# Ummm, have ant hills increased in size since 6 months ago?

**URL:** <https://discourse.cataclysmdda.org/t/ummm-have-ant-hills-increased-in-size-since-6-months-ago/13476>\
**Category:** The Bunker\
**Created:** [March 1, 2017, 1:57am UTC](https://discourse.cataclysmdda.org/t/ummm-have-ant-hills-increased-in-size-since-6-months-ago/13476 "2017-03-01T01:57:31Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Azrad](https://avatars.discourse-cdn.com/v4/letter/a/c67d28/32.png) [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Post date:** [March 1, 2017, 1:57am UTC](https://discourse.cataclysmdda.org/t/ummm-have-ant-hills-increased-in-size-since-6-months-ago/13476/1 "2017-03-01T01:57:31Z")

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So, basically, to test out some things in the game, so I could get used to playing again, I set up a world with the intent to use debug menu to re-familiarize myself with stuff. Revealed map, and I noticed this ant hill…

[http://imgur.com/8ZHYXc6](http://imgur.com/8ZHYXc6)

Oddly, teleporting to the anthill, with a clairvoyance artifact reveals that most, if not all, of the rooms are not connected. Just single circular caves with no means of going from one section to another.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [March 1, 2017, 7:38am UTC](https://discourse.cataclysmdda.org/t/ummm-have-ant-hills-increased-in-size-since-6-months-ago/13476/2 "2017-03-01T07:38:01Z")

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Sounds like a bug in overmapgen, which was updated recently

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**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [March 5, 2017, 1:04am UTC](https://discourse.cataclysmdda.org/t/ummm-have-ant-hills-increased-in-size-since-6-months-ago/13476/3 "2017-03-05T01:04:42Z")

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theyee bloody huge insome cases.

waay too big in the extreme cases
