# We make bad suggestions and come up with horrible ideas

**URL:** <https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101>\
**Category:** The Drawing Board\
**Created:** [September 18, 2013, 5:15pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101 "2013-09-18T17:15:24Z")\
**Posts on this page:** 20\
**Page:** 18

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**Author:** ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Post date:** [November 27, 2014, 1:26am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/341 "2014-11-27T01:26:46Z")

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An enemy called Toxic Ass.  
Donkey full o’ badness.

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**Author:** ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Post date:** [November 27, 2014, 2:39am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/342 "2014-11-27T02:39:13Z")

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Shocker Supreme- leaves trails of electricity where it walks like bloaters gas, can make itself into an electric cloud with its shock attack then turn back near you, and has a grapple attack to continuously electrocute you.

Shocker Hulk Supreme-like shocker supreme except emits alot more electricity, is a hulk, and explodes into a large electric cloud on death.

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**Author:** ![system](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/21b5d044e8473b25d0bf905d60477e25f6fbe0cf.png) [@system](https://discourse.cataclysmdda.org/u/system)\
**Post date:** [November 27, 2014, 2:41am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/343 "2014-11-27T02:41:11Z")

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Let’s make a joke monster that ruins the mood and theme, and which transforms into a huge horde of dozens of the toughest monsters in the game that can kill in one hit so that people lose their characters in a grossly unfair way. And don’t include an option anywhere to turn off joke monsters. Wouldn’t that be hilarious?

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**Author:** ![Pthalocy](https://avatars.discourse-cdn.com/v4/letter/p/22d042/32.png) [@Pthalocy](https://discourse.cataclysmdda.org/u/Pthalocy)\
**Post date:** [November 27, 2014, 3:06am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/344 "2014-11-27T03:06:59Z")

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> [@CarlStayBack!](#):
>
> Let’s make a joke monster that ruins the mood and theme, and which transforms into a huge horde of dozens of the toughest monsters in the game that can kill in one hit so that people lose their characters in a grossly unfair way. And don’t include an option anywhere to turn off joke monsters. Wouldn’t that be hilarious?

Let’s also make sarcasm a character stat.

edit: okay that was kind of shitty of me, i’d be pretty bugged by an immersion break of that scale too. I have yet to run into that easter egg.

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**Author:** ![Hardluck](https://avatars.discourse-cdn.com/v4/letter/h/f05b48/32.png) [@Hardluck](https://discourse.cataclysmdda.org/u/Hardluck)\
**Post date:** [November 27, 2014, 3:33am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/345 "2014-11-27T03:33:55Z")

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How about a game option “artificial !!!FUN!!!”.

Every game turn a random number is rolled and if you’re unlucky enough, your character just drops dead.  
Great for challenges.

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**Author:** ![Pthalocy](https://avatars.discourse-cdn.com/v4/letter/p/22d042/32.png) [@Pthalocy](https://discourse.cataclysmdda.org/u/Pthalocy)\
**Post date:** [November 27, 2014, 3:57am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/346 "2014-11-27T03:57:10Z")

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I thought those were landmines?

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [November 27, 2014, 6:46am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/347 "2014-11-27T06:46:40Z")

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> [@NOMOETOE](#):
>
> Flesh walls, you should be able to make walls from dead zombies and they should have a chance of turning into jabberwocks.

Thanks for reminding me, we had planned on adding this a long time ago, but I forgot about it.

> [@CarlStayBack!](#):
>
> Let’s make a joke monster that ruins the mood and theme, and which transforms into a huge horde of dozens of the toughest monsters in the game that can kill in one hit so that people lose their characters in a grossly unfair way. And don’t include an option anywhere to turn off joke monsters. Wouldn’t that be hilarious?

Remind me again, who picked a fight with the huge pack of dancing, giant zombies? Would that be the game, or you?

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**Author:** ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Post date:** [November 27, 2014, 7:03am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/348 "2014-11-27T07:03:05Z")

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Add a blender. WILL IT BLEND?!  
Everything from jockstraps to car parts.  
(+2 happiness if it blends.)

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**Author:** ![system](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/21b5d044e8473b25d0bf905d60477e25f6fbe0cf.png) [@system](https://discourse.cataclysmdda.org/u/system)\
**Post date:** [November 27, 2014, 5:01pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/349 "2014-11-27T17:01:04Z")

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> [@Kevin Granade](#):
>
> [quote=“NOMOETOE, post:340, topic:3101”]Flesh walls, you should be able to make walls from dead zombies and they should have a chance of turning into jabberwocks.

Thanks for reminding me, we had planned on adding this a long time ago, but I forgot about it.

