# Vampiric Stuff's Mod Thread

**URL:** <https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001>\
**Category:** The Lab\
**Tags:** mod\
**Created:** [July 27, 2018, 1:23pm UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001 "2018-07-27T13:23:01Z")\
**Posts on this page:** 13\
**Page:** 2

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**Author:** ![Umbra.Animo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/umbra.animo/32/3258_2.png) [@Umbra.Animo](https://discourse.cataclysmdda.org/u/Umbra.Animo)\
**Post date:** [May 28, 2019, 1:17am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/21 "2019-05-28T01:17:25Z")

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oh then I have had noooo luck with finding them. I have never seen them

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**Author:** ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Post date:** [May 28, 2019, 1:24am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/22 "2019-05-28T01:24:49Z")

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This mod is very hard to early game.  
I dont know if you already explore a entire city or if you already recruit a vampire, in my experience you need a good gun an some support just for deal with the blood zombies outside crypts.  
Once I start a game and a vampire was next to me, after recruit that guy he alone wipe entire towns. I feel like a secondary character that carry things and the vamp was the hero.

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**Author:** ![Umbra.Animo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/umbra.animo/32/3258_2.png) [@Umbra.Animo](https://discourse.cataclysmdda.org/u/Umbra.Animo)\
**Post date:** [May 28, 2019, 2:30am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/23 "2019-05-28T02:30:10Z")

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oh. I got a brand new save but I spawned the books hopeing they could help me with finding a blood draw kit (again I had thought its was mod added) I prefer to live out in the woods. so no city exploration yet. But i do have a town Fairly close. and a city I can drive to when I got a car built

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**Author:** ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Post date:** [May 28, 2019, 2:38am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/24 "2019-05-28T02:38:11Z")

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Never try the woods myself and about cars I use the ones I find working.  
But if you want some tech soner or later you need raid a library or a school (careful with the last one)  
In my opinion you need a ton of luck to find and recruit vampires and are far away from aquire mutations to be like one, until youre lot more skilled and well equiped.  
Have fun!

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<div class="post-metadata">

**Author:** ![Umbra.Animo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/umbra.animo/32/3258_2.png) [@Umbra.Animo](https://discourse.cataclysmdda.org/u/Umbra.Animo)\
**Post date:** [May 28, 2019, 2:44am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/25 "2019-05-28T02:44:03Z")

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thanks and I tend for the lone sniper. I tend for mod or make vehicles Right know I am making what I call “the Queen’s Nest” (going spider queen aka spider mutation) and its going to be a boat still in it early stages tho

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**Author:** ![Fuzzy\_Duck](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/fuzzy_duck/32/4344_2.png) [@Fuzzy\_Duck](https://discourse.cataclysmdda.org/u/Fuzzy_Duck)\
**Post date:** [December 10, 2019, 6:15pm UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/26 "2019-12-10T18:15:47Z")

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Hail!  
So, this have been happening over here.  
Don’t know if i could ignore then, or if something broke with the most recent CDDA updates.  
"  
DEBUG : warnings for type v\_hemo\_tip:  
item v\_hemo\_tip: snippet category v\_hemo\_tips without any snippets

FUNCTION : void Item\_factory::check\_definitions() const  
FILE : src/item\_factory.cpp  
LINE : 1168  
"

DEBUG : warnings for type v\_elem\_tip:  
item v\_elem\_tip: snippet category v\_elem\_tips without any snippets

FUNCTION : void Item\_factory::check\_definitions() const  
FILE : src/item\_factory.cpp  
LINE : 1168  
"

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**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [December 11, 2019, 3:03am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/27 "2019-12-11T03:03:52Z")

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That’s harmless and you can `I`gnore it for now. I’ll fix it later 😉

**EDIT:** update the mod from github repository for the fix to apply.

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**Author:** ![Riley\_Donaldson](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/riley_donaldson/32/5169_2.png) [@Riley\_Donaldson](https://discourse.cataclysmdda.org/u/Riley_Donaldson)\
**Post date:** [March 11, 2020, 3:44am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/28 "2020-03-11T03:44:44Z")

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new error with the mod, its with the succumzombie. cant play till fix rip.

