# Tried MinGW to Compile DDA with Tile Support, No Luck?

**URL:** <https://discourse.cataclysmdda.org/t/tried-mingw-to-compile-dda-with-tile-support-no-luck/3513>\
**Category:** The Toolbox\
**Created:** [October 14, 2013, 9:41pm UTC](https://discourse.cataclysmdda.org/t/tried-mingw-to-compile-dda-with-tile-support-no-luck/3513 "2013-10-14T21:41:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![The13thRonin](https://avatars.discourse-cdn.com/v4/letter/t/b3f665/32.png) [@The13thRonin](https://discourse.cataclysmdda.org/u/The13thRonin)\
**Post date:** [October 14, 2013, 9:41pm UTC](https://discourse.cataclysmdda.org/t/tried-mingw-to-compile-dda-with-tile-support-no-luck/3513/1 "2013-10-14T21:41:32Z")

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I have MinGW running… I typed:

make NATIVE=32 TILES=1

and hit enter… No dice… Error says:

fatal error: SDL\_image.h: No such file or directory

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**Author:** ![vache](https://avatars.discourse-cdn.com/v4/letter/v/ea666f/32.png) [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Post date:** [October 14, 2013, 9:42pm UTC](https://discourse.cataclysmdda.org/t/tried-mingw-to-compile-dda-with-tile-support-no-luck/3513/2 "2013-10-14T21:42:46Z")

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Not sure if this is it, but try NATIVE=win32 or WIN32