> [@CarlStayBack!](#):
>
> Let’s make a joke monster that ruins the mood and theme, and which transforms into a huge horde of dozens of the toughest monsters in the game that can kill in one hit so that people lose their characters in a grossly unfair way. And don’t include an option anywhere to turn off joke monsters. Wouldn’t that be hilarious?

Remind me again, who picked a fight with the huge pack of dancing, giant zombies? Would that be the game, or you?[/quote]  
Yeah, nah he’s right. Same goes for granades. Just add a world gen option “easter eggs true/false”

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**Author:** ![Pthalocy](https://avatars.discourse-cdn.com/v4/letter/p/22d042/32.png) [@Pthalocy](https://discourse.cataclysmdda.org/u/Pthalocy)\
**Post date:** [November 27, 2014, 6:09pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/350 "2014-11-27T18:09:22Z")

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They’re gonna become a part of a crazy cataclysm mod, if I recall?

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**Author:** ![Tineen](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tineen/32/364_2.png) [@Tineen](https://discourse.cataclysmdda.org/u/Tineen)\
**Post date:** [November 27, 2014, 7:46pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/351 "2014-11-27T19:46:15Z")

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[quote=“Slax, post:348, topic:3101”]Add a blender. WILL IT BLEND?!  
Everything from jockstraps to car parts.  
(+2 happiness if it blends.)[/quote]

This isn’t a bad idea, this is an AMAZING idea.

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**Author:** ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Post date:** [November 27, 2014, 8:19pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/352 "2014-11-27T20:19:14Z")

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[quote=“Tineen, post:351, topic:3101”][quote=“Slax, post:348, topic:3101”]Add a blender. WILL IT BLEND?!  
Everything from jockstraps to car parts.  
(+2 happiness if it blends.)[/quote]  
This isn’t a bad idea, this is an AMAZING idea.[/quote]  
Put three radom items in, get one random item out.

I just made a mininuke out of three dead zombies!

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**Author:** ![NOMOETOE](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nomoetoe/32/287_2.png) [@NOMOETOE](https://discourse.cataclysmdda.org/u/NOMOETOE)\
**Post date:** [November 27, 2014, 10:49pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/353 "2014-11-27T22:49:02Z")

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[quote=“TheFlame52, post:352, topic:3101”][quote=“Tineen, post:351, topic:3101”][quote=“Slax, post:348, topic:3101”]Add a blender. WILL IT BLEND?!  
Everything from jockstraps to car parts.  
(+2 happiness if it blends.)[/quote]  
This isn’t a bad idea, this is an AMAZING idea.[/quote]  
Put three radom items in, get one random item out.

I just made a mininuke out of three dead zombies![/quote]

an ACTIVE mininuke. 😃

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**Author:** ![Slax](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/slax/32/5385_2.png) [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Post date:** [November 28, 2014, 2:18am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/354 "2014-11-28T02:18:10Z")

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No no no.  
Only atomic blenders can handle mininukes.

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [November 28, 2014, 2:47am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/355 "2014-11-28T02:47:34Z")

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Zombies that drop active mininukes.

Anyways, please someone talk. No one is doing that and all topics rn are boring and i’ll cry.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [November 28, 2014, 3:27am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/356 "2014-11-28T03:27:13Z")

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Super safemode, popup you have to confirm three times every time an enemy comes into view.

StopSignal: Come on IRC, there’s chat there…

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**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [November 28, 2014, 3:29am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/357 "2014-11-28T03:29:11Z")

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> [@Kevin Granade](#):
>
> Super safemode, popup you have to confirm three times every time an enemy comes into view.

Too bad some people think it’s a good idea…

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**Author:** ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Post date:** [November 28, 2014, 4:16am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/358 "2014-11-28T04:16:40Z")

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The game pausing to tell you that an immobile enemy is approaching you.

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [November 28, 2014, 6:03am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/359 "2014-11-28T06:03:45Z")

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[quote=“Kevin Granade, post:356, topic:3101”]Super safemode, popup you have to confirm three times every time an enemy comes into view.

StopSignal: Come on IRC, there’s chat there…[/quote]

I may have an old hanbel, because every time I join there is no one? Still, too late now.

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**Author:** ![system](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/21b5d044e8473b25d0bf905d60477e25f6fbe0cf.png) [@system](https://discourse.cataclysmdda.org/u/system)\
**Post date:** [November 28, 2014, 8:32am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/360 "2014-11-28T08:32:33Z")

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Cure LMG. Found at lab finales. Unlimeted amount of cure injecters that turn infected humans into npcs. ((That’s actually worse than the Zs))

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