# XStuff \[0.7.1\]

**URL:** <https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657>\
**Category:** The Lab\
**Created:** [June 28, 2014, 10:08pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657 "2014-06-28T22:08:27Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Enke](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/enke/32/274_2.png) [@Enke](https://discourse.cataclysmdda.org/u/Enke)\
**Post date:** [June 28, 2014, 10:08pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/1 "2014-06-28T22:08:27Z")

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XStuff is a mod that adds in some items (mostly combat oriented, but also just some simple tools and whatnot), and that also has some of the professions from XProfessions

The gist of this mod is that there’s no real theme, it’s just adding in a lot of stuff that pops into my head. Give me an idea and I’ll try to implement it.

So, what’s new here? XStuff adds the following items:

Nail notebook  
Nail ball  
Sawn-off shotgun barrel  
Nail shotgun  
Nail shot  
Aluminum nail bat  
Splintergun  
Splinters  
Modular helmet  
Motorcycle armor  
Motorcycle pants  
Motorcycle boots  
PVC pipe  
PVC shards  
E&T shirt  
E&T pants  
Chitin sword  
PVC Spear  
IP X-32  
Spiky chitin sword  
Bone dagger  
Spiky bat  
Bladed bat  
Face rags  
Bone bat  
Small Crowbar  
Survivor Crowbar

XStuff adds these professions:

Miner  
Spelunker  
Cowboy  
Race Car Driver  
Megaman Wannabe  
Power Plant Worker  
Bionic Boxer  
Daredevil  
Bartender  
Roleplayer  
Knight  
Samurai  
Terminator  
Bionic Guard  
Average Joe  
Flasher

Download for 0.B dev: [Up to date.](https://github.com/Nullsrc/XStuff/archive/master.zip)  
Download for 0.B stable:[Outdated, but still usable for 0.B stable.](https://github.com/Nullsrc/XStuff/archive/10de8fcf5af6895dee9fe496228846ae4065c197.zip) Please note that this is version 0.6.3 and is out of date, but still works for 0.B stable versions.  
Or, just go and browse the Github [repo](https://github.com/Nullsrc/XStuff)

I always want suggestions (Okay, not always, but most of the time)! If you suggest something to me and I implement it, You will be given credit in the form of a “token”. It doesn’t do anything, but states your name and a reference to what you suggested. There may also be some tokens that I add just for fun.

=Notes about 0.6, 0.6.1, 0.6.2, 0.6.3 releases=  
\*Many, many professions removed. I only kept the ones that I felt were unique enough to warrant keeping.The professions have all undergone some changes to be better balanced.  
\*No more houses. I concluded that they were not conducive to playing in their current state and needed to be removed until future notice.  
\*The Checklist.ods file has a list of all items, tokens, and professions in this mod. Use it as a quick reference if you need to.  
\*We are currently knee deep in rebalancing. Tell me if you think something’s off with point costs for professions.

=Notes about 0.7 release=  
\*0.B Stable is no longer supported. XStuff 0.7 now only supports 0.B development vesions. This is to make the transition to 0.C easier

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**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [June 28, 2014, 10:36pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/2 "2014-06-28T22:36:54Z")

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Ooohh.

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**Author:** ![Enke](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/enke/32/274_2.png) [@Enke](https://discourse.cataclysmdda.org/u/Enke)\
**Post date:** [June 29, 2014, 2:00am UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/3 "2014-06-29T02:00:05Z")

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> [@FunsizeNinja123](#):
>
> Ooohh.

Ooohh? Like “I like it” ooohh, or a “This is weird” ooohh?

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [June 29, 2014, 2:16am UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/4 "2014-06-29T02:16:14Z")

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> [@Enke](#):
>
> [quote=“FunsizeNinja123, post:2, topic:6657”]Ooohh.

Ooohh? Like “I like it” ooohh, or a “This is weird” ooohh?[/quote]

IME Ninja likes these sort of improvised weapons. I’m not yet sure if it’s good for mainline, but I think Ninja approves.

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [June 29, 2014, 12:33pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/5 "2014-06-29T12:33:30Z")

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I like the improvised stuff a lot!

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**Author:** ![Arek\_PL](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)\
**Post date:** [June 29, 2014, 2:15pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/6 "2014-06-29T14:15:13Z")

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**Author:** ![Enke](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/enke/32/274_2.png) [@Enke](https://discourse.cataclysmdda.org/u/Enke)\
**Post date:** [June 29, 2014, 2:36pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/7 "2014-06-29T14:36:16Z")

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Thanks for all the positive reception. I found a few bugs and am working on quashing them.  
For the next release, I’m trying for some armor and stuff. Hint: Moar nail stuff!

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**Author:** ![yonsisac](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/yonsisac/32/8437_2.png) [@yonsisac](https://discourse.cataclysmdda.org/u/yonsisac)\
**Post date:** [June 29, 2014, 4:54pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/8 "2014-06-29T16:54:47Z")

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Nice im willing to wait for the next update…wait…presure nail rifle

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**Author:** ![Arek\_PL](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)\
**Post date:** [June 29, 2014, 5:01pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/9 "2014-06-29T17:01:01Z")

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nails will be nice ammo for pepole what do not build too much things

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**Author:** ![Enke](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/enke/32/274_2.png) [@Enke](https://discourse.cataclysmdda.org/u/Enke)\
**Post date:** [June 29, 2014, 5:09pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/10 "2014-06-29T17:09:20Z")

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> [@Arek\_PL](#):
>
> nails will be nice ammo for pepole what do not build too much things

That, and I found that over time, I accumulated a HUGE storage of nails. Use them for stuff!

