# We make bad suggestions and come up with horrible ideas

**URL:** https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101
**Category:** The Drawing Board
**Created:** [September 18, 2013, 5:15pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101 "2013-09-18T17:15:24Z")
**Posts on this page:** 20
**Page:** 167

<div class="post-metadata">

### Author: ![Soyweiser](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/soyweiser/32/37_2.png) [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)
#### Post date: [July 27, 2016, 10:49pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3321 "2016-07-27T22:49:07Z")

</div>

> [@Rama Tut](#):
>
> That’s what ruined 7 Days to Die. Having zombies which can tunnel through anything, demolish walls in seconds, and leap over barricades like they’re not there transformed it from a good Minecraft-like survival-horror strategy game to a bad FPS. If defences don’t actually do anything useful, there’s no point in building them, and therefore no point in collecting resources and learning recipes – elimating all the interesting parts of the game.

I recently watched a devlog of 7dtodie. Damn… talking about implementing game mechanics and not understanding how they tie into the game.

‘Yeah, traps now no longer are strong enough to destroy Z’s. They just give you time to shoot them. _shotguns zombie in the head, takes 7 shots to kill it_’

Who the fuck has working firearms? And the resources to shoot up to 7 shots per zombie? And this was a normal Z I think. Not even a stronger one. (iirc 7 days to die has stronger Z types).

---

<div class="post-metadata">

### Author: ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)
#### Post date: [July 28, 2016, 12:12pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3322 "2016-07-28T12:12:15Z")

</div>

I remember killing z hordes in the night by running backwards and placing spike traps :3

---

<div class="post-metadata">

### Author: ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)
#### Post date: [July 29, 2016, 4:11am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3323 "2016-07-29T04:11:30Z")

</div>

Farming gives loads and loads of produce, but aside from making so much food and booze you’ll never be able to even make a dent in it.

Now comes my new mod idea: The fArmory.

The pHarm gun has several different modes that have different effects depending on the amount of fruit and what type of fruit you put in it. Several different addons can also add effects.

---

<div class="post-metadata">

### Author: ![BeerBeer](https://avatars.discourse-cdn.com/v4/letter/b/c67d28/32.png) [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)
#### Post date: [July 29, 2016, 5:53pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3324 "2016-07-29T17:53:22Z")

</div>

A recipe for the ‘To Serve man’ book:

Simon Broth

This is a tribute to the game developer Simon Roth, the developer of Maia (sci-fi colony sim).

---

<div class="post-metadata">

### Author: ![RAM](https://avatars.discourse-cdn.com/v4/letter/r/b9bd4f/32.png) [@RAM](https://discourse.cataclysmdda.org/u/RAM)
#### Post date: [July 29, 2016, 9:09pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3325 "2016-07-29T21:09:08Z")

</div>

If you eat, and then go swimming, you become a mininuke(active).

The same thing happens if you have any cybernetics and come into contact with any fluids.

---

<div class="post-metadata">

### Author: ![Lazy\_lizard](https://avatars.discourse-cdn.com/v4/letter/l/f475e1/32.png) [@Lazy\_lizard](https://discourse.cataclysmdda.org/u/Lazy_lizard)
#### Post date: [July 30, 2016, 6:40am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3326 "2016-07-30T06:40:55Z")

</div>

Spud cannons, it would be nice to have an early, if useless, launcher weapon.

---

<div class="post-metadata">

### Author: ![Arek\_PL](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)
#### Post date: [July 30, 2016, 10:36am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3327 "2016-07-30T10:36:15Z")

</div>

but where you can get potatoes?

---

<div class="post-metadata">

### Author: ![iceball3](https://avatars.discourse-cdn.com/v4/letter/i/c89c15/32.png) [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)
#### Post date: [July 30, 2016, 8:51pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3328 "2016-07-30T20:51:34Z")

</div>

[quote=“Arek\_PL, post:3327, topic:3101”]but where you can get potatoes?[/quote]Grow them in your flesh via a condition similar to fungal-infections, of course.  
Ripping them out should make Grade A potatoes but take a large First Aid roll to make.

---

<div class="post-metadata">

### Author: ![RAM](https://avatars.discourse-cdn.com/v4/letter/r/b9bd4f/32.png) [@RAM](https://discourse.cataclysmdda.org/u/RAM)
#### Post date: [July 30, 2016, 9:27pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3329 "2016-07-30T21:27:37Z")

</div>

And where, may I ask, are the killer tomatoes?

---

<div class="post-metadata">

### Author: ![iceball3](https://avatars.discourse-cdn.com/v4/letter/i/c89c15/32.png) [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)
#### Post date: [July 30, 2016, 11:16pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3330 "2016-07-30T23:16:30Z")

</div>

> [@RAM](#):
>
> And where, may I ask, are the killer tomatoes?

---

<div class="post-metadata">

### Author: ![BeerBeer](https://avatars.discourse-cdn.com/v4/letter/b/c67d28/32.png) [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)
#### Post date: [July 31, 2016, 12:16am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3331 "2016-07-31T00:16:06Z")

</div>

Zombified pumpkins that try to carve people on Halloween.

