# Valid tool for repair staffs and bows\\arbalets

**URL:** <https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971>\
**Category:** The Bunker\
**Created:** [June 2, 2016, 3:35am UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971 "2016-06-02T03:35:47Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![vivat](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vivat/32/98_2.png) [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Post date:** [June 2, 2016, 3:35am UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971/1 "2016-06-02T03:35:47Z")

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What tools can repair staffs, bows and crossbows, and other weapons which are not firearms, but the long-range, and that fire, but not metal?

I tried to repair the weapons with the help of “Kit gunsmith”, but if earlier it was possible, but now it is not possible.  
with a gunshot metal weapon is simple - there is a “repair kit firearms.”

for example, on the lunar military base, I found “burnt staff hellfire”, which use “the essence of blood” as ammo.  
say, by means of a tool I can to repair this, and the above (ranged) weapons?

and whether there is some tool to could make a “burnt staff” just “staff”, not “burnt”?

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**Author:** ![Solusphere](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/solusphere/32/66_2.png) [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Post date:** [June 2, 2016, 11:45am UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971/2 "2016-06-02T11:45:57Z")

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For most wooden items, you need a Basic Repair Kit, loaded with Duct Tape.

basic repair kit can be crafted with the following recipes  
Skill used: fabrication  
Required skills: N/A  
Difficulty: 1  
Time to complete: 2 minutes  
Components required:

> 1x long string OR 6x small string  
> 1x metalworking chisel  
> 1x hammer  
> 2x rag OR 2x leather patch OR 2x fur pelt

They’re not uncommon to find in houses and a variety of stores.

As for burnt stuff, I’m pretty sure it’s irreversible, other than dissassembling/reassembling the item, which I doubt you can do with a staff. That said, the “burnt” status doesn’t actually affect the item in any way other than how much longer it can last if you set it on fire again.

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**Author:** ![deoxy](https://avatars.discourse-cdn.com/v4/letter/d/7feea3/32.png) [@deoxy](https://discourse.cataclysmdda.org/u/deoxy)\
**Post date:** [June 2, 2016, 2:28pm UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971/3 "2016-06-02T14:28:23Z")

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> [@Solusphere](#):
>
> For most wooden items, you need a Basic Repair Kit, loaded with Duct Tape.

Or the toolbox, which accomplishes the same thing with half as much duct tape.

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**Author:** ![Grandpuh\_Ty](https://avatars.discourse-cdn.com/v4/letter/g/e47c2d/32.png) [@Grandpuh\_Ty](https://discourse.cataclysmdda.org/u/Grandpuh_Ty)\
**Post date:** [June 2, 2016, 6:13pm UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971/4 "2016-06-02T18:13:12Z")

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Toolbox doesn’t use duct tape anymore?

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**Author:** ![BorkBorkGoesTheCode](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/borkborkgoesthecode/32/2343_2.png) [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Post date:** [June 2, 2016, 6:15pm UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971/5 "2016-06-02T18:15:30Z")

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The basic tool kit was removed from the toolbox in the experimentals.

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**Author:** ![deoxy](https://avatars.discourse-cdn.com/v4/letter/d/7feea3/32.png) [@deoxy](https://discourse.cataclysmdda.org/u/deoxy)\
**Post date:** [June 2, 2016, 7:18pm UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971/6 "2016-06-02T19:18:52Z")

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> [@BorkBorkGoesTheCode](#):
>
> The basic tool kit was removed from the toolbox in the experimentals.

Whoa, that must have been done quite recently. Why?

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**Author:** ![BorkBorkGoesTheCode](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/borkborkgoesthecode/32/2343_2.png) [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Post date:** [June 2, 2016, 7:22pm UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971/7 "2016-06-02T19:22:19Z")

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PR #16237 Turn toolbox into a truly versatile tool

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [June 2, 2016, 7:28pm UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971/8 "2016-06-02T19:28:46Z")

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> [@deoxy](#):
>
> Whoa, that must have been done quite recently. Why?

The current system doesn’t support different costs for different functions.  
So the choice was to either have toolbox not have any of its free functions, consume duct tape to use the free functions or to not have the duct tape repair function.

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**Author:** ![deoxy](https://avatars.discourse-cdn.com/v4/letter/d/7feea3/32.png) [@deoxy](https://discourse.cataclysmdda.org/u/deoxy)\
**Post date:** [June 2, 2016, 9:21pm UTC](https://discourse.cataclysmdda.org/t/valid-tool-for-repair-staffs-and-bows-arbalets/11971/9 "2016-06-02T21:21:59Z")

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> [@Coolthulhu](#):
>
> [quote=“deoxy, post:6, topic:11971”]Whoa, that must have been done quite recently. Why?

The current system doesn’t support different costs for different functions.  
So the choice was to either have toolbox not have any of its free functions, consume duct tape to use the free functions or to not have the duct tape repair function.[/quote]

Ah, ok then. Losing one thing to gain others makes sense.
