# Vehicle Additions Pack (Updated December 8)

**URL:** <https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616>\
**Category:** The Lab\
**Tags:** mod\
**Created:** [October 19, 2014, 4:12am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616 "2014-10-19T04:12:03Z")\
**Posts on this page:** 20\
**Page:** 28

<div class="post-metadata">

**Author:** ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Post date:** [January 4, 2016, 10:05am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/541 "2016-01-04T10:05:10Z")

</div>

Quick patch for the dropbox’d version, adds TRACKED flag to tank treads, so you can steer with them. I didn’t clean up the cutting: 0 entries though, they aren’t hurting anyone, and that would have taken more time and effort.

[Blazemod Dropbox Patch Nov-Jan4](https://drive.google.com/file/d/0BymjOrrNny5BbThheFFwa1pHanM/view?usp=sharing)

---

<div class="post-metadata">

**Author:** ![stk2008](https://avatars.discourse-cdn.com/v4/letter/s/5f8ce5/32.png) [@stk2008](https://discourse.cataclysmdda.org/u/stk2008)\
**Post date:** [January 4, 2016, 10:44am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/542 "2016-01-04T10:44:47Z")

</div>

Any chance of a link in OP to dropbox version please 🙂

Thanking you 🙂

---

<div class="post-metadata">

**Author:** ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Post date:** [January 4, 2016, 10:48am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/543 "2016-01-04T10:48:53Z")

</div>

It’s linked already. I guess it’s a mediafire link, but same difference 😉

---

<div class="post-metadata">

**Author:** ![stk2008](https://avatars.discourse-cdn.com/v4/letter/s/5f8ce5/32.png) [@stk2008](https://discourse.cataclysmdda.org/u/stk2008)\
**Post date:** [January 4, 2016, 12:20pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/544 "2016-01-04T12:20:37Z")

</div>

LOL i was looking for the dropbox version :P.

Any who awesome thanks 🙂

---

<div class="post-metadata">

**Author:** ![ZoneWizard](https://avatars.discourse-cdn.com/v4/letter/z/c6cbf5/32.png) [@ZoneWizard](https://discourse.cataclysmdda.org/u/ZoneWizard)\
**Post date:** [January 7, 2016, 8:49pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/545 "2016-01-07T20:49:40Z")

</div>

I made a bug report on this forums bug report area. Not sure if the problem is this mod or not, but worth mentioning.

[http://smf.cataclysmdda.com/index.php?topic=11937.0](http://smf.cataclysmdda.com/index.php?topic=11937.0)

In short, vehicles are not showing or making noise.

I didn’t have time to test every vehicle, but several vehicles show this problem. The sports car, the police car, the mobile gun station, the swat truck. A few others as well.

All in all it seems bugged and needs some attention before anything else is built on top of it.

---

<div class="post-metadata">

**Author:** ![Pawn](https://avatars.discourse-cdn.com/v4/letter/p/57b2e6/32.png) [@Pawn](https://discourse.cataclysmdda.org/u/Pawn)\
**Post date:** [January 12, 2016, 7:46pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/546 "2016-01-12T19:46:30Z")

</div>

I’m getting this odd debug message, which states "Unexpected shortage of ammo whilst firing [weapon here], every time I fire any of the followings:

[ul][li]acid puffer[/li]  
[li]gel puffer[/li]  
[li]gel spiker[/li]  
[li]gel razor[/li]  
[li]frost lancer[/li][/ul]

On the test vehicle it contains all fuel cocoons filled to the top and a gel battery at 100% charge. At this point I can’t even use those turrets without having the debug message annoying me.

---

<div class="post-metadata">

**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [January 12, 2016, 8:00pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/547 "2016-01-12T20:00:59Z")

</div>

Most of those use water, the spiker and razor use blob feed.

I think the debug message might be a side-effect of the multiple ammo use ability; I’ll look into it.

---

<div class="post-metadata">

**Author:** ![Pawn](https://avatars.discourse-cdn.com/v4/letter/p/57b2e6/32.png) [@Pawn](https://discourse.cataclysmdda.org/u/Pawn)\
**Post date:** [January 12, 2016, 8:33pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/548 "2016-01-12T20:33:08Z")

</div>

[quote=“Blaze, post:547, topic:7616”]Most of those use water, the spiker and razor use blob feed.

I think the debug message might be a side-effect of the multiple ammo use ability; I’ll look into it.[/quote]

Oops. I totally meant to say all fuel, water, and feed cocoons. On the vehicle it has all the available liquid vessels filled to the brim.

