# Vehicle Turrets Spawn Active

**URL:** https://discourse.cataclysmdda.org/t/vehicle-turrets-spawn-active/12000
**Category:** The Garage
**Created:** [June 7, 2016, 1:34am UTC](https://discourse.cataclysmdda.org/t/vehicle-turrets-spawn-active/12000 "2016-06-07T01:34:24Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Caprice](https://avatars.discourse-cdn.com/v4/letter/c/9fc348/32.png) [@Caprice](https://discourse.cataclysmdda.org/u/Caprice)
#### Post date: [June 7, 2016, 1:34am UTC](https://discourse.cataclysmdda.org/t/vehicle-turrets-spawn-active/12000/1 "2016-06-07T01:34:24Z")

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Version 0.C-15009-g639efd0

No mods.

Upon starting a new character, I was quickly deafened by the nearby wreckage of an APC murdering zombies with its M2.

I’m guessing that this isn’t intended behavior.

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### Author: ![theepicvoid111](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theepicvoid111/32/448_2.png) [@theepicvoid111](https://discourse.cataclysmdda.org/u/theepicvoid111)
#### Post date: [June 7, 2016, 3:14am UTC](https://discourse.cataclysmdda.org/t/vehicle-turrets-spawn-active/12000/2 "2016-06-07T03:14:09Z")

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I saw one of these too recently. But it was an Atomic Tank not an APC. Maybe this is a new feature?

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### Author: ![mco](https://avatars.discourse-cdn.com/v4/letter/m/8797f3/32.png) [@mco](https://discourse.cataclysmdda.org/u/mco)
#### Post date: [June 7, 2016, 9:05am UTC](https://discourse.cataclysmdda.org/t/vehicle-turrets-spawn-active/12000/3 "2016-06-07T09:05:55Z")

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Suddenly tankmod becomes terrifying…
