# Weapon mod counts improperly tracked \[Windows\] \[0.9-2677-g549a685\]

**URL:** <https://discourse.cataclysmdda.org/t/weapon-mod-counts-improperly-tracked-windows-0-9-2677-g549a685/4645>\
**Category:** The Garage\
**Created:** [December 28, 2013, 4:54pm UTC](https://discourse.cataclysmdda.org/t/weapon-mod-counts-improperly-tracked-windows-0-9-2677-g549a685/4645 "2013-12-28T16:54:21Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Waladil](https://avatars.discourse-cdn.com/v4/letter/w/41988e/32.png) [@Waladil](https://discourse.cataclysmdda.org/u/Waladil)\
**Post date:** [December 28, 2013, 4:54pm UTC](https://discourse.cataclysmdda.org/t/weapon-mod-counts-improperly-tracked-windows-0-9-2677-g549a685/4645/1 "2013-12-28T16:54:21Z")

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With the recent versions of the git, I found that removing a weapon mod would NOT increment the number of slots available. Repro’d this with multiple weapons and mods. Also found that saving & quitting entirely (simply saving to the main menu and back was insufficient) would reset the number of slots to the default for that weapon, even if mods were installed.

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [December 28, 2013, 6:54pm UTC](https://discourse.cataclysmdda.org/t/weapon-mod-counts-improperly-tracked-windows-0-9-2677-g549a685/4645/2 "2013-12-28T18:54:21Z")

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Thanks for your report. It’s now [listed](https://github.com/CleverRaven/Cataclysm-DDA/issues/5246) in our issue tracker.
