# Wilderness Mode?

**URL:** https://discourse.cataclysmdda.org/t/wilderness-mode/11219
**Category:** The Garage
**Created:** [January 10, 2016, 6:59pm UTC](https://discourse.cataclysmdda.org/t/wilderness-mode/11219 "2016-01-10T18:59:47Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![chimpdroid](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chimpdroid/32/425_2.png) [@chimpdroid](https://discourse.cataclysmdda.org/u/chimpdroid)
#### Post date: [January 10, 2016, 6:59pm UTC](https://discourse.cataclysmdda.org/t/wilderness-mode/11219/1 "2016-01-10T18:59:47Z")

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I just got back into cdda and was wondering if anyone’s figured out how to disable building gen entirely?

I want it to just be me and normal wildlife.  
I’ve got the last bit down, and turning city size to 0 helps, but many structures still show up.

Thanks!

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### Author: ![vache](https://avatars.discourse-cdn.com/v4/letter/v/ea666f/32.png) [@vache](https://discourse.cataclysmdda.org/u/vache)
#### Post date: [January 12, 2016, 3:41pm UTC](https://discourse.cataclysmdda.org/t/wilderness-mode/11219/2 "2016-01-12T15:41:06Z")

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I think you should be able to remove overmap\_specials.json and it will not spawn any of the non city structures.
