# We make bad suggestions and come up with horrible ideas

**URL:** <https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101>\
**Category:** The Drawing Board\
**Created:** [September 18, 2013, 5:15pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101 "2013-09-18T17:15:24Z")\
**Posts on this page:** 20\
**Page:** 188

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**Author:** ![Adragis029](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/adragis029/32/496_2.png) [@Adragis029](https://discourse.cataclysmdda.org/u/Adragis029)\
**Post date:** [August 4, 2017, 12:25pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3742 "2017-08-04T12:25:47Z")

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> [@§k](#):
>
> And a parachute, to disembark before detonation!

No.  
Only a coward would do that.

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**Author:** ![Someoneman](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/someoneman/32/5464_2.png) [@Someoneman](https://discourse.cataclysmdda.org/u/Someoneman)\
**Post date:** [August 4, 2017, 4:38pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3743 "2017-08-04T16:38:29Z")

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Item identification! It doesn’t make sense that your character knows what everything is right from the start. Item identification should be based on skills:

All ammo is just called “bullets” until you increase your skill with the appropriate gun type. Also, you can load any bullet into any gun. Loading the wrong type will either damage your gun or you.

All car parts are more vaguely labeled until you raise mechanics. All engines are just “engines”, other internal parts are just called “thingies” and “doodads” at low skill. The game doesn’t tell you what exactly is wrong with a car until you raise your skill.

All wild plants are just “plants”. Poisonous herbs and edible herbs should be indistinguishable to a survivor without survival or cooking skill. Also, they all go into the same stack and when you eat them your survivor just picks one at random.

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**Author:** ![Azrad](https://avatars.discourse-cdn.com/v4/letter/a/c67d28/32.png) [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Post date:** [August 5, 2017, 8:48am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3744 "2017-08-05T08:48:24Z")

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Make zombie bio-operators even more dangerous. In particular, have some wielding bionic claws or the monomolecular blade - giving them high cutting damage, and a more severe version of the feral predator’s impale attack.

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**Author:** ![Tamior](https://avatars.discourse-cdn.com/v4/letter/t/41988e/32.png) [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)\
**Post date:** [August 5, 2017, 9:23am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3745 "2017-08-05T09:23:04Z")

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Survivor can only raise skills to “starting value\*4 +2”.  
No more jacks-of-all-trades! Specialization, specialization everywhere!

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**Author:** ![hdggDalton](https://avatars.discourse-cdn.com/v4/letter/h/f475e1/32.png) [@hdggDalton](https://discourse.cataclysmdda.org/u/hdggDalton)\
**Post date:** [August 5, 2017, 4:23pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3746 "2017-08-05T16:23:55Z")

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If you know karate martial arts you can break a two by four into 2 two by twos. Or you could just use a wood saw if you don’t know karate.

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**Author:** ![TheKobold](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thekobold/32/513_2.png) [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Post date:** [August 5, 2017, 5:28pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3747 "2017-08-05T17:28:20Z")

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Nail clippers that remove the mutation long nails.

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**Author:** ![Adragis029](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/adragis029/32/496_2.png) [@Adragis029](https://discourse.cataclysmdda.org/u/Adragis029)\
**Post date:** [August 5, 2017, 5:35pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3748 "2017-08-05T17:35:21Z")

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Deodorant that reduces scent spread.

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**Author:** ![Someoneman](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/someoneman/32/5464_2.png) [@Someoneman](https://discourse.cataclysmdda.org/u/Someoneman)\
**Post date:** [August 5, 2017, 6:17pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3749 "2017-08-05T18:17:40Z")

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Insane Asylum scenario: you start in an insane asylum filled with zombies that you need to escape from. But for added Fun, you also start off wearing a straitjacket that prevents you from using or picking up any items, and has maximum encumbrance on arms and torso. The only way to remove it is to let zombies attack you until it’s destroyed, but it has great protection, so that’s easier said than done.

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**Author:** ![RedPine](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/redpine/32/4995_2.png) [@RedPine](https://discourse.cataclysmdda.org/u/RedPine)\
**Post date:** [August 5, 2017, 11:19pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3750 "2017-08-05T23:19:57Z")

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> [@Someoneman](#):
>
> Insane Asylum scenario: you start in an insane asylum filled with zombies that you need to escape from. But for added Fun, you also start off wearing a straitjacket that prevents you from using or picking up any items, and has maximum encumbrance on arms and torso. The only way to remove it is to let zombies attack you until it’s destroyed, but it has great protection, so that’s easier said than done.

