# Woodcraft Expansion!

**URL:** <https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247>\
**Category:** The Lab\
**Created:** [September 3, 2014, 3:54am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247 "2014-09-03T03:54:00Z")\
**Posts on this page:** 15\
**Page:** 1

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [September 3, 2014, 3:54am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/1 "2014-09-03T03:54:00Z")

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[GIT!](https://github.com/CleverRaven/Cataclysm-DDA/pull/8781)

new construction: improvised woodcraft shelter  
new trees: pine trees - found in forests  
new trees: dead pine trees - found in forests or caused by picking live pines  
new food source: pinecones - found on the ground in forests or by picking pine trees  
new flowers/food source: dandelions - found in meadows  
new food source: morel mushrooms - found with other mushrooms when foraging  
new food source: buckwheat - found by foraging  
new food source: dahlia root - found by picking dahlias with a digging tool in your inventory  
new food source: acorns - found by foraging and on the ground in forests

many new recipes, items, foods, and drinks  
many modified recipes that use new ingredients

Download a copy of the latest experimental build to try it all out!

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**Author:** ![Datanazush](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/datanazush/32/1055_2.png) [@Datanazush](https://discourse.cataclysmdda.org/u/Datanazush)\
**Post date:** [September 3, 2014, 4:42am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/2 "2014-09-03T04:42:11Z")

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[quote=“Rivet, post:1, topic:7247”][GIT!](https://github.com/CleverRaven/Cataclysm-DDA/pull/8781)

new construction: improvised woodcraft shelter  
new food source: pinecones - found on the ground in forests or by picking pine trees[/quote]

Jesus christ Rivet, carrying the team. I’m going to gorge myself on pinecones for the FULL SURVIVAL EXPERIENCE.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [September 3, 2014, 4:50am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/3 "2014-09-03T04:50:10Z")

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[quote=“Datanazush, post:2, topic:7247”][quote=“Rivet, post:1, topic:7247”][GIT!](https://github.com/CleverRaven/Cataclysm-DDA/pull/8781)

new construction: improvised woodcraft shelter  
new food source: pinecones - found on the ground in forests or by picking pine trees[/quote]

Jesus christ Rivet, carrying the team. I’m going to gorge myself on pinecones for the FULL SURVIVAL EXPERIENCE.[/quote]

Top contributor by commits, she is. Hella streak too.

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**Author:** ![JazzGuru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jazzguru/32/2587_2.png) [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Post date:** [September 3, 2014, 2:55pm UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/4 "2014-09-03T14:55:29Z")

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Totally awesome. This is yet another reason why CATA:DDA remains one of my all-time favourite games… 😃

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**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [September 3, 2014, 8:08pm UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/5 "2014-09-03T20:08:50Z")

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Rivet is indeed the ADC.

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**Author:** ![JazzGuru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jazzguru/32/2587_2.png) [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Post date:** [September 4, 2014, 4:10pm UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/6 "2014-09-04T16:10:58Z")

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Hi Rivet, just a little heads-up in case you aren’t watching the bug thread closely.

I have spotted a tiny typo in your acorn description, which is detailed in my ‘dedicated’ typo thread there…

Have fun! 😉

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**Author:** ![12doze12](https://avatars.discourse-cdn.com/v4/letter/1/49beb7/32.png) [@12doze12](https://discourse.cataclysmdda.org/u/12doze12)\
**Post date:** [September 4, 2014, 4:15pm UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/7 "2014-09-04T16:15:11Z")

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Great adiction, no more lonely poppy flowers 😃

It would be pretty cool to have a lot of different trees and plants and to be able to make all sorts of medicine with them, we can even have a building called florist in cities with such plants.

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**Author:** ![vultures](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vultures/32/69_2.png) [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Post date:** [September 5, 2014, 10:38pm UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/8 "2014-09-05T22:38:53Z")

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(mouthful of acorns): “wes… Wes… WESSS!”

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**Author:** ![Black\_OPs](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/black_ops/32/192_2.png) [@Black\_OPs](https://discourse.cataclysmdda.org/u/Black_OPs)\
**Post date:** [September 6, 2014, 6:41am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/9 "2014-09-06T06:41:50Z")

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This gives off a very Unreal world vibe…I like it. OH, how about fishing nets. Sorry just a Unreal world flashback lol.

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**Author:** ![The\_Lone\_Badger](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/the_lone_badger/32/8063_2.png) [@The\_Lone\_Badger](https://discourse.cataclysmdda.org/u/The_Lone_Badger)\
**Post date:** [September 11, 2014, 8:51am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/10 "2014-09-11T08:51:22Z")

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I’m curious why pine tea takes 10 times longer to make than boiled water. It makes it hard to justify the time.

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [September 11, 2014, 9:08am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/11 "2014-09-11T09:08:31Z")

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> [@The Lone Badger](#):
>
> I’m curious why pine tea takes 10 times longer to make than boiled water. It makes it hard to justify the time.

You gotta boil the heck out of it. It’s healthier than clean water as well.

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**Author:** ![Lord\_Sunder](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/lord_sunder/32/215_2.png) [@Lord\_Sunder](https://discourse.cataclysmdda.org/u/Lord_Sunder)\
**Post date:** [October 3, 2014, 1:24am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/12 "2014-10-03T01:24:49Z")

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Hey, sorry to necro, but this thread looks to be the place to ask, since my concerns are specifically to do with the woodcraft material. Just started playing cataclysm after a break of a few months, and while this stuff looks awesome, I find that the apparent nerfs to foraging make it almost impossible to find anything of worth. Are the drops shifted according to season? Most of my starts have been LMOE winter starts, which might be affecting it, but wanted to check here first. I noticed that I find useless rubbish an overwhelming majority of the time as opposed to delicious nuts, idk.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [October 3, 2014, 1:52am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/13 "2014-10-03T01:52:49Z")

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Yes at least some foraging is tied to season, so the winter start might have something to do with it.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [October 3, 2014, 4:52am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/14 "2014-10-03T04:52:09Z")

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> [@Kevin Granade](#):
>
> Yes at least some foraging is tied to season, so the winter start might have something to do with it.

Foraging underbrush will only find trash in Winter. Winter start is completely the culprit.

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**Author:** ![Lord\_Sunder](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/lord_sunder/32/215_2.png) [@Lord\_Sunder](https://discourse.cataclysmdda.org/u/Lord_Sunder)\
**Post date:** [October 3, 2014, 11:55am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247/15 "2014-10-03T11:55:54Z")

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Thanks guys. Guess I’ll just have to wait a few more days before getting my forage on.
