# Windows Graphical Experimental - Build 134f639 (0.A-1753) - Permanent "diseases"

**URL:** https://discourse.cataclysmdda.org/t/windows-graphical-experimental-build-134f639-0-a-1753-permanent-diseases/6745
**Category:** The Garage
**Created:** [July 8, 2014, 1:02am UTC](https://discourse.cataclysmdda.org/t/windows-graphical-experimental-build-134f639-0-a-1753-permanent-diseases/6745 "2014-07-08T01:02:10Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![DeviateScaleCodpiece](https://avatars.discourse-cdn.com/v4/letter/d/ea5d25/32.png) [@DeviateScaleCodpiece](https://discourse.cataclysmdda.org/u/DeviateScaleCodpiece)
#### Post date: [July 8, 2014, 1:02am UTC](https://discourse.cataclysmdda.org/t/windows-graphical-experimental-build-134f639-0-a-1753-permanent-diseases/6745/1 "2014-07-08T01:02:10Z")

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Picked up a nail board and started clubbing some zombies only to find out they would never recover from being stunned. Some self-inflicted experimentation revealed that the same case was true for the player (I.E. Blindness would never go away.) I believe the game treats these as diseases, hence the title. I doubt the game’s intended to play this way, so here, have a bug report!

Edit: It seems “Glare” is a disease as well, causing players to have sunlight glares even in basements since the glare effect never goes away.

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### Author: ![Antistar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/antistar/32/1687_2.png) [@Antistar](https://discourse.cataclysmdda.org/u/Antistar)
#### Post date: [July 8, 2014, 1:37am UTC](https://discourse.cataclysmdda.org/t/windows-graphical-experimental-build-134f639-0-a-1753-permanent-diseases/6745/2 "2014-07-08T01:37:57Z")

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Now that you mention it, I noticed zombies remaining stunned seemingly forever too - along with the glare bug mentioned [here](http://smf.cataclysmdda.com/index.php?topic=7118.0). This was with f64e68e, as mentioned below - and I wasn’t seeing this issue using a build from the previous day.

For me:

0.A f64e68e experimental  
SDL  
Windows 8.1

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### Author: ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)
#### Post date: [July 8, 2014, 3:24am UTC](https://discourse.cataclysmdda.org/t/windows-graphical-experimental-build-134f639-0-a-1753-permanent-diseases/6745/3 "2014-07-08T03:24:41Z")

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I’m on it, a refactor I did a while back broke it, and I see what I’m pretty sure is the problem, should have a build with it fixed tonight.

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### Author: ![Antistar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/antistar/32/1687_2.png) [@Antistar](https://discourse.cataclysmdda.org/u/Antistar)
#### Post date: [July 8, 2014, 3:57am UTC](https://discourse.cataclysmdda.org/t/windows-graphical-experimental-build-134f639-0-a-1753-permanent-diseases/6745/4 "2014-07-08T03:57:44Z")

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Ah - that’s good. 🙂

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### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [July 8, 2014, 5:29am UTC](https://discourse.cataclysmdda.org/t/windows-graphical-experimental-build-134f639-0-a-1753-permanent-diseases/6745/5 "2014-07-08T05:29:30Z")

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Taken care of.
