# Transfering characters from 0.A Experimental to 0.B

**URL:** <https://discourse.cataclysmdda.org/t/transfering-characters-from-0-a-experimental-to-0-b/7978>\
**Category:** The Bunker\
**Created:** [November 21, 2014, 4:48am UTC](https://discourse.cataclysmdda.org/t/transfering-characters-from-0-a-experimental-to-0-b/7978 "2014-11-21T04:48:25Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Whaley](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/whaley/32/380_2.png) [@Whaley](https://discourse.cataclysmdda.org/u/Whaley)\
**Post date:** [November 21, 2014, 4:48am UTC](https://discourse.cataclysmdda.org/t/transfering-characters-from-0-a-experimental-to-0-b/7978/1 "2014-11-21T04:48:25Z")

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Will the features in 0.B take effect immediately, or are some things limited when using an old save?

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [November 21, 2014, 5:04am UTC](https://discourse.cataclysmdda.org/t/transfering-characters-from-0-a-experimental-to-0-b/7978/2 "2014-11-21T05:04:19Z")

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The main limitation is that already-generated map area isn’t going to update, so to see new buildings, monsters, and items you’ll need to migrate to an area you haven’t been before.

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**Author:** ![Whaley](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/whaley/32/380_2.png) [@Whaley](https://discourse.cataclysmdda.org/u/Whaley)\
**Post date:** [November 23, 2014, 9:47am UTC](https://discourse.cataclysmdda.org/t/transfering-characters-from-0-a-experimental-to-0-b/7978/3 "2014-11-23T09:47:42Z")

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Gnarly.