In any event, updated to version 0.2. Added some armor gear and PVC pipe (To be used in the future).

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**Author:** ![Enke](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/enke/32/274_2.png) [@Enke](https://discourse.cataclysmdda.org/u/Enke)\
**Post date:** [July 3, 2014, 1:33am UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/11 "2014-07-03T01:33:54Z")

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Updated! See first post for what’s new!

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**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [July 3, 2014, 1:35am UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/12 "2014-07-03T01:35:01Z")

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Wow, was just looking at this.

> [@Enke](#):
>
> \*chitin sword

WAAAAAAHHHHT 😃

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**Author:** ![Enke](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/enke/32/274_2.png) [@Enke](https://discourse.cataclysmdda.org/u/Enke)\
**Post date:** [July 3, 2014, 2:05am UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/13 "2014-07-03T02:05:51Z")

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[quote=“FunsizeNinja123, post:12, topic:6657”]Wow, was just looking at this.

> [@Enke](#):
>
> \*chitin sword

WAAAAAAHHHHT :D[/quote]  
Yeeeeeeeeeeessssssssss! The chitin sword. Because insects.

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**Author:** ![CritMedic](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/critmedic/32/280_2.png) [@CritMedic](https://discourse.cataclysmdda.org/u/CritMedic)\
**Post date:** [July 4, 2014, 1:56pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/14 "2014-07-04T13:56:14Z")

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Can we get a chitin sword with bee stingers attatched? Kinda like the nord but tons more damage

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**Author:** ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Post date:** [July 5, 2014, 1:26pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/15 "2014-07-05T13:26:55Z")

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Spiky Chitin sword. 😉

Might as well stuff in some requests.

Bone dagger. Sharp, not sturdy.  
Spike bats. Bigger than nails, more like a flail.

And finally, BLADE BAT. Maybe saw the bat down some, stick a machete up top. BWAAAHAHAHAHAHA!

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**Author:** ![Vanigo](https://avatars.discourse-cdn.com/v4/letter/v/45deac/32.png) [@Vanigo](https://discourse.cataclysmdda.org/u/Vanigo)\
**Post date:** [July 5, 2014, 4:29pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/16 "2014-07-05T16:29:21Z")

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Wow, some of those professions are way out of spec. Roleplayer is -3 points? No addiction, two points in social skills, decent clothes, and a pocketknife, and it gives you more points than the Tweaker, who has a pair of pants, an undershirt, and a massive amphetamine addiction? You’ve got a bunch of -2 professions in there, but I’m pretty sure nothing without an addiction or some broken bionics should be lower than -1, and honestly Roleplayer looks like a +0 to me. On the other side of the coin, there’s the Bartender, who’s almost exactly like the fast food cook but with no knife, and costs 1 point to the fast food cook’s 0.

(Also I think it’s weird that the Mega Man Wannabe was willing to give up his left hand and thus his ability to play Mega Man games. But that’s just fridge logic.)

Also, a couple of your houses have only one bathroom, which you have to go through the master bedroom to reach. And some have no bathroom sink. Not a gameplay issue, but it’s architecturally weird.

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**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [July 5, 2014, 4:41pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/17 "2014-07-05T16:41:11Z")

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It’s a mod that’s not all too serious, calm down a bit.

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<div class="post-metadata">

**Author:** ![Enke](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/enke/32/274_2.png) [@Enke](https://discourse.cataclysmdda.org/u/Enke)\
**Post date:** [July 6, 2014, 6:15pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/18 "2014-07-06T18:15:39Z")

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Once I get a chance, I’ll get to work on some of the item requests. Thanks for the ideas!

> [@Vanigo](#):
>
> [snip]

I’ve been meaning to rebalance the professions. It should be in a future update. No clue when, though. :-/

> [@FunsizeNinja123](#):
>
> It’s a mod that’s not all too serious, calm down a bit.

Ain’t that the truth. 🙂

EDIT: Unfortunately, it appears that it will be a while until an update is out. My apologies.

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [July 11, 2014, 5:55pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/19 "2014-07-11T17:55:53Z")

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What professions? Where?

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**Author:** ![Squirrel-Warrior](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/squirrel-warrior/32/290_2.png) [@Squirrel-Warrior](https://discourse.cataclysmdda.org/u/Squirrel-Warrior)\
**Post date:** [July 18, 2014, 7:36pm UTC](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657/20 "2014-07-18T19:36:10Z")

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> [@Zireael](#):
>
> What professions? Where?

This is bascily Enke’s old mod XProfessions with fancy new stuff added to it  
with an other fancy name to it ;-))))

[Next page](https://discourse.cataclysmdda.org/t/xstuff-0-7-1/6657.md?page=2)
