# Tips, Tricks, and Newb Questions!

**URL:** <https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42>\
**Category:** The Bunker\
**Created:** [January 3, 2013, 3:04am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42 "2013-01-03T03:04:39Z")\
**Posts on this page:** 20\
**Page:** 268

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**Author:** ![blazing\_glory](https://avatars.discourse-cdn.com/v4/letter/b/ecae2f/32.png) [@blazing\_glory](https://discourse.cataclysmdda.org/u/blazing_glory)\
**Post date:** [November 19, 2014, 9:50am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5342 "2014-11-19T09:50:59Z")

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Higher mechanics skill increase speed of installation, removal and repairs of vehicle parts?

I’m not sure.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [November 19, 2014, 10:00am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5343 "2014-11-19T10:00:49Z")

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My mass salvage PR got merged.  
You can now butcher clothing (and plastic and wood and anything cuttable) without picking them up.

And if you are wondering about where did you get a tiny “got comfy” morale bonus: it’s from warming up under a pile of clothing during sleep and from standing (or better - sitting on a chair) next to a fire.

> [@Sirbab](#):
>
> Also, how does one make Zlaves? i haven’t been able to find any documentation on that.

It was removed (possibly unintentionally) about 3-4 weeks ago. Knife function was rephrased back then and someone either intentionally or unintentionally didn’t include the “make\_zlave” function anywhere.  
Easy to fix, I’ll write a quick fix and see if it gets accepted.

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**Author:** ![DoReVo](https://avatars.discourse-cdn.com/v4/letter/d/bbe5ce/32.png) [@DoReVo](https://discourse.cataclysmdda.org/u/DoReVo)\
**Post date:** [November 19, 2014, 10:08am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5344 "2014-11-19T10:08:49Z")

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[quote=“Coolthulhu, post:5343, topic:42”]My mass salvage PR got merged.  
You can now butcher clothing (and plastic and wood and anything cuttable) without picking them up.

And if you are wondering about where did you get a tiny “got comfy” morale bonus: it’s from warming up under a pile of clothing during sleep and from standing (or better - sitting on a chair) next to a fire.

> [@Sirbab](#):
>
> Also, how does one make Zlaves? i haven’t been able to find any documentation on that.

It was removed (possibly unintentionally) about 3-4 weeks ago. Knife function was rephrased back then and someone either intentionally or unintentionally didn’t include the “make\_zlave” function anywhere.  
Easy to fix, I’ll write a quick fix and see if it gets accepted.[/quote]

Really? So its actually nobody can make the pack mule thing from zombie?

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [November 19, 2014, 10:12am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5345 "2014-11-19T10:12:29Z")

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Yep.  
The entire make\_zlave function isn’t used anywhere in the code.  
The fact that this change happened about 3 weeks ago and nobody complained up until now shows how much it was used, though.

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**Author:** ![blazing\_glory](https://avatars.discourse-cdn.com/v4/letter/b/ecae2f/32.png) [@blazing\_glory](https://discourse.cataclysmdda.org/u/blazing_glory)\
**Post date:** [November 19, 2014, 10:22am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5346 "2014-11-19T10:22:47Z")

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Also is there any particular reason for the weird/late game loot you can find in spider basements?

Notable stuff I’ve found in them includes: Heavy power armor, a gun complete with compatible ammo, and a (thankfully) inactive laser turret.

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**Author:** ![DoReVo](https://avatars.discourse-cdn.com/v4/letter/d/bbe5ce/32.png) [@DoReVo](https://discourse.cataclysmdda.org/u/DoReVo)\
**Post date:** [November 19, 2014, 10:25am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5347 "2014-11-19T10:25:07Z")

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[quote=“Coolthulhu, post:5345, topic:42”]Yep.  
The entire make\_zlave function isn’t used anywhere in the code.  
The fact that this change happened about 3 weeks ago and nobody complained up until now shows how much it was used, though.[/quote]

This is the most interesting feature for me. Well, any chance for a “Fix”?

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [November 19, 2014, 11:05am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5348 "2014-11-19T11:05:16Z")

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Sent one.  
If the removal was unintentional, it should be merged by tomorrow.

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**Author:** ![Arek\_PL](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)\
**Post date:** [