# Trying to run Cataclysm DDA 0.D on OS X Snow Leopard

**URL:** <https://discourse.cataclysmdda.org/t/trying-to-run-cataclysm-dda-0-d-on-os-x-snow-leopard/20956>\
**Category:** The Garage\
**Created:** [July 31, 2019, 8:26pm UTC](https://discourse.cataclysmdda.org/t/trying-to-run-cataclysm-dda-0-d-on-os-x-snow-leopard/20956 "2019-07-31T20:26:35Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![kchalupa](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kchalupa/32/6863_2.png) [@kchalupa](https://discourse.cataclysmdda.org/u/kchalupa)\
**Post date:** [July 31, 2019, 8:26pm UTC](https://discourse.cataclysmdda.org/t/trying-to-run-cataclysm-dda-0-d-on-os-x-snow-leopard/20956/1 "2019-07-31T20:26:35Z")

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Hi Guys,

Been a lurker here since 2012, I really love this game and I have spent hundreds of hours playing on many systems. For the longest time I played on my 1999 IBM ThinkPad 600E with 0.6. Your game is really special, there is something indescribable about it. I feel like I could never get tired of it. There is so much to do! I usually spec my player as an archer and try to get up to the Metal Arrows, very little can get me at that point; unless I run out… I found many artifacts in weird places, each with their own unique effects to the player. I never beat the game as if you could, I just love exploring and finding cool things. It is a transcendent experience, unlike anything else that exists in the PC or Console spaces.

I bought a used iMac late 2006 and am trying to install Cata on it. I took the latest version and ran it 0.D and it came up with the following error:

dyld: Library not loaded: /usr/lib/libc++.1.dylib  
Referenced from: /Applications/Cataclysm.app/Contents/Resources/./cataclysm  
Reason: image not found  
Trace/BPT trap

Edit: I did try the unofficial 0.C build by Zacko, it wouldn’t open up the dmg. It said it was unrecognized.

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**Author:** ![kuros](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kuros/32/1788_2.png) [@kuros](https://discourse.cataclysmdda.org/u/kuros)\
**Post date:** [August 1, 2019, 1:39am UTC](https://discourse.cataclysmdda.org/t/trying-to-run-cataclysm-dda-0-d-on-os-x-snow-leopard/20956/2 "2019-08-01T01:39:08Z")

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I haven’t been able to get anything after 0.C.5000-something to run on any Apple OS’es before 2018. You can search the forum for my username and “apple” and you should be able to find a discussion on the topic. I’ll try to remember to look for it when I get to a real computer (currently on my phone)

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**Author:** ![kchalupa](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kchalupa/32/6863_2.png) [@kchalupa](https://discourse.cataclysmdda.org/u/kchalupa)\
**Post date:** [August 1, 2019, 4:51am UTC](https://discourse.cataclysmdda.org/t/trying-to-run-cataclysm-dda-0-d-on-os-x-snow-leopard/20956/3 "2019-08-01T04:51:49Z")

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I looked at your posts and couldn’t get that specific build you listed, it cuts off between build 8888 and 8800. That’s as far back as it goes. Maybe someone with back-end knowledge can retrieve it, but even if they can get build 5000 it’s unlikely that it will run on OS X 10.6.8.

I would also like to mention that I tried compiling a build myself, but bailed out when I got invalid compiler option arguments. If I could get a version like 0.A and get it to compile I can stuff the updated binary into the Cataclysm “App” and it’ll probably work fine.

Thank you for the help. I appreciate it.

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**Author:** ![kuros](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kuros/32/1788_2.png) [@kuros](https://discourse.cataclysmdda.org/u/kuros)\
**Post date:** [August 4, 2019, 12:31pm UTC](https://discourse.cataclysmdda.org/t/trying-to-run-cataclysm-dda-0-d-on-os-x-snow-leopard/20956/4 "2019-08-04T12:31:56Z")

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Earliest I can find is here, and just a Linux build.

> [@Cataclysm: Dark Days Ahead version 0.C Cooper released. (now with translations)](https://discourse.cataclysmdda.org/t/cataclysm-dark-days-ahead-version-0-c-cooper-released-now-with-translations/9094):
>
> The Cooper release is named in honor of the new monster infighting system, now you can sit back and watch as your enemies tear each other to pieces. Don’t get too close though, they’re still out for your blood. This release also brings the long-requested DeathCam system, which lets you see the aftermath of the glorious fireball or atrocious trainwreck that was your demise. Gun users will notice a new aiming menu, you now spend time to steady your aim, do you take the shot now, or wait until t…

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**Author:** ![kchalupa](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kchalupa/32/6863_2.png) [@kchalupa](https://discourse.cataclysmdda.org/u/kchalupa)\
**Post date:** [August 4, 2019, 1:26pm UTC](https://discourse.cataclysmdda.org/t/trying-to-run-cataclysm-dda-0-d-on-os-x-snow-leopard/20956/5 "2019-08-04T13:26:24Z")

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I did some searching around and found a build with 0.8 that runs on my Mac. It also may be possible to build the latest version with it, as he posted the makefile.

> [@Cataclysm 0.8 Mac App bundle with Tiles support (and ASCII!)](https://discourse.cataclysmdda.org/t/cataclysm-0-8-mac-app-bundle-with-tiles-support-and-ascii/3486):
>
> Hi chaps, i successfully compiled Cataclysm 0.8 for Mac (since official release is broken), and put it as an App bundle (with SDL libs inside so you don’t have to do anything, just launch the app). By default it launches SDL version with tiles but you can modify this behaviour to launch ncurses version with terminal emulator (i recommend [iTerm2](http://www.iterm2.com) but default is Mac Terminal) if you edit [tt]Cataclysm.app/Contents/Resources/cataclysm-launcher[/tt] file, it has all instrucions inside! Enjoy! [cen…

I know it’s not the latest build or something, but it’s good enough, I’ll mark it as solved for now. If anyone finds a build of Danny that works for them, let me know. I’d love to try it.