This is how Dead Space 2 should have started.

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**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [August 8, 2017, 2:54pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3751 "2017-08-08T14:54:50Z")

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> [@Someoneman](#):
>
> Insane Asylum scenario: you start in an insane asylum filled with zombies that you need to escape from. But for added Fun, you also start off wearing a straitjacket that prevents you from using or picking up any items, and has maximum encumbrance on arms and torso. The only way to remove it is to let zombies attack you until it’s destroyed, but it has great protection, so that’s easier said than done.

However of something is small enough and its on an elevated position say a desk then you can pick it up with your mouth, however use of said item was limited.

PERK IDEA:BLOODLUST-opposite of pacifist get more experience from direct combat however you get careless quite easily which makes blocking with weapons or armor a more rare occurrence.

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**Author:** ![Azrad](https://avatars.discourse-cdn.com/v4/letter/a/c67d28/32.png) [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Post date:** [August 9, 2017, 3:49am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3752 "2017-08-09T03:49:30Z")

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Robot Apocalypse mode: more robots going crazy than usual. Roaming gun-bots wandering the earth. Less broken than broken cyborgs punching or stabbing anything in the way with great skill. Mine-hacks, smart (not smart at all) land mines that’ll chase the survivor. ROBO MOOSE!

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**Author:** ![TheKobold](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thekobold/32/513_2.png) [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Post date:** [August 9, 2017, 6:09am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3753 "2017-08-09T06:09:15Z")

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After the Vaccutainer© incident, turn it on its heels, raise funds by advertising products in the game, Dark Cola is now Pepsi or Coke.

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**Author:** ![hdggDalton](https://avatars.discourse-cdn.com/v4/letter/h/f475e1/32.png) [@hdggDalton](https://discourse.cataclysmdda.org/u/hdggDalton)\
**Post date:** [August 10, 2017, 7:20pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3754 "2017-08-10T19:20:02Z")

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Barber shop location. You can get lots of scissors and razor blades.

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**Author:** ![TheKobold](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thekobold/32/513_2.png) [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Post date:** [August 11, 2017, 3:25am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3755 "2017-08-11T03:25:23Z")

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At a certain point of - healthiness the player’s clothes no longer (fit).

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<div class="post-metadata">

**Author:** ![Adragis029](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/adragis029/32/496_2.png) [@Adragis029](https://discourse.cataclysmdda.org/u/Adragis029)\
**Post date:** [August 11, 2017, 9:41am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3756 "2017-08-11T09:41:23Z")

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Add a Dual Fusion Blaster Arm CBM that replaces both arms.

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**Author:** ![DemAvalon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/demavalon/32/1332_2.png) [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)\
**Post date:** [August 11, 2017, 10:33am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3757 "2017-08-11T10:33:31Z")

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Monofilament whips, extreme cutting damage, but every time you attack there is a chance based on your melee skill that it will slice one of your limbs off (including your head)

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**Author:** ![Azrad](https://avatars.discourse-cdn.com/v4/letter/a/c67d28/32.png) [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Post date:** [August 11, 2017, 2:13pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3758 "2017-08-11T14:13:22Z")

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Search corpse action.

Instead of zombies magically becoming naked upon their first (well, second) death by dropping their loot, you now have to search their bodies first to see what items they hold. Butchering automatically searches the bodies.

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**Author:** ![Tamior](https://avatars.discourse-cdn.com/v4/letter/t/41988e/32.png) [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)\
**Post date:** [August 11, 2017, 4:28pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3759 "2017-08-11T16:28:43Z")

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> [@Adragis029](#):
>
> Add a Dual Fusion Blaster Arm CBM that replaces both arms.

That actually sounds like a really fun! idea.

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<div class="post-metadata">

**Author:** ![TheKobold](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thekobold/32/513_2.png) [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Post date:** [August 12, 2017, 2:28am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3760 "2017-08-12T02:28:56Z")

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This thing ![](http://www.galaxyarmynavy.com/prodimages/10171-big.jpg)

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**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [August 12, 2017, 3:23am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3761 "2017-08-12T03:23:03Z")

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> [@TheKobold](#):
>
> This thing ![](http://www.galaxyarmynavy.com/prodimages/10171-big.jpg)

Don’t we have the L-stick?

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