# We make bad suggestions and come up with horrible ideas

**URL:** <https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101>\
**Category:** The Drawing Board\
**Created:** [September 18, 2013, 5:15pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101 "2013-09-18T17:15:24Z")\
**Posts on this page:** 20\
**Page:** 32

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**Author:** ![Closet\_Pankin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/closet_pankin/32/376_2.png) [@Closet\_Pankin](https://discourse.cataclysmdda.org/u/Closet_Pankin)\
**Post date:** [December 18, 2014, 5:59am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/621 "2014-12-18T05:59:11Z")

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[quote=“wilson7755, post:615, topic:3101”]Ice cream, 'nuff said

From the north you hear “How could this happen to me”

From the south you hear “I’ve made my mistakes”

Also if you’re sad enough you should have audio hallucinations of “How could this happen to me”[/quote]

When crossing a road, there is a 1% chance to get run over my Limp Bizkit.

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**Author:** ![system](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/21b5d044e8473b25d0bf905d60477e25f6fbe0cf.png) [@system](https://discourse.cataclysmdda.org/u/system)\
**Post date:** [December 18, 2014, 10:06am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/622 "2014-12-18T10:06:40Z")

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Makeshift foldable survivor power armor.

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**Author:** ![Hardluck](https://avatars.discourse-cdn.com/v4/letter/h/f05b48/32.png) [@Hardluck](https://discourse.cataclysmdda.org/u/Hardluck)\
**Post date:** [December 18, 2014, 10:10am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/623 "2014-12-18T10:10:34Z")

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Clothing tagged ‘big enough to accommodate mutated anatomy’ should be wearable over power armor.

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**Author:** ![SiegeLion](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/siegelion/32/351_2.png) [@SiegeLion](https://discourse.cataclysmdda.org/u/SiegeLion)\
**Post date:** [December 18, 2014, 10:19am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/624 "2014-12-18T10:19:46Z")

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The chance to develop a terminal illness dictated by your unseen health stat

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**Author:** ![blazing\_glory](https://avatars.discourse-cdn.com/v4/letter/b/ecae2f/32.png) [@blazing\_glory](https://discourse.cataclysmdda.org/u/blazing_glory)\
**Post date:** [December 18, 2014, 10:49am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/625 "2014-12-18T10:49:55Z")

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> [@SeigeLion](#):
>
> The chance to develop a terminal illness dictated by your unseen health stat

Yeah! Radiation causes Cancer!

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**Author:** ![SiegeLion](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/siegelion/32/351_2.png) [@SiegeLion](https://discourse.cataclysmdda.org/u/SiegeLion)\
**Post date:** [December 18, 2014, 10:59am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/626 "2014-12-18T10:59:18Z")

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> [@blazing glory](#):
>
> [quote=“SeigeLion, post:624, topic:3101”]The chance to develop a terminal illness dictated by your unseen health stat

Yeah! Radiation causes Cancer![/quote]  
Trait: Cancer

Kills your player after a certain length of time, maybe a year, since people can survive a surprisingly long time with cancer. Can be removed with enough first aid skill to remove the cancer tumour from your body, crippling a random bodypart down to near death/broken limb and removing the trait. Can be gained through anything that causes you to mutate or picked at the starting trait selection

Edit: Chimera and Medical mutation paths are almost guaranteed to gain this trait.

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**Author:** ![Muaddib](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/muaddib/32/392_2.png) [@Muaddib](https://discourse.cataclysmdda.org/u/Muaddib)\
**Post date:** [December 18, 2014, 11:02am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/627 "2014-12-18T11:02:19Z")

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Personally, I’d move the radiation sickness/cancer to the useful idea thread.

I hate the mutation from radiation. It’s so… cartoony. Like radioactive fish with three eyes.

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**Author:** ![SiegeLion](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/siegelion/32/351_2.png) [@SiegeLion](https://discourse.cataclysmdda.org/u/SiegeLion)\
**Post date:** [December 18, 2014, 11:19am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/628 "2014-12-18T11:19:17Z")

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I don’t know if implementing cancer into the game would be crossing a few unacceptable boundaries for DDA though, it would be a nice feature to see, add some genuine threat to radiation and mutations.

Explanation for radiation mutations

IIRC the mutation from radiation idea has something to do with the radiation interacting with the blob, which every living thing already has in them by this point, and causing it to make you mutate.

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**Author:** ![Lord\_Letto](https://avatars.discourse-cdn.com/v4/letter/l/a6a055/32.png) [@Lord\_Letto](https://discourse.cataclysmdda.org/u/Lord_Letto)\
**Post date:** [December 18, 2014, 8:21pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/629 "2014-12-18T20:21:20Z")

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Zombie Cancer:

  

> **[Urban Dictionary: Zombie cancer](https://www.urbandictionary.com/define.php?term=Zombie+cancer)**
>
> The only cancer you can high 5 too.

