# We make bad suggestions and come up with horrible ideas

**URL:** <https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101>\
**Category:** The Drawing Board\
**Created:** [September 18, 2013, 5:15pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101 "2013-09-18T17:15:24Z")\
**Posts on this page:** 20\
**Page:** 25

<div class="post-metadata">

**Author:** ![terroroid](https://avatars.discourse-cdn.com/v4/letter/t/c5a1d2/32.png) [@terroroid](https://discourse.cataclysmdda.org/u/terroroid)\
**Post date:** [December 6, 2014, 3:58pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/481 "2014-12-06T15:58:32Z")

</div>

a toy watch! the time it displayed depends on what you set it and stays the same till u reset it

---

<div class="post-metadata">

**Author:** ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Post date:** [December 6, 2014, 4:02pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/482 "2014-12-06T16:02:06Z")

</div>

A watch that displays what i set it to??? What realy? N i though all watches were set by the devine will of god.

---

<div class="post-metadata">

**Author:** ![NOMOETOE](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nomoetoe/32/287_2.png) [@NOMOETOE](https://discourse.cataclysmdda.org/u/NOMOETOE)\
**Post date:** [December 6, 2014, 4:15pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/483 "2014-12-06T16:15:46Z")

</div>

> [@Valpo](#):
>
> A watch that displays what i set it to??? What really? N i though all watches were set by the divine will of god.

Are they not? D: Everything I know is a lie!

---

<div class="post-metadata">

**Author:** ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Post date:** [December 7, 2014, 12:04am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/484 "2014-12-07T00:04:04Z")

</div>

Marshmallow shotgun slugs.

---

<div class="post-metadata">

**Author:** ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Post date:** [December 7, 2014, 12:07am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/485 "2014-12-07T00:07:49Z")

</div>

> [@Slax](#):
>
> Marshmallow shotgun slugs.

With atached flamethrower so you can shoot them roasted.

---

<div class="post-metadata">

**Author:** ![NOMOETOE](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nomoetoe/32/287_2.png) [@NOMOETOE](https://discourse.cataclysmdda.org/u/NOMOETOE)\
**Post date:** [December 7, 2014, 3:53am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/486 "2014-12-07T03:53:03Z")

</div>

Whenever you fail to install a bionic you will have a chance to get a “Go go gadget bionic” You can’t remove it and everytime you activate a bionic your character will say "Go go gadget (insert name of bionic here.) and It will take you two turns to do so.

---

<div class="post-metadata">

**Author:** ![blazing\_glory](https://avatars.discourse-cdn.com/v4/letter/b/ecae2f/32.png) [@blazing\_glory](https://discourse.cataclysmdda.org/u/blazing_glory)\
**Post date:** [December 7, 2014, 9:38am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/487 "2014-12-07T09:38:41Z")

</div>

Not exactly a bad idea but it’d be kinda useless.

A “Werewolf” mutation branch, basically Lupine on steroids, with stuff like Inconveniently Large and Full Night Vision and Fleet-Footed, downside is that the mutations only manifests once a season, or twice if settings make each season much longer then default, then they’d leave after one day, or maybe two.

Still be kinda cool.

---

<div class="post-metadata">

**Author:** ![Wanderer](https://avatars.discourse-cdn.com/v4/letter/w/a9a28c/32.png) [@Wanderer](https://discourse.cataclysmdda.org/u/Wanderer)\
**Post date:** [December 7, 2014, 12:16pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/488 "2014-12-07T12:16:39Z")

</div>

[quote=“blazing glory, post:487, topic:3101”]Not exactly a bad idea but it’d be kinda useless.

A “Werewolf” mutation branch, basically Lupine on steroids, with stuff like Inconveniently Large and Full Night Vision and Fleet-Footed, downside is that the mutations only manifests once a season, or twice if settings make each season much longer then default, then they’d leave after one day, or maybe two.

Still be kinda cool.[/quote]

Man, that’s a GOOD suggestion xD Kind of like plants only create oxygen with light around them, and carbonic gas when there isn’t enough of it, maybe some mutations could only be triggered in specific situations, or showing up in specific moments of the day.

Or even it could be an invisible mutation that links you non-baseline mutations to a time period. 😃

* * *

Sudden volcano eruptions.

---

<div class="post-metadata">

**Author:** ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Post date:** [December 7, 2014, 12:28pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/489 "2014-12-07T12:28:01Z")

</div>

A sudden mutation that alters your body drasticly :  
Takes tons of nutrition, exhausts you and put you into a LOT of pain.  
Imagining getting all Lupine mutations at once would probably put you to exhausted dehydrated and starvin while havin 500+ pain.  
Your totaly ontopic (y)

---

<div class="post-metadata">

**Author:** ![Wanderer](https://avatars.discourse-cdn.com/v4/letter/w/a9a28c/32.png) [@Wanderer](https://discourse.cataclysmdda.org/u/Wanderer)\
**Post date:** [December 7, 2014, 12:31pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/490 "2014-12-07T12:31:31Z")

</div>

Ghost Body Mutation: something is messing with your head. You don’t know why, but sometimes it seems your body do stuff without you asking to do it…

Each turn, chance of character doing a random action. ANY random action. Activating a tablet, using your flamethrower, screaming, shooting in a zombie, pulling the pin of that grenade…

---

<div class="post-metadata">

**Author:** ![Datanazush](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/datanazush/32/1055_2.png) [@Datanazush](https://discourse.cataclysmdda.org/u/Datanazush)\
**Post date:** [December 7, 2014, 12:33pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/491 "2014-12-07T12:33:56Z")

</div>

[quote=“Valpo, post:489, topic:3101”]A sudden mutation that alters your body drasticly :  
Takes tons of nutrition, exhausts you and put you into a LOT of pain.[/quote]

Heh. 1 in 100 chance of waking up and finding that you’ve transformed into a giant cockroach.

