# Zombie Dancers not despawning

**URL:** https://discourse.cataclysmdda.org/t/zombie-dancers-not-despawning/8147
**Category:** The Garage
**Created:** [December 1, 2014, 5:27am UTC](https://discourse.cataclysmdda.org/t/zombie-dancers-not-despawning/8147 "2014-12-01T05:27:20Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![tetsmega](https://avatars.discourse-cdn.com/v4/letter/t/c4cdca/32.png) [@tetsmega](https://discourse.cataclysmdda.org/u/tetsmega)
#### Post date: [December 1, 2014, 5:27am UTC](https://discourse.cataclysmdda.org/t/zombie-dancers-not-despawning/8147/1 "2014-12-01T05:27:20Z")

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Pretty sure this is a bug, but sometimes when zombie dancers are stuck inside buildings, and the thriller is killed slightly away from the reality bubble, the dancers outside will never despawn, and continue to destroy any random cars they wander into with their sweet moves.

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### Author: ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)
#### Post date: [December 1, 2014, 5:33am UTC](https://discourse.cataclysmdda.org/t/zombie-dancers-not-despawning/8147/2 "2014-12-01T05:33:47Z")

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Thriller’s buggy, it’s been reported.

Feel free to debug away the dancers.

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### Author: ![tetsmega](https://avatars.discourse-cdn.com/v4/letter/t/c4cdca/32.png) [@tetsmega](https://discourse.cataclysmdda.org/u/tetsmega)
#### Post date: [December 1, 2014, 6:09am UTC](https://discourse.cataclysmdda.org/t/zombie-dancers-not-despawning/8147/3 "2014-12-01T06:09:15Z")

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How do I do that? I’ve never used debug menu for anything other than testing builds.

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### Author: ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)
#### Post date: [December 1, 2014, 6:19am UTC](https://discourse.cataclysmdda.org/t/zombie-dancers-not-despawning/8147/4 "2014-12-01T06:19:46Z")

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One of the functions on the debug menu kills all nearby enemies.

If that’s not for you, debug another thriller in and kill it.

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### Author: ![tetsmega](https://avatars.discourse-cdn.com/v4/letter/t/c4cdca/32.png) [@tetsmega](https://discourse.cataclysmdda.org/u/tetsmega)
#### Post date: [December 1, 2014, 6:22am UTC](https://discourse.cataclysmdda.org/t/zombie-dancers-not-despawning/8147/5 "2014-12-01T06:22:08Z")

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Alright thanks. Luckily I’ve killed every zombie and it’s a small town. So it shouldn’t be cheaty at all for killing all monsters.