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**Author:** ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Post date:** [December 18, 2014, 8:46pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/630 "2014-12-18T20:46:00Z")

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Vibrator Rig

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**Author:** ![EditorRUS](https://avatars.discourse-cdn.com/v4/letter/e/9fc29f/32.png) [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Post date:** [December 19, 2014, 12:34am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/631 "2014-12-19T00:34:19Z")

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Virtual piano app on laptops/PDAs/E-Ink PC, sheet music and yet another stupid skill:  
[http://www.youtube.com/watch?v=0PcEEP0pBR0](http://www.youtube.com/watch?v=0PcEEP0pBR0) - like this one.  
If you have low skill - you get morale penalty. At some point you start to be satistified and with high skill you get morale boost. It’s like reading books “for fun”, but far more higher morale boost.

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [December 19, 2014, 2:33am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/632 "2014-12-19T02:33:28Z")

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> [@EditorRUS](#):
>
> If you have low skill - you get morale penalty. At some point with high skill you get a bigger morale penalty, because you have spent all that time playing and are still not as good as you wanted.

Fixed it for ya.

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**Author:** ![EditorRUS](https://avatars.discourse-cdn.com/v4/letter/e/9fc29f/32.png) [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Post date:** [December 19, 2014, 2:40am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/633 "2014-12-19T02:40:57Z")

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> Fixed it for ya.

Lolyeah

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [December 19, 2014, 3:18am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/634 "2014-12-19T03:18:24Z")

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[quote=“Muaddib, post:627, topic:3101”]Personally, I’d move the radiation sickness/cancer to the useful idea thread.

I hate the mutation from radiation. It’s so… cartoony. Like radioactive fish with three eyes.[/quote]

And that’s why it’s an option. B-movie radiation mutations aren’t mandatory.

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**Author:** ![SiegeLion](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/siegelion/32/351_2.png) [@SiegeLion](https://discourse.cataclysmdda.org/u/SiegeLion)\
**Post date:** [December 19, 2014, 3:39am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/635 "2014-12-19T03:39:56Z")

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General opinion on suggesting developing a terminal illness from radiation as a serious suggestion?  
Like I don’t want to be the guy to suggest it seriously and have everyone get massively offended over it, but it could be an interesting idea to play around with and the framework for it is all there. I could possibly do it myself if I had access to a computer.

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**Author:** ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Post date:** [December 19, 2014, 3:44am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/636 "2014-12-19T03:44:02Z")

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Perhaps something less permanent but causes you to mutate alot whilst taking damage over a long period of time

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**Author:** ![SiegeLion](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/siegelion/32/351_2.png) [@SiegeLion](https://discourse.cataclysmdda.org/u/SiegeLion)\
**Post date:** [December 19, 2014, 3:48am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/637 "2014-12-19T03:48:42Z")

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That feels similar to just having Unstable Genetics and Decay traits, which if that’s the best way to implement it, then it should stay in the bad suggestions I think, since it doesn’t add anything useful to the game

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**Author:** ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Post date:** [December 19, 2014, 3:53am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/638 "2014-12-19T03:53:05Z")

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Well, rapidly mutating via mutagen-like mutation where it also consumes a large amount of hunger thirst and health that could make it more punishing…

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**Author:** ![Pthalocy](https://avatars.discourse-cdn.com/v4/letter/p/22d042/32.png) [@Pthalocy](https://discourse.cataclysmdda.org/u/Pthalocy)\
**Post date:** [December 19, 2014, 4:00am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/639 "2014-12-19T04:00:16Z")

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If the whole point of adding a (more) realistic set of radiation effects was to get away from the cartoony mutations, making furiously mutating one of the novelties seems self-defeating.

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**Author:** ![RAM](https://avatars.discourse-cdn.com/v4/letter/r/b9bd4f/32.png) [@RAM](https://discourse.cataclysmdda.org/u/RAM)\
**Post date:** [December 19, 2014, 4:30am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/640 "2014-12-19T04:30:38Z")

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In my experience, terminal diseases in games are not fun. Smashing through the wrong door and personally introducing yourself to an oozing mound of radioactive waste can be somewhat fun if it causes you to grow a second head that promptly bites your legs off causing you to bleed to death in a matter of seconds. It is pretty much just depressing if you down 5 litres of iodine, crawl to your mobile decontamination bus for several hours of dialysis, and then find out that your game is going to end in a month. And, I mean, it is not as though ambient radiation levels are harmless…

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