---

<div class="post-metadata">

**Author:** ![blazing\_glory](https://avatars.discourse-cdn.com/v4/letter/b/ecae2f/32.png) [@blazing\_glory](https://discourse.cataclysmdda.org/u/blazing_glory)\
**Post date:** [December 7, 2014, 1:13pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/492 "2014-12-07T13:13:12Z")

</div>

[quote=“Wanderer, post:488, topic:3101”][quote=“blazing glory, post:487, topic:3101”]Not exactly a bad idea but it’d be kinda useless.

A “Werewolf” mutation branch, basically Lupine on steroids, with stuff like Inconveniently Large and Full Night Vision and Fleet-Footed, downside is that the mutations only manifests once a season, or twice if settings make each season much longer then default, then they’d leave after one day, or maybe two.

Still be kinda cool.[/quote]

maybe some mutations could only be triggered in specific situations, or showing up in specific moments of the day.

Or even it could be an invisible mutation that links you non-baseline mutations to a time period. :D[/quote]

It would be nice to have some kind of survival centered mutation’s that’ll only kick in if your in danger.

---

<div class="post-metadata">

**Author:** ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Post date:** [December 7, 2014, 1:20pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/493 "2014-12-07T13:20:22Z")

</div>

Sudden changes to your body … i don t think thats reqasonable and therefor its ontopic.

Situational things may be adrenalin spikes a defense reaktion of some sort specific to a certain mutation (like ink spraying in water … but then again i think these should be activatable)

Or in fear some critter instincts embedded in mutated people doing stuff ~  
Usualy that wouldn t be good. Its most of the time better to keep your head clear.

What would you suggest?

---

<div class="post-metadata">

**Author:** ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Post date:** [December 7, 2014, 2:43pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/494 "2014-12-07T14:43:09Z")

</div>

Dire Mutation lines- Mutagen that amplifies the current thing you are,  
Dire cat  
Dire owlbear  
Dire raptor  
Dire slime  
Dire cow  
Dire plant… pretty much triffid  
Dire mushrooom  
dire wolf  
dire bacon  
Dire spider  
and dire such and such.

---

<div class="post-metadata">

**Author:** ![Caconym](https://avatars.discourse-cdn.com/v4/letter/c/aca169/32.png) [@Caconym](https://discourse.cataclysmdda.org/u/Caconym)\
**Post date:** [December 7, 2014, 2:44pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/495 "2014-12-07T14:44:18Z")

</div>

> [@Catfoodbob](#):
>
> dire bacon

Fear the dire bacon!

---

<div class="post-metadata">

**Author:** ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Post date:** [December 7, 2014, 2:44pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/496 "2014-12-07T14:44:54Z")

</div>

Which traits does the bacon path offer? O\_O

---

<div class="post-metadata">

**Author:** ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Post date:** [December 7, 2014, 2:47pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/497 "2014-12-07T14:47:03Z")

</div>

> [@Valpo](#):
>
> Which traits does the bacon path offer? O\_O

Probably delicious and irresistible.

---

<div class="post-metadata">

**Author:** ![Caconym](https://avatars.discourse-cdn.com/v4/letter/c/aca169/32.png) [@Caconym](https://discourse.cataclysmdda.org/u/Caconym)\
**Post date:** [December 7, 2014, 2:48pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/498 "2014-12-07T14:48:14Z")

</div>

Best trait it has is  
Tasty  
You taste absolutely great everything now wants to eat you for delicious bacon.

---

<div class="post-metadata">

**Author:** ![RAM](https://avatars.discourse-cdn.com/v4/letter/r/b9bd4f/32.png) [@RAM](https://discourse.cataclysmdda.org/u/RAM)\
**Post date:** [December 7, 2014, 8:23pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/499 "2014-12-07T20:23:43Z")

</div>

I am pretty sure that Dire Bacon can detect giant worms at a decent range. It is also probably like sugar to them, which, while tentatively a problem, can be used to make them ram impermeable objects…

Maybe there should be a line of mutations that accent the High Adrenaline trait. Increasing duration, reducing trigger requirements, increasing mass, causing third-person speech…

---

<div class="post-metadata">

**Author:** ![Jakers](https://avatars.discourse-cdn.com/v4/letter/j/3ab097/32.png) [@Jakers](https://discourse.cataclysmdda.org/u/Jakers)\
**Post date:** [December 7, 2014, 10:48pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/500 "2014-12-07T22:48:06Z")

</div>

The bacon could also drip fat which burns enemies and scolds them with pure deliciousness

[Previous page](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101.md?page=24)

[Next page](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101.md?page=26)