---

<div class="post-metadata">

**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [January 18, 2016, 6:38am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/549 "2016-01-18T06:38:39Z")

</div>

It looks like the issue is caused by something that broke the FIRE\_X flag that is used for weapons that use more than one charge. It seems an update broke its compatibility with vehicle turrets.

Not something I can fix on my end unfortunately, but I’ll look into it.

---

<div class="post-metadata">

**Author:** ![TheKobold](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thekobold/32/513_2.png) [@TheKobold](https://discourse.cataclysmdda.org/u/TheKobold)\
**Post date:** [January 18, 2016, 11:10am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/550 "2016-01-18T11:10:39Z")

</div>

Is this the same vehicle additions pack that is in the game as a mod? or a separate one that i should download?

---

<div class="post-metadata">

**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [January 18, 2016, 12:43pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/551 "2016-01-18T12:43:34Z")

</div>

The pre-packaged version if pretty different from this one; a whole slew of changes.

---

<div class="post-metadata">

**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [January 18, 2016, 3:14pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/552 "2016-01-18T15:14:23Z")

</div>

Yeah, the Github version hasn’t been updated in quite some time. And chances are this version will be out of sync and possibily missing changes/updates. For one, no idea if the tabpocalypse has been preserved on the Mediafire version or if it’s finally been removed. XP

---

<div class="post-metadata">

**Author:** ![Noctifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctifer/32/458_2.png) [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Post date:** [January 19, 2016, 12:24am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/553 "2016-01-19T00:24:38Z")

</div>

What happens if you use both?

---

<div class="post-metadata">

**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [January 19, 2016, 12:35am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/554 "2016-01-19T00:35:51Z")

</div>

> [@Noctifer](#):
>
> What happens if you use both?

Since they should have the same folder name and modinfo indent? :V

---

<div class="post-metadata">

**Author:** ![Noctifer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noctifer/32/458_2.png) [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Post date:** [January 19, 2016, 1:11am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/555 "2016-01-19T01:11:25Z")

</div>

That can be edited of course.

---

<div class="post-metadata">

**Author:** ![123nick](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/123nick/32/13320_2.png) [@123nick](https://discourse.cataclysmdda.org/u/123nick)\
**Post date:** [January 19, 2016, 6:28pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/556 "2016-01-19T18:28:26Z")

</div>

is the patch/hotfix for the tracks so they can have the track flag packaged with the download on the OP? oh, an any outstanding issues /bugs known for usage with build 4198?

---

<div class="post-metadata">

**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [January 22, 2016, 10:45pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/557 "2016-01-22T22:45:53Z")

</div>

Yes, I added the “TRACKED” flag to the OP-link.

Also fixed the issue where heavy-weapon turrets wouldn’t fire.

The errors that you get from firing blob turrets isn’t something I can fix, but it only happens when you manually fire it; and blob turrets are all capable of auto-fire.

---

<div class="post-metadata">

**Author:** ![MysteriousConman](https://avatars.discourse-cdn.com/v4/letter/m/34f0e0/32.png) [@MysteriousConman](https://discourse.cataclysmdda.org/u/MysteriousConman)\
**Post date:** [January 24, 2016, 5:13am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/558 "2016-01-24T05:13:23Z")

</div>

Well, I decided to make a modular solar farm for my electric vehicle which used all of my solar panels, and went for a big fold-able vehicle. Seemed like a good idea, since I could store it in a cargo dimension. It ended up getting too heavy, and I couldn’t pick it up to unfold it. Parts are locked inside of it. Welp. Great mod, I’ve been using it for a while, and it really spices up use of vehicles.

---

<div class="post-metadata">

**Author:** ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Post date:** [January 25, 2016, 10:36pm UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/559 "2016-01-25T22:36:23Z")

</div>

If I have near unlimited battery power, what turrets would you recommend?

---

<div class="post-metadata">

**Author:** ![Logrin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/logrin/32/209_2.png) [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Post date:** [January 26, 2016, 8:35am UTC](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616/560 "2016-01-26T08:35:12Z")

</div>

Slime lancers are AMAZING

As is the slinger. Though neither use battery.

That one made from the electric zapping CBM is pretty great for clustered zeds…

[Previous page](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616.md?page=27)

[Next page](https://discourse.cataclysmdda.org/t/vehicle-additions-pack-updated-december-8/7616.md?page=29)
