# XP pool gone -- approved

**URL:** <https://discourse.cataclysmdda.org/t/xp-pool-gone-approved/1493>\
**Category:** The Bunker\
**Created:** [May 28, 2013, 3:02pm UTC](https://discourse.cataclysmdda.org/t/xp-pool-gone-approved/1493 "2013-05-28T15:02:07Z")\
**Posts on this page:** 6\
**Page:** 2

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**Author:** ![GlyphGryph](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/glyphgryph/32/847_2.png) [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Post date:** [May 29, 2013, 10:44pm UTC](https://discourse.cataclysmdda.org/t/xp-pool-gone-approved/1493/21 "2013-05-29T22:44:21Z")

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And they knew the nerf would probably be too much going in, but I imagine they figured fixing the rest of it was worth what would likely be a temporary nerf (and hey, might as well try it out and see how it plays, right?)

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [May 30, 2013, 4:45am UTC](https://discourse.cataclysmdda.org/t/xp-pool-gone-approved/1493/22 "2013-05-30T04:45:57Z")

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Righty-ho. I rechecked the github and it appears that I convicted Kevin because his name was on the commit log:

> <https://github.com/TheDarklingWolf/Cataclysm-DDA/commit/49b3b63d7259a9700424a5e0df14b3306b4b5b16>

Apologies, Kevin, and I’ll re-route my wrath to Soron & FunnyMan accordingly. I was really hoping to have a version with working flamethrowers again and don’t appreciate your timing. Even with the fun-book upgrade, you’ve still added more micromanagement IMO. Read useful book for 4-5 really frickin’ slow ticks, cancel, read fun book for 4-5 ticks, cancel, read useful book, etc.

-1.

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**Author:** ![Soron](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/soron/32/885_2.png) [@Soron](https://discourse.cataclysmdda.org/u/Soron)\
**Post date:** [May 30, 2013, 5:55am UTC](https://discourse.cataclysmdda.org/t/xp-pool-gone-approved/1493/23 "2013-05-30T05:55:58Z")

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Notice the “merge” comment at the beginning of that commit message - that means he’s just incorporating stuff that other people wrote.

Also, I don’t think it’s actually sensible to alternate between fun books and skill books like that… for one, the focus gain you’ll get from one round of reading a fun book is going to be quickly offset by the focus loss from studying a skill book. And second, having low focus doesn’t penalize skill gain from books. Perhaps it should, but for that to be at all playable, we’d have to un-nerf skill books first.

Actually, maybe the help text should be more clear that focus does not currently affect skill book comprehension…

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**Author:** ![vache](https://avatars.discourse-cdn.com/v4/letter/v/ea666f/32.png) [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Post date:** [May 30, 2013, 4:22pm UTC](https://discourse.cataclysmdda.org/t/xp-pool-gone-approved/1493/24 "2013-05-30T16:22:48Z")

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It’d be fun if there were a wider variety of fun books, and once you hit say 3 hours total reading a certain book you’d “finish” it, and it would provide significantly reduced gains, which would prod you to find a new one.

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**Author:** ![Risk](https://avatars.discourse-cdn.com/v4/letter/r/34f0e0/32.png) [@Risk](https://discourse.cataclysmdda.org/u/Risk)\
**Post date:** [June 4, 2013, 12:18am UTC](https://discourse.cataclysmdda.org/t/xp-pool-gone-approved/1493/25 "2013-06-04T00:18:19Z")

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Speaking of morale and XP gain, I’d really love to see a trait added that gave a morale boost for killing zombies, called Sadist or something. No idea how it would be balanced, but it’d make playing a bloodthirsty psychopath a little more rewarding.

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**Author:** ![Destructios](https://avatars.discourse-cdn.com/v4/letter/d/aeb1de/32.png) [@Destructios](https://discourse.cataclysmdda.org/u/Destructios)\
**Post date:** [June 9, 2013, 11:22pm UTC](https://discourse.cataclysmdda.org/t/xp-pool-gone-approved/1493/26 "2013-06-09T23:22:00Z")

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Sometimes I like it, sometimes I hate it, but I don’t think it should be completely removed. I say it should be an option.

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