# Vehicle Mounted Turrets- Is there a point?

**URL:** <https://discourse.cataclysmdda.org/t/vehicle-mounted-turrets-is-there-a-point/14632>\
**Category:** The Bunker\
**Created:** [December 10, 2017, 5:51am UTC](https://discourse.cataclysmdda.org/t/vehicle-mounted-turrets-is-there-a-point/14632 "2017-12-10T05:51:11Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![ShadowDragon8685](https://avatars.discourse-cdn.com/v4/letter/s/c68b51/32.png) [@ShadowDragon8685](https://discourse.cataclysmdda.org/u/ShadowDragon8685)\
**Post date:** [December 10, 2017, 6:07pm UTC](https://discourse.cataclysmdda.org/t/vehicle-mounted-turrets-is-there-a-point/14632/7 "2017-12-10T18:07:16Z")

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I dunno about that. _Handguns_ and SMGs are alright within about shocker shock-cloud distance, but rifles are hot trash. Actually hitting at long range is damn near impossible, even when “long range” means “across the room,” forget about “down the street,” and the aim time on them means they’re absolutely terribad. The chances of hitting are low, the time to use is high, and the damage output is not good enough to justify either of those drawbacks.

This is with Rifles 7 and Marksmanship 5, mind you, so _not exactly_ inexperienced, either.

I think they’d be more useful if you could take a knee/drop prone, and actually fire at fairly significant range, but they’d still need a massive damage buff to be worthwhile.

I take a rifle with me to grind Marksmanship; I actually **_use_** a Glock and American 180 to _kill things._ That is the opposite; mind you, the _exact opposite_ of conventional firearms wisdom, which is that the handgun’s purpose is to fight your way back to the rifle you _shouldn’t have let go of_ in the first place.

Also, the mods are often so ineffectual as to be actually worse than useless, given that they increase the weapon’s weight and with it, aim time, whilst bringing little or _actually nothing_ to the table.

Now, about _vehicular_ turrets, he’s entirely right. Frankly, vehicular turrets are _very poorly implemented._  
For one thing, a mounted weapon suffers recoil - any well-designed weapon mount should with absolute firmness mount the weapon to the chassis, thus placing so damn much mass and hard material reinforcing the weapon that unless it’s a big enough gun to make _the entire vehicle_ jump, the recoil will have no effect.

Thus, bullets go all over the place, and automated turrets simply go full auto and do not stop firing until they kill the target; thus, an M2 Browning in an auto-turret is very capable of emptying nearly a full 100-round belt trying to kill a basic zed, having much more the effect of a _Cone of Bullets_ spell cast by a demented d20 Modern Wizard rather than an M2 Browning machine gun engaging a turret.

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