# What are some things that should be in the Cataclysm?

**URL:** <https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792>\
**Category:** The Drawing Board\
**Created:** [February 14, 2019, 11:22pm UTC](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792 "2019-02-14T23:22:32Z")\
**Posts on this page:** 7\
**Page:** 25

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**Author:** ![zantanzuken](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zantanzuken/32/10325_2.png) [@zantanzuken](https://discourse.cataclysmdda.org/u/zantanzuken)\
**Post date:** [December 31, 2020, 1:50am UTC](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792/482 "2020-12-31T01:50:29Z")

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… but… you need to pick something up to throw it.

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**Author:** ![Noctivagante](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctivagante/32/365_2.png) [@Noctivagante](https://discourse.cataclysmdda.org/u/Noctivagante)\
**Post date:** [December 31, 2020, 2:29am UTC](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792/483 "2020-12-31T02:29:49Z")

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Yes, but we could throw something with less steps.

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**Author:** ![zantanzuken](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zantanzuken/32/10325_2.png) [@zantanzuken](https://discourse.cataclysmdda.org/u/zantanzuken)\
**Post date:** [December 31, 2020, 2:31am UTC](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792/484 "2020-12-31T02:31:56Z")

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(w)ield from floor, (t)hrow. thats two steps though XD

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**Author:** ![spicyshadow](https://avatars.discourse-cdn.com/v4/letter/s/5e9695/32.png) [@spicyshadow](https://discourse.cataclysmdda.org/u/spicyshadow)\
**Post date:** [January 2, 2021, 11:00am UTC](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792/486 "2021-01-02T11:00:59Z")

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The ability for certain mutants to tame types of animals. (Insect mutant riding into battle on a armored centapied weilding a berretta rifle and a helbard)

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**Author:** ![Noctivagante](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctivagante/32/365_2.png) [@Noctivagante](https://discourse.cataclysmdda.org/u/Noctivagante)\
**Post date:** [January 2, 2021, 3:01pm UTC](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792/487 "2021-01-02T15:01:21Z")

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I was thinking in something similar to the “_Consume item_” (E) or the “_Use item_” (a) menu.  
Just pressing “t” lists all items in the 9 spaces.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/b/be57f1690d5267bfd8da0733538d4857d0d9506e.png)

 ![image](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/2/270232945ffc86e37cea9adc60873db2e2628d50.png)

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**Author:** ![zantanzuken](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zantanzuken/32/10325_2.png) [@zantanzuken](https://discourse.cataclysmdda.org/u/zantanzuken)\
**Post date:** [January 3, 2021, 4:49am UTC](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792/488 "2021-01-03T04:49:22Z")

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no no… wield item in hand first… then throw, from hand. anything that you throw has to already be in your hand, if you attempt to throw it and its not in your hand, your character wont throw it.

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**Author:** ![matshou](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/matshou/32/11734_2.png) [@matshou](https://discourse.cataclysmdda.org/u/matshou)\
**Post date:** [January 9, 2022, 7:56am UTC](https://discourse.cataclysmdda.org/t/what-are-some-things-that-should-be-in-the-cataclysm/18792/489 "2022-01-09T07:56:27Z")

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I’ve opened a discussion on this topic here:

> [@Silently open/close doors and windows](https://discourse.cataclysmdda.org/t/silently-open-close-doors-and-windows/27485):
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> I would like to propose adding an ability to open and close doors and windows silently. This could be implemented in the following ways: Opening doors while crouching makes 3 (6) noise and costs 300 (100) moves. Closing doors while crouching makes 5 (10) noise and costs 270 (90) moves. Opening and closing windows would follow the same implementation. This would allow players to sneak around buildings more easily by trading move points for stealth. This is a simple idea and I have already i…

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