# Would you like some bugs with that?

**URL:** https://discourse.cataclysmdda.org/t/would-you-like-some-bugs-with-that/535
**Category:** The Garage
**Created:** [March 21, 2013, 2:59pm UTC](https://discourse.cataclysmdda.org/t/would-you-like-some-bugs-with-that/535 "2013-03-21T14:59:10Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![slydogg9692](https://avatars.discourse-cdn.com/v4/letter/s/45deac/32.png) [@slydogg9692](https://discourse.cataclysmdda.org/u/slydogg9692)
#### Post date: [March 21, 2013, 2:59pm UTC](https://discourse.cataclysmdda.org/t/would-you-like-some-bugs-with-that/535/1 "2013-03-21T14:59:10Z")

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More minor (and not so minor) bugs! I’m not really sure if some of them are bugs really, but what the hey. Note that these were found on a Cataclysm build updated on 3/17/2013.

[ol][li]If you load a sewing kit/bone needle with sinew and then unload it, it comes out as thread.[/li]  
[li]Disassembling a fur hat with a knife creates leather patches.[/li]  
[li]There was an instance where, after loading a game, the map failed to generate anything. It was plains everywhere I explored.[/li]  
[li]Spoiler-ish stuff for those who haven’t seen it and are reading this. During the Amigara fault event in the mines, the Horrors don’t spawn after activating the tremors.[/li]  
[li]Sometimes I find animals (like wolves and cougars) dead right outside my home/tent’s door for no obvious reason.[/li]  
[li]Butchering Child Zombies provide Chunks of Meat. (Instead of Tainted Meat; unless of course, it was done on purpose…)[/li][/ol]

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### Author: ![Wuzzy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/wuzzy/32/41_2.png) [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)
#### Post date: [March 21, 2013, 8:56pm UTC](https://discourse.cataclysmdda.org/t/would-you-like-some-bugs-with-that/535/2 "2013-03-21T20:56:29Z")

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I’ll consider bug 6 clearly a bug. It is neither tainted meat nor human flesh so you could eat it safely even if you’re not a cannibal. It should definitely not be normal meat. We could argue about wheather it should be tainted meat or human flesh.

Edit: No. 6 is resolved: [commit 4f29b999760539927df55f8c39a100051c953f7d](https://github.com/TheDarklingWolf/Cataclysm-DDA/commit/4f29b999760539927df55f8c39a100051c953f7d)

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### Author: ![slydogg9692](https://avatars.discourse-cdn.com/v4/letter/s/45deac/32.png) [@slydogg9692](https://discourse.cataclysmdda.org/u/slydogg9692)
#### Post date: [March 24, 2013, 8:06pm UTC](https://discourse.cataclysmdda.org/t/would-you-like-some-bugs-with-that/535/3 "2013-03-24T20:06:05Z")

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With regard to no. 5, I’ve observed a wolf trying to attack me through a window. The result is that it curiously attacked itself. Forgot to take a screenshot, but the message log came out as “The wolf hits wolf for X damage” or something along those lines.

Anyway, new “bugs”/complaints/observations for Cataclysm build 3/25/2013!  
[ol][li]Sinew production seems to have been nerfed. Before, each instance of sinew production provided 10 units of sinew. Now it just provides 1. EG when before I would have gotten 30 sinews, I would now get just 3. I wouldn’t complain about it if not for the fact that some recipes ask for sinews in the double to triple digit range, which reduces the utility of sinews.

[/li]

[li]Crafting stuff that involves sinew, fibre, and/or ropes and strings seem to be inconsistent. I am referring to the proportion of sinew to string/rope.  
Stone axes, for example, require 2x string - 6in or 40x sinew.  
Waterskins on the other hand, require 40x sinew too but can also be made with 1x string - 3ft, which is equivalent to 6x strings - 6in.  
Leacher pouches require either 1x string - 3ft or 2x string - 6in, but only requires 20x sinew.  
Disregard if it’s actually intentional. But if it is, would somebody kindly explain to my the rationale behind it?

[/li]

[li]It’s weird that skewers, the ones you get if you carve up wood with a knife, could last pretty long if lit. Almost as long as 2x4, heavy sticks, and the like.

[/li]

[li]The pseudo-pool inside mansions, the ones made up of shallow water, does not have roofs over the water tiles. Not sure if intentional or not. I would mention the table issue, but I guess it’s been around for a while.

[/li]  
[li]Like I mentioned in the 0.3 announcement thread, the static spawn method seems to have been stuck.

[/li]  
[li]Apparently, you can have Light Eater (Which states that “Your metabolism is a little slower”) and Fast Metabolism at the same time. [/li][/ol]

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### Author: ![slydogg9692](https://avatars.discourse-cdn.com/v4/letter/s/45deac/32.png) [@slydogg9692](https://discourse.cataclysmdda.org/u/slydogg9692)
#### Post date: [April 1, 2013, 1:53pm UTC](https://discourse.cataclysmdda.org/t/would-you-like-some-bugs-with-that/535/4 "2013-04-01T13:53:21Z")

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Mo’ things to report for Cataclysm build 3/31/2013!

[ol][li] ![](http://img201.imageshack.us/img201/5329/20130401212703cataclysm.png)[/li]  
[li]  
I…forgot the other ones. I remember a description typo, but I can’t remember where. I should make better notes next time. Will update if ever.[/li]  
[li] ![](http://img834.imageshack.us/img834/8448/20130401222047cataclysm.png)[/li]  
[li] ![](http://img822.imageshack.us/img822/7343/20130401222538cataclysm.png)[/li][/ol]

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### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [April 2, 2013, 12:09am UTC](https://discourse.cataclysmdda.org/t/would-you-like-some-bugs-with-that/535/5 "2013-04-02T00:09:24Z")

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2 looks like your typical Mansion greenhouse module. Weird but if it’s a bug it’s been around for a long while.

1 & 3, I’m not so sure.

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### Author: ![Fengferth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/fengferth/32/25_2.png) [@Fengferth](https://discourse.cataclysmdda.org/u/Fengferth)
#### Post date: [April 4, 2013, 3:20pm UTC](https://discourse.cataclysmdda.org/t/would-you-like-some-bugs-with-that/535/6 "2013-04-04T15:20:48Z")

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[quote=“slydogg9692, post:4, topic:535”]Mo’ things to report for Cataclysm build 3/31/2013!

[ol][li] ![](http://img201.imageshack.us/img201/5329/20130401212703cataclysm.png)[/li]  
[li]  
I…forgot the other ones. I remember a description typo, but I can’t remember where. I should make better notes next time. Will update if ever.[/li]  
[li] ![](http://img834.imageshack.us/img834/8448/20130401222047cataclysm.png)[/li]  
[li] ![](http://img822.imageshack.us/img822/7343/20130401222538cataclysm.png)[/li][/ol][/quote]

Number 4 is a symptom of schiz (I always take schiz XD)
