# Turrets moving around

**URL:** <https://discourse.cataclysmdda.org/t/turrets-moving-around/716>\
**Category:** The Garage\
**Created:** [April 7, 2013, 12:00pm UTC](https://discourse.cataclysmdda.org/t/turrets-moving-around/716 "2013-04-07T12:00:51Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![SealHunt](https://avatars.discourse-cdn.com/v4/letter/s/f1d935/32.png) [@SealHunt](https://discourse.cataclysmdda.org/u/SealHunt)\
**Post date:** [April 7, 2013, 12:00pm UTC](https://discourse.cataclysmdda.org/t/turrets-moving-around/716/1 "2013-04-07T12:00:51Z")

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Players with starting shelter near a military outpost are screwed. Turrets are slowly creeping towards the shelter in attempt to eradicate the player. Also note zombie soldiers are innately hostile, see you from a mile away and move together with turrets. Turret movement speed isn’t high, but it certainly isn’t static either.

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**Author:** ![SealHunt](https://avatars.discourse-cdn.com/v4/letter/s/f1d935/32.png) [@SealHunt](https://discourse.cataclysmdda.org/u/SealHunt)\
**Post date:** [April 7, 2013, 12:07pm UTC](https://discourse.cataclysmdda.org/t/turrets-moving-around/716/2 "2013-04-07T12:07:57Z")

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![](http://img585.imageshack.us/img585/5818/turretsattack.png)

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**Author:** ![Dragpon](https://avatars.discourse-cdn.com/v4/letter/d/c67d28/32.png) [@Dragpon](https://discourse.cataclysmdda.org/u/Dragpon)\
**Post date:** [April 8, 2013, 2:11am UTC](https://discourse.cataclysmdda.org/t/turrets-moving-around/716/3 "2013-04-08T02:11:57Z")

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I have had this problem as well but with laboratories where after i killed the first turret, i came back to that same evac as another survivor and a new turret was there but just to the right.

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**Author:** ![SealHunt](https://avatars.discourse-cdn.com/v4/letter/s/f1d935/32.png) [@SealHunt](https://discourse.cataclysmdda.org/u/SealHunt)\
**Post date:** [April 8, 2013, 2:25am UTC](https://discourse.cataclysmdda.org/t/turrets-moving-around/716/4 "2013-04-08T02:25:48Z")

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Confirmed in 0.4

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**Author:** ![Mantar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mantar/32/42_2.png) [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Post date:** [April 11, 2013, 10:32pm UTC](https://discourse.cataclysmdda.org/t/turrets-moving-around/716/5 "2013-04-11T22:32:05Z")

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This is a long-standing bug with the way things get stored when they go off-map. It happens with friendly turrets, too, and can do some really weird stuff.