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<div class="post-metadata">

**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [March 11, 2020, 4:10am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/29 "2020-03-11T04:10:23Z")

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Redownload the mod for the fix 😉

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<div class="post-metadata">

**Author:** ![waveyl](https://avatars.discourse-cdn.com/v4/letter/w/b5ac83/32.png) [@waveyl](https://discourse.cataclysmdda.org/u/waveyl)\
**Post date:** [March 5, 2022, 5:31am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/31 "2022-03-05T05:31:20Z")

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What’s the purpose of this commit:“MGOAL\_FIND\_ITEM changed to MGOAL\_NULL”? It seems broke these missions  
, and we can never finish them.

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<div class="post-metadata">

**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [March 5, 2022, 7:49am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/32 "2022-03-05T07:49:13Z")

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It was to take use of dialogue conditions as the “MGOAL\_FIND\_ITEM” was causing some problems. I know there’s a better work around with the new NPC dialogue features, but I stopped updating the mod.

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<div class="post-metadata">

**Author:** ![Shigeo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/shigeo/32/12012_2.png) [@Shigeo](https://discourse.cataclysmdda.org/u/Shigeo)\
**Post date:** [July 28, 2022, 2:18am UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/33 "2022-07-28T02:18:50Z")

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In the latest experimental  
Several errors including

DEBUG : (json-error)  
Json error: data/mods/vamp\_stuff/Modification\_Files/Items/Armor\_Set/v\_armor\_recipes.json:11:12: Invalid or misplaced field name “time” in JSON data, or value in unexpected format.

```
"difficulty": 6,
"book_learn": [[ "vamp_darkfashion1", 10] ],
"time":
       ^
        49500,
"qualities": [{ "id": "CUT", "level": 1 }, { "id": "SEW", "level": 1 }, { "id": "BINFUSING", "level": 1 }],
"components": [[ [ "duster_survivor", 1] ], [[ "compactsheet", 5] ], [[ "stickyblood", 2] ] ]

```

FUNCTION : void JsonObject::report\_unvisited() const  
FILE : src/json.cpp  
LINE : 146  
VERSION : 6447b56

DEBUG : (json-error)  
Json error: data/mods/vamp\_stuff/Modification\_Files/Items/Armor\_Set/v\_armor\_recipes.json:24:12: Invalid or misplaced field name “time” in JSON data, or value in unexpected format.

```
"difficulty": 6,
"book_learn": [[ "vamp_darkfashion1", 10] ],
"time":
       ^
        45200,
"qualities": [{ "id": "CUT", "level": 1 }, { "id": "SEW", "level": 1 }, { "id": "BINFUSING", "level": 1 }],
"components": [[ [ "pants_survivor", 1] ], [[ "compactsheet", 4] ], [[ "stickyblood", 2] ] ]

```

FUNCTION : void JsonObject::report\_unvisited() const  
FILE : src/json.cpp  
LINE : 146  
VERSION : 6447b56

and similar ones

Also:  
DEBUG : Error: crypt\_map (itype) has two definitions from the same source (vamp\_stuff)!

FUNCTION : bool main\_menu::new\_character\_tab()  
FILE : src/main\_menu.cpp  
LINE : 926  
VERSION : 6447b56

popup on character gen. The game then auto exits char gen, rendering the mod unusable

Regarding the “time” bit, it seems they have switched from using a big number like 45200, to more understandable format of “1 h”, “30 m”, “1 h 30 m”.  
I’ve found this by comparing vamp\_stuff crafting recipes and cdda crafting recipes

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<div class="post-metadata">

**Author:** ![Factura](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/factura/32/13270_2.png) [@Factura](https://discourse.cataclysmdda.org/u/Factura)\
**Post date:** [June 13, 2026, 4:05pm UTC](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001/34 "2026-06-13T16:05:48Z")

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Wished this mod got an update, lots of great content lost to updated variable managing sadge

[Previous page](https://discourse.cataclysmdda.org/t/vampiric-stuffs-mod-thread/16001.md?page=1)
