# Zombie tech double bug

**URL:** https://discourse.cataclysmdda.org/t/zombie-tech-double-bug/13088
**Category:** The Garage
**Created:** [December 5, 2016, 7:05am UTC](https://discourse.cataclysmdda.org/t/zombie-tech-double-bug/13088 "2016-12-05T07:05:37Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Nibelung44](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nibelung44/32/587_2.png) [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)
#### Post date: [December 5, 2016, 7:05am UTC](https://discourse.cataclysmdda.org/t/zombie-tech-double-bug/13088/1 "2016-12-05T07:05:37Z")

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Hey,

It pulled away my combat knife at a distance of 8. Seems weird!  
Once I got it back from its corpse, it was repaired.

EDIT: I’m now not sure that this particular knife was damaged, so perhaps only one ‘bug’ … or is it a feature, they have a magnet and pull weapons from a distance? 🙂

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### Author: ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)
#### Post date: [December 5, 2016, 5:30pm UTC](https://discourse.cataclysmdda.org/t/zombie-tech-double-bug/13088/2 "2016-12-05T17:30:00Z")

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Only the repairing is a bug, the other is a feature.
