://discourse.cataclysmdda.org/t/mod-consume-the-nut-giving-you-a-use-for-that-half-ton-of-pine-nuts-update-on-the-next-mod-ill-make/26449)

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**Author:** [@ERROR\_CODE](https://discourse.cataclysmdda.org/u/ERROR_CODE)\
**Replies:** 0\
**Last updated:** [June 6, 2021, 4:52am UTC](https://discourse.cataclysmdda.org/t/mod-consume-the-nut-giving-you-a-use-for-that-half-ton-of-pine-nuts-update-on-the-next-mod-ill-make/26449 "2021-06-06T04:52:34Z")

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consume\_the\_nut Giving you a use for that half-ton of pine nuts. This mod is the fourth entry into the \_nut series of mods. It adds more uses for all of those pine nuts you’ve managed to collect. Options include pine n…

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## [\[MOD\] survive\_the\_nut: What we once thought to be our friend could turn out to be our greatest foe yet](https://discourse.cataclysmdda.org/t/mod-survive-the-nut-what-we-once-thought-to-be-our-friend-could-turn-out-to-be-our-greatest-foe-yet/26445)

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**Author:** [@ERROR\_CODE](https://discourse.cataclysmdda.org/u/ERROR_CODE)\
**Replies:** 6\
**Last updated:** [June 6, 2021, 3:11am UTC](https://discourse.cataclysmdda.org/t/mod-survive-the-nut-what-we-once-thought-to-be-our-friend-could-turn-out-to-be-our-greatest-foe-yet/26445 "2021-06-06T03:11:38Z")

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survive\_the\_nut What we once thought to be our friend could turn out to be our greatest foe yet. This mod is the third part of the \_nut series of mods. It (currently) adds a pine nut golem that rarely spawns in forests…

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## [\[MOD\] convert\_the\_nut: Proving that the pine nut is the superior form of nut](https://discourse.cataclysmdda.org/t/mod-convert-the-nut-proving-that-the-pine-nut-is-the-superior-form-of-nut/26432)

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**Author:** [@ERROR\_CODE](https://discourse.cataclysmdda.org/u/ERROR_CODE)\
**Replies:** 2\
**Last updated:** [June 4, 2021, 10:37pm UTC](https://discourse.cataclysmdda.org/t/mod-convert-the-nut-proving-that-the-pine-nut-is-the-superior-form-of-nut/26432 "2021-06-04T22:37:42Z")

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convert\_the\_nut Proving that the pine nut is the superior form of nut. This mod is the second part of the \_nut series of mods. This mod allows you convert various types of nuts into pine nuts, the peak form of nut. Cra…

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## [\[MOD\] return\_the\_nut: Crafting pine nuts since cooking 1 survival 2](https://discourse.cataclysmdda.org/t/mod-return-the-nut-crafting-pine-nuts-since-cooking-1-survival-2/26428)

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**Author:** [@ERROR\_CODE](https://discourse.cataclysmdda.org/u/ERROR_CODE)\
**Replies:** 8\
**Last updated:** [June 3, 2021, 8:33pm UTC](https://discourse.cataclysmdda.org/t/mod-return-the-nut-crafting-pine-nuts-since-cooking-1-survival-2/26428 "2021-06-03T20:33:33Z")

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return\_the\_nut Returns unto us the nut that was lost. In case it wasn’t already clear, this is a simple mod that adds the crafting recipe for pine nuts back into the game. It’s my first attempt at modding, and it still…

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## [Scarfy's mod: Because urine in a bowl is realism, too](https://discourse.cataclysmdda.org/t/scarfys-mod-because-urine-in-a-bowl-is-realism-too/24711)

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**Author:** [@Sir\_Scarfalot](https://discourse.cataclysmdda.org/u/Sir_Scarfalot)\
**Replies:** 14\
**Last updated:** [May 9, 2021, 12:17am UTC](https://discourse.cataclysmdda.org/t/scarfys-mod-because-urine-in-a-bowl-is-realism-too/24711 "2021-05-09T00:17:26Z")

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So, I was minding my own business, playing experimental build #10934 version 0.E-5243-gf05c854 when I noticed something: Ammonia is not craftable. This bugs me. I can’t actually imagine why ammonia would not be craftabl…

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## [Grand Opening of the Sierra Madre!](https://discourse.cataclysmdda.org/t/grand-opening-of-the-sierra-madre/25307)

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**Author:** [@Stormtrooper](https://discourse.cataclysmdda.org/u/Stormtrooper)\
**Replies:** 0\
**Last updated:** [November 17, 2020, 7:32pm UTC](https://discourse.cataclysmdda.org/t/grand-opening-of-the-sierra-madre/25307 "2020-11-17T19:32:48Z")

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Has your life taken a turn? Do troubles beset you? Has fortune left you behind? If so, the Sierra Madre Casino, in all its glory, is inviting you to Begin Again. Come to a place where danger, Cloud, Ghost People and secu…

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## [\[In-progress\] Water World Mod](https://discourse.cataclysmdda.org/t/in-progress-water-world-mod/25134)

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**Author:** [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Replies:** 10\
**Last updated:** [November 13, 2020, 8:32pm UTC](https://discourse.cataclysmdda.org/t/in-progress-water-world-mod/25134 "2020-11-13T20:32:48Z")

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Water World Mod Introduction I want to create a world of oceans and islands if I can reduce bridge crossings. so I tried to replicate this doing what desert region mod did but only to make oceans a thing This is the ide…

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## [Adding Test Only JSON?](https://discourse.cataclysmdda.org/t/adding-test-only-json/24700)

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**Author:** [@Theundyingcode](https://discourse.cataclysmdda.org/u/Theundyingcode)\
**Replies:** 2\
**Last updated:** [September 9, 2020, 8:51pm UTC](https://discourse.cataclysmdda.org/t/adding-test-only-json/24700 "2020-09-09T20:51:48Z")

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Struggling to debug the weird error with \[my mutation triggers overhaul\], I decided to move on for now and start writing tests. I need to add a set of dummy mutations in order to test the diffrent trigger types (no curr…

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## [Blazemod Modernization](https://discourse.cataclysmdda.org/t/blazemod-modernization/22686)

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**Author:** [@SouP](https://discourse.cataclysmdda.org/u/SouP)\
**Replies:** 38\
**Last updated:** [May 15, 2020, 10:22am UTC](https://discourse.cataclysmdda.org/t/blazemod-modernization/22686 "2020-05-15T10:22:54Z")

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TL;DR: An attempt to bring the mode blazemod (also known as Vehicle Additions) back to being a repo mod by modernization of its content (PR @ https://github.com/CleverRaven/Cataclysm-DDA/pull/37497 ) Hey there guys, I’…

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## [Bionics.json and inheritance/override](https://discourse.cataclysmdda.org/t/bionics-json-and-inheritance-override/23543)

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**Author:** [@zL0ki](https://discourse.cataclysmdda.org/u/zL0ki)\
**Replies:** 1\
**Last updated:** [May 5, 2020, 9:39am UTC](https://discourse.cataclysmdda.org/t/bionics-json-and-inheritance-override/23543 "2020-05-05T09:39:12Z")

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Hi all, Was looking to tweak a few existing bionics settings (only json specific). Just wanted to confirm the only way is to edit the main bionics.json file? “copy-from”: doesn’t work which is mentioned in the json\_inh…

[Next page](https://discourse.cataclysmdda.org/tag/json/10.md?match_all_tags=true&page=1&tags%5B%5D=json)