---

<div class="post-metadata">

### Author: ![iceball3](https://avatars.discourse-cdn.com/v4/letter/i/c89c15/32.png) [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)
#### Post date: [July 31, 2016, 12:36am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3332 "2016-07-31T00:36:02Z")

</div>

Zombified Halloweens that try to carve pumpkins into people.

---

<div class="post-metadata">

### Author: ![Tawarochir](https://avatars.discourse-cdn.com/v4/letter/t/c0e974/32.png) [@Tawarochir](https://discourse.cataclysmdda.org/u/Tawarochir)
#### Post date: [July 31, 2016, 1:07am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3333 "2016-07-31T01:07:06Z")

</div>

Pumpified zomkin that crave to try Halloween on people.

---

<div class="post-metadata">

### Author: ![Pandromidal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pandromidal/32/430_2.png) [@Pandromidal](https://discourse.cataclysmdda.org/u/Pandromidal)
#### Post date: [August 4, 2016, 9:25am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3334 "2016-08-04T09:25:42Z")

</div>

Given how well washing clothes has gone over, I was thinking we could add an oral hygene system. Players might get cavities if they don’t brush their teeth often enough. Brushing your teeth requires a toothbrush tool, consumes toothpaste and needs a nearby source of clean water. Players could also get a moral penalty if they haven’t brushed their teath in a while.

Also, a nail clipping system. You need a nail clipper tool to clip your nails. Sissors could be used instead with a chance to do a small amount of damage to your feet. Clipping your nails gives a moral boost.

---

<div class="post-metadata">

### Author: ![Soyweiser](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/soyweiser/32/37_2.png) [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)
#### Post date: [August 4, 2016, 1:08pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3335 "2016-08-04T13:08:31Z")

</div>

[quote=“Pandromidal, post:3334, topic:3101”]Given how well washing clothes has gone over, I was thinking we could add an oral hygene system. Players might get cavities if they don’t brush their teeth often enough. Brushing your teeth requires a toothbrush tool, consumes toothpaste and needs a nearby source of clean water. Players could also get a moral penalty if they haven’t brushed their teath in a while.

Also, a nail clipping system. You need a nail clipper tool to clip your nails. Sissors could be used instead with a chance to do a small amount of damage to your feet. Clipping your nails gives a moral boost.[/quote]

Already implemented see: [https://github.com/CleverRaven/Cataclysm-DDA/pull/17895](https://github.com/CleverRaven/Cataclysm-DDA/pull/17895) HAHA! made you look!

---

<div class="post-metadata">

### Author: ![Arek\_PL](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)
#### Post date: [August 4, 2016, 4:56pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3336 "2016-08-04T16:56:37Z")

</div>

who uses nailclippers? they barely clip it and sometimes they break on nails, scissors do it easier, quickier and less painfully (only sometimes your nails will be triangle or square if you do it realy quickly)

---

<div class="post-metadata">

### Author: ![Soyweiser](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/soyweiser/32/37_2.png) [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)
#### Post date: [August 4, 2016, 5:07pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3337 "2016-08-04T17:07:19Z")

</div>

> [@Arek\_PL](#):
>
> who uses nailclippers? they barely clip it and sometimes they break on nails, scissors do it easier, quickier and less painfully (only sometimes your nails will be triangle or square if you do it realy quickly)

_raises hand with clipped nails_

---

<div class="post-metadata">

### Author: ![Adragis029](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/adragis029/32/496_2.png) [@Adragis029](https://discourse.cataclysmdda.org/u/Adragis029)
#### Post date: [August 4, 2016, 8:29pm UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3338 "2016-08-04T20:29:29Z")

</div>

Reciprocating grenade: A grenade that continues to explode infinitely, creating a new explosion every infinitely small measure of time, until your hard drive follows suit.

---

<div class="post-metadata">

### Author: ![Izicata](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/izicata/32/70_2.png) [@Izicata](https://discourse.cataclysmdda.org/u/Izicata)
#### Post date: [August 6, 2016, 12:39am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3339 "2016-08-06T00:39:11Z")

</div>

Dynamic zombie prefixes. Instead of having separate monster types for each kind of special zombie, apply a prefix that modifies the zombie’s stats and abilities. E.g. the shocker prefix adds +x speed and the electric effects, brute prefix adds +x speed, additional health/armor, and the bash attack. As zombies evolve over time, more and more prefixes would be applied, until towns are filled with nothing but Corrosive Shocker Spitter Grabber Smoker Hulks.

---

<div class="post-metadata">

### Author: ![iceball3](https://avatars.discourse-cdn.com/v4/letter/i/c89c15/32.png) [@iceball3](https://discourse.cataclysmdda.org/u/iceball3)
#### Post date: [August 6, 2016, 4:29am UTC](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101/3340 "2016-08-06T04:29:29Z")

</div>

[quote=“Izicata, post:3339, topic:3101”]As zombies evolve over time, more and more prefixes would be applied, until towns are filled with nothing but Corrosive Fungal Mycus Skeletal Shocker Spitter Grabber Smoker Grenadier Bio-Operator Smoker Master Necromancer Crawling Brute Thriller Hulks.[/quote]fix’d

[Previous page](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101.md?page=166)

[Next page](https://discourse.cataclysmdda.org/t/we-make-bad-suggestions-and-come-up-with-horrible-ideas/3101.md?page=168)
