# Will Dynamic spawn still work in 0.6?

**URL:** <https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960>\
**Category:** The Bunker\
**Created:** [June 26, 2013, 5:54pm UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960 "2013-06-26T17:54:37Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![DerpMcgee](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/derpmcgee/32/864_2.png) [@DerpMcgee](https://discourse.cataclysmdda.org/u/DerpMcgee)\
**Post date:** [June 26, 2013, 5:54pm UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960/1 "2013-06-26T17:54:37Z")

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Title.

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [June 26, 2013, 6:03pm UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960/2 "2013-06-26T18:03:39Z")

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Yeah, it’s exactly the same as in .5 (except now zombies will also come back to life, potentially leading to giant armies of them as the dead ones revive and new ones spawn).

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**Author:** ![odiggs](https://avatars.discourse-cdn.com/v4/letter/o/35a633/32.png) [@odiggs](https://discourse.cataclysmdda.org/u/odiggs)\
**Post date:** [June 26, 2013, 6:57pm UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960/3 "2013-06-26T18:57:08Z")

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I’ve had no zombies spawn in my world so far, coming up on day 3. Including no child zombies in the parks. Have found CHUDs, giant insects, and wildlife however.

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**Author:** ![SKiPPY](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/skippy/32/123_2.png) [@SKiPPY](https://discourse.cataclysmdda.org/u/SKiPPY)\
**Post date:** [July 1, 2013, 8:41pm UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960/4 "2013-07-01T20:41:48Z")

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Good question. I am having trouble with it because every time I raid a house within the first 90 minuets of the game there are about 1-2 zombies in a town. Nothing huge, but kind of a nuisance. I’ve also run into a VERY LARGE amount of jabberwaks.  
Not. Cool.

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**Author:** ![pingpong](https://avatars.discourse-cdn.com/v4/letter/p/4bbf92/32.png) [@pingpong](https://discourse.cataclysmdda.org/u/pingpong)\
**Post date:** [July 1, 2013, 9:14pm UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960/5 "2013-07-01T21:14:06Z")

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Zombies are spawned by noise with dynamic spawn, I guess if you saw one or two they aren’t ALL off until you do something.

It’s a common thing for people to make silent window openers to make it easier.

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**Author:** ![SKiPPY](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/skippy/32/123_2.png) [@SKiPPY](https://discourse.cataclysmdda.org/u/SKiPPY)\
**Post date:** [July 9, 2013, 4:48am UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960/6 "2013-07-09T04:48:27Z")

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If I die and make a new character in the same world w/ Dynamic spawn, are the zombies supposed to be spawned before the allotted 90 minuet “free looting” period?

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**Author:** ![Sonny](https://avatars.discourse-cdn.com/v4/letter/s/58f4c7/32.png) [@Sonny](https://discourse.cataclysmdda.org/u/Sonny)\
**Post date:** [July 9, 2013, 1:36pm UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960/7 "2013-07-09T13:36:43Z")

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After that. Except special buildings like Hospital or Megastore. So maybe other defined-and-not-randomized buildings spawn them too before 90mins time limit.

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**Author:** ![SKiPPY](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/skippy/32/123_2.png) [@SKiPPY](https://discourse.cataclysmdda.org/u/SKiPPY)\
**Post date:** [July 9, 2013, 2:33pm UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960/8 "2013-07-09T14:33:25Z")

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Well, when that’s not what im getting. Is it a bug in the SDL windows version or should it be happening because my first character already spawned the zombies?

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**Author:** ![Sonny](https://avatars.discourse-cdn.com/v4/letter/s/58f4c7/32.png) [@Sonny](https://discourse.cataclysmdda.org/u/Sonny)\
**Post date:** [July 9, 2013, 2:47pm UTC](https://discourse.cataclysmdda.org/t/will-dynamic-spawn-still-work-in-0-6/1960/9 "2013-07-09T14:47:42Z")

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Oh, I hadn’t noticed that you mentioned starting in already generated world. That might be the cause. I just remember that before there was static spawn, some buildings (like those mentioned) had spawn right from start, before that 90min period came to an end.
