# Weapon Mod changes

**URL:** <https://discourse.cataclysmdda.org/t/weapon-mod-changes/249>\
**Category:** The Drawing Board\
**Created:** [February 21, 2013, 7:11am UTC](https://discourse.cataclysmdda.org/t/weapon-mod-changes/249 "2013-02-21T07:11:23Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![AseaHeru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aseaheru/32/8_2.png) [@AseaHeru](https://discourse.cataclysmdda.org/u/AseaHeru)\
**Post date:** [February 27, 2013, 6:39pm UTC](https://discourse.cataclysmdda.org/t/weapon-mod-changes/249/21 "2013-02-27T18:39:24Z")

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I find it a bit odd that you can’t put attachments on crossbows, or at least not the grip or a bayonet, and that you need weapon skill to attach a bayonet to a weapon.

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [February 28, 2013, 7:21am UTC](https://discourse.cataclysmdda.org/t/weapon-mod-changes/249/22 "2013-02-28T07:21:00Z")

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The current attachment system is somewhat simplistic in certain respects. I’m hoping it’s one of the things that get’s fleshed out as things are added.

[Previous page](https://discourse.cataclysmdda.org/t/weapon-mod-changes/249.md?page=1)
