# Vehicle Additions Pack (Updated December 8)

**URL:** <https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616>\
**Category:** The Lab\
**Tags:** mod\
**Created:** [October 19, 2014, 4:12am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616 "2014-10-19T04:12:03Z")\
**Posts on this page:** 1\
**Showing post:** 500

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [November 23, 2015, 11:43pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/500 "2015-11-23T23:43:27Z")

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> [@ZoneWizard](#):
>
> Oh for real, I just just a few hours ago picked up the latest build. I have not had a chance to play with it. So we can use zombie fat etc for fuel? We need a bio-D engine?

Lemme look up the recipe for it…

- Requires a cooking skill of 6.
- Result\_mult of 2, so one batch is 400 units of diesel.
- Learned from Biodiesel: Renewable Fuel Resource, can’t be autolearned.
- Tools: 10 charges of a chemistry set.
- Components: 1 unit of water (or 1 clean water), 14 units of ethanol, 2 units of cooking oil (or 2 lard, or 2 tallow, or 4 tainted tallow, or 4 fat, or 8 tainted fat), and 1 unit of lye powder.

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_[View the full topic](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616)._
