# Vehicle Repairs Balancing

**URL:** <https://discourse.cataclysmdda.org/t/vehicle-repairs-balancing/3667>\
**Category:** The Drawing Board\
**Created:** [October 26, 2013, 10:53pm UTC](https://discourse.cataclysmdda.org/t/vehicle-repairs-balancing/3667 "2013-10-26T22:53:14Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [October 26, 2013, 10:53pm UTC](https://discourse.cataclysmdda.org/t/vehicle-repairs-balancing/3667/1 "2013-10-26T22:53:14Z")

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Right now I think repairing vehicles is a bit too easy. So how about when repairing a vehicle component you need some of whatever material it’s made of. metal, plastic, glass, or whatever.  
Also, removing destroyed components should return a small amount of whatever material that component is made out of.

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**Author:** ![EkarusRyndren](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ekarusryndren/32/80_2.png) [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Post date:** [October 26, 2013, 11:00pm UTC](https://discourse.cataclysmdda.org/t/vehicle-repairs-balancing/3667/2 "2013-10-26T23:00:16Z")

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STOP BREAKING ALL MY- oh wait no, that’s perfectly reasonable. XD

I’m still waiting for the ‘gone’ addition to vehicle damage. XD

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [October 27, 2013, 3:15am UTC](https://discourse.cataclysmdda.org/t/vehicle-repairs-balancing/3667/3 "2013-10-27T03:15:54Z")

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So long as cosmetic (light green, maybe yellow) can be fixed without extra material, no problem from my perspective. Same general idea as clothing: you can buff out scratches, push dings back out, etc, but a hole’ll need patch material.
