# Too many "last stand" basements

**URL:** <https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200>\
**Category:** The Garage\
**Created:** [December 28, 2016, 4:27am UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200 "2016-12-28T04:27:59Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [December 28, 2016, 4:27am UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200/1 "2016-12-28T04:27:59Z")

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I have found too many “last stand” basements lately, those who come with a dead person with an m60 with full ammo. I have already emptied my third m60 today. It’s fun, but certainly game breaking. Can it be toned down?

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**Author:** ![BorkBorkGoesTheCode](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/borkborkgoesthecode/32/2343_2.png) [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Post date:** [December 28, 2016, 4:41am UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200/2 "2016-12-28T04:41:59Z")

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I plan to create some new basements, when I have some time to relax.

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [December 28, 2016, 4:48am UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200/3 "2016-12-28T04:48:09Z")

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That would be great! I’m loving all the variety of late (i just updated), sadly that one basement is really overpowered, having food, bed, weapons and the m60. Quite a nice find if it were way harder to find.

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**Author:** ![ZoneWizard](https://avatars.discourse-cdn.com/v4/letter/z/c6cbf5/32.png) [@ZoneWizard](https://discourse.cataclysmdda.org/u/ZoneWizard)\
**Post date:** [January 5, 2017, 10:58pm UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200/4 "2017-01-05T22:58:22Z")

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I noticed this as far back as 5000.

I never understood why 1 in 3 homes were sand bagged and had 1 dead body with a really rare gun. That is pretty odd =/

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**Author:** ![SpadeDraco](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/spadedraco/32/564_2.png) [@SpadeDraco](https://discourse.cataclysmdda.org/u/SpadeDraco)\
**Post date:** [January 6, 2017, 3:44am UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200/5 "2017-01-06T03:44:39Z")

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[quote=“ZoneWizard, post:4, topic:13200”]I noticed this as far back as 5000.

I never understood why 1 in 3 homes were sand bagged and had 1 dead body with a really rare gun. That is pretty odd =/[/quote]

Murica’!

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**Author:** ![KiBoy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kiboy/32/5863_2.png) [@KiBoy](https://discourse.cataclysmdda.org/u/KiBoy)\
**Post date:** [January 6, 2017, 2:28pm UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200/6 "2017-01-06T14:28:40Z")

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[quote=“SpadeDraco, post:5, topic:13200”][quote=“ZoneWizard, post:4, topic:13200”]I noticed this as far back as 5000.

I never understood why 1 in 3 homes were sand bagged and had 1 dead body with a really rare gun. That is pretty odd =/[/quote]

Murica’![/quote]

Suddenly everything makes sense.

Anyway, what I think is the problem is that that rare gun has FULL AMMO ( despite the casings… mysterious ). 3 basements and I have 1500 high caliber ammo for my guns. I think this is way too much ammo for free. Maybe tweak those basements so that they spawn with 10-15% of ammo max? This way they wouldn’t end up being free ammo stashes.

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [January 6, 2017, 7:46pm UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200/7 "2017-01-06T19:46:47Z")

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They are still quite OP though. And those basements depict such a really hard to happen thing in real life, that having them spawn in one every 150 houses and no more would be good.

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**Author:** ![AzyWng](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/azywng/32/602_2.png) [@AzyWng](https://discourse.cataclysmdda.org/u/AzyWng)\
**Post date:** [January 8, 2017, 6:03pm UTC](https://discourse.cataclysmdda.org/t/too-many-last-stand-basements/13200/8 "2017-01-08T18:03:12Z")

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I have not encountered this problem (and I haven’t played very much at all as of late, too) but just for flavor/variety, why not have it a random assault weapon instead, like an assault rifle, instead of always an M60?
