# Uncanny dodge changes?

**URL:** https://discourse.cataclysmdda.org/t/uncanny-dodge-changes/27007
**Category:** The Garage
**Created:** [September 10, 2021, 3:24am UTC](https://discourse.cataclysmdda.org/t/uncanny-dodge-changes/27007 "2021-09-10T03:24:40Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![o\_Ro](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/o_ro/32/11445_2.png) [@o\_Ro](https://discourse.cataclysmdda.org/u/o_Ro)
#### Post date: [September 10, 2021, 3:24am UTC](https://discourse.cataclysmdda.org/t/uncanny-dodge-changes/27007/1 "2021-09-10T03:24:40Z")

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Is it working properly? I tested it out on experimental and the only thing it helped me with was the acid darts and nothing else. Melee and bullet (burst and single shot) get through easily, and even the acid darts can get through half the time.

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### Author: ![Profugo\_Barbatus](https://avatars.discourse-cdn.com/v4/letter/p/d26b3c/32.png) [@Profugo\_Barbatus](https://discourse.cataclysmdda.org/u/Profugo_Barbatus)
#### Post date: [September 10, 2021, 3:03pm UTC](https://discourse.cataclysmdda.org/t/uncanny-dodge-changes/27007/2 "2021-09-10T15:03:58Z")

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> <https://github.com/CleverRaven/Cataclysm-DDA/issues/48963>
>
> \# Describe the bug
> Uncanny dodge only protects against monster special attacks …and not normal attacks or bullets.
> 
> 
> 
> \# Steps To Reproduce
> Gain uncanny dodge
> Spawn various monsters.
> Observe behaviour where only special attacks are dodged.
> \<!-- Steps to reproduce the behavior:
> 1. Make a player with a gun, magazine, and some ammo.
> 2. Try to aim at a wall.
> 3. There's no way to increase aim level. --\>
> 
> 
> \# Expected behavior
> Uncanny dodge should give dodge abilities against pretty much anything I believe.  
> \<!-- A clear and concise description of what you expected to happen.
> Ideally also describe \*why\* you expect it to happen. --\>
> 
> 
> \# Screenshots
> !\[image\](https://user-images.githubusercontent.com/54345792/119099320-66964580-b9dc-11eb-9f3e-4496827bf3bc.png)
> 
> \<!-- \*\*If applicable\*\*, add screenshots to help explain your problem.
> 
> Do not take a screenshot of the crashing window. Please provide the crash logs in the "Additional context" --\>
> 
> \# Versions and configuration
> OS: Windows
> OS Version: 10.0 2004
> Game Version: 0.E-10282-gf22beb8 \[64-bit\]
> Graphics Version: Tiles
> Game Language: System language \[\]
> Mods loaded: \[
> Dark Days Ahead \[dda\],
> Disable NPC Needs \[no\_npc\_food\],
> Bionic Professions \[package\_bionic\_professions\],
> Magiclysm \[magiclysm\]
> \]\<!-- Please complete the following information; you can now go to:
> - "Main menu (ESC) \> Debug Menu \> Info \> Generate game report" to generate this report.
> - Please update your OS version with a more precise version.
> 
> - OS: \[e.g. iOS 8 or Windows 10 or Ubuntu 18.04\]
> - Game Version: \[from the main menu, e.g. 0.C-29938-g90f5268437\]
> - Graphics version: \[Tiles or Terminal\]
> - Ingame language: \[Arabic or Bulgarian or Chinese (Simplified) or Chinese (Traditional) or Dutch or Esperanto or French or German or Italian (Italy) or Japanese or Korean or Polish or Portuguese (Brazil) or Russian or Serbian or Spanish (Argentina) or Spanish (Spain) or Turkish\]
> - Mods loaded: \[e.g.dda, boats, hacktheplanet, StatsThroughSkills\]
> --\>
> 
> \# Additional context
> 
> \<!-- Add any other context about the problem here.
> 
> Crash: if your problem refers to a crash, please add the following files to the "Additional Context" paragraph:
> - From the /config folder (you can zip them both together):
> - crash.log file.
> - debug.log file.
> - Your save file (zipped)
> 
> \- note #1: you can drag and drop files in this issue post!
> \- note #2: it is very important for us that you provide a save file in case of a crash. It really helps the developers
> to reproduce the bug and fix it. If possible, try to provide a save file that occurs in the right conditions, just
> before the crash happens. --\>
