# To whoever made the vehicle mod

**URL:** <https://discourse.cataclysmdda.org/t/to-whoever-made-the-vehicle-mod/11210>\
**Category:** The Drawing Board\
**Created:** [January 7, 2016, 10:59pm UTC](https://discourse.cataclysmdda.org/t/to-whoever-made-the-vehicle-mod/11210 "2016-01-07T22:59:32Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [January 7, 2016, 10:59pm UTC](https://discourse.cataclysmdda.org/t/to-whoever-made-the-vehicle-mod/11210/1 "2016-01-07T22:59:32Z")

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You want to add this…

> **[120mm M1028 Canister Canister Cartridge](https://www.gd-ots.com/munitions/large-caliber-ammunition/120mm-m1028/)**
>
> The 120mm M1028 Canister Cartridge was developed for close-in defense of tanks against massed assaulting infantry attack and infantry concentrations.

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [January 7, 2016, 11:35pm UTC](https://discourse.cataclysmdda.org/t/to-whoever-made-the-vehicle-mod/11210/2 "2016-01-07T23:35:52Z")

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I was sorely tempted to add legit canister shot for tank mod, yes. \>w\>

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**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [January 7, 2016, 11:43pm UTC](https://discourse.cataclysmdda.org/t/to-whoever-made-the-vehicle-mod/11210/3 "2016-01-07T23:43:51Z")

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Can you mod in a round that leaves behind an explosive charge that can detonate to hit multiple target?

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [January 7, 2016, 11:55pm UTC](https://discourse.cataclysmdda.org/t/to-whoever-made-the-vehicle-mod/11210/4 "2016-01-07T23:55:04Z")

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Hmm. That is something I wish I could manage. If ammo can be set to have a use\_action it MIGHT work, unsure.

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**Author:** ![Phuket](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/phuket/32/459_2.png) [@Phuket](https://discourse.cataclysmdda.org/u/Phuket)\
**Post date:** [January 8, 2016, 2:13pm UTC](https://discourse.cataclysmdda.org/t/to-whoever-made-the-vehicle-mod/11210/5 "2016-01-08T14:13:04Z")

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Holy crap. The thought of just blasting a large group of zombies with that… So satisfying.

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**Author:** ![Blaze](https://avatars.discourse-cdn.com/v4/letter/b/e274bd/32.png) [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Post date:** [January 8, 2016, 11:52pm UTC](https://discourse.cataclysmdda.org/t/to-whoever-made-the-vehicle-mod/11210/6 "2016-01-08T23:52:54Z")

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Sadly, “ACT\_ON\_RANGED\_HIT” doesn’t work for ammunition. I tried.

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**Author:** ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Post date:** [January 8, 2016, 11:58pm UTC](https://discourse.cataclysmdda.org/t/to-whoever-made-the-vehicle-mod/11210/7 "2016-01-08T23:58:20Z")

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> [@Blaze](#):
>
> Sadly, “ACT\_ON\_RANGED\_HIT” doesn’t work for ammunition. I tried.

Oh right, I recall that thread.

Coolthulhu never did explain when I asked about the idea of an item that returns to your hand when thrown, using ACT\_ON\_RANGED\_HIT.

And either way, even if it DID work like that, it would also work via throwing the ammo, which would be derp.
