# Trait idea: Pyromaniac

**URL:** <https://discourse.cataclysmdda.org/t/trait-idea-pyromaniac/9741>\
**Category:** The Drawing Board\
**Created:** [June 4, 2015, 8:20pm UTC](https://discourse.cataclysmdda.org/t/trait-idea-pyromaniac/9741 "2015-06-04T20:20:19Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![voskhod](https://avatars.discourse-cdn.com/v4/letter/v/e19b73/32.png) [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Post date:** [June 4, 2015, 8:20pm UTC](https://discourse.cataclysmdda.org/t/trait-idea-pyromaniac/9741/1 "2015-06-04T20:20:19Z")

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While burning a triffid grove to the ground with a flamethrower, I figured an idea for a trait: Pyromania. In other words, morale boost when near fire. It could be positive, or negative, and if negative it might include an “addiction” that includes a morale and focus penalty if the player hasn’t seen or started a fire for too long. Thoughts?

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**Author:** ![vache](https://avatars.discourse-cdn.com/v4/letter/v/ea666f/32.png) [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Post date:** [June 4, 2015, 8:23pm UTC](https://discourse.cataclysmdda.org/t/trait-idea-pyromaniac/9741/2 "2015-06-04T20:23:18Z")

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Been suggested a lot, haven’t found a good way to implement yet, or nobody has been willing to.
