# What does all the new aiming stuff mean?

**URL:** <https://discourse.cataclysmdda.org/t/what-does-all-the-new-aiming-stuff-mean/8154>\
**Category:** The Bunker\
**Created:** [December 1, 2014, 4:33pm UTC](https://discourse.cataclysmdda.org/t/what-does-all-the-new-aiming-stuff-mean/8154 "2014-12-01T16:33:24Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![SteelBlueWolf](https://avatars.discourse-cdn.com/v4/letter/s/7993a0/32.png) [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)\
**Post date:** [December 1, 2014, 4:33pm UTC](https://discourse.cataclysmdda.org/t/what-does-all-the-new-aiming-stuff-mean/8154/1 "2014-12-01T16:33:24Z")

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How do you use the new aiming system? All my ranged weapons have red recoil but that doesn’t seem to affect their accuracy. What do confidence and steadiness do?

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**Author:** ![qurvax](https://avatars.discourse-cdn.com/v4/letter/q/ecc23a/32.png) [@qurvax](https://discourse.cataclysmdda.org/u/qurvax)\
**Post date:** [December 1, 2014, 9:23pm UTC](https://discourse.cataclysmdda.org/t/what-does-all-the-new-aiming-stuff-mean/8154/2 "2014-12-01T21:23:24Z")

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As far as i figured it out, steadiness just means your aim quality. It’s gets reduced by firing (recoil), for example, and increased by spending turns (press [.]). Confidence is some sort of how much of a chance to score a hit your character thinks there is. Increases by skills, better guns, some mods (maybe), and reducing range to target. Decreased by encumbrance, increasing range, etc. More of both means better CTH, more damage, bigger headshot chance.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [December 2, 2014, 12:32am UTC](https://discourse.cataclysmdda.org/t/what-does-all-the-new-aiming-stuff-mean/8154/3 "2014-12-02T00:32:05Z")

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> [@qurvax](#):
>
> As far as i figured it out, steadiness just means your aim quality. It’s gets reduced by firing (recoil), for example, and increased by spending turns (press [.]). Confidence is some sort of how much of a chance to score a hit your character thinks there is. Increases by skills, better guns, some mods (maybe), and reducing range to target. Decreased by encumbrance, increasing range, etc. More of both means better CTH, more damage, bigger headshot chance.

- = chance of crit/headshot

- = chance of Good Hit

| = chance of OK/grazing hit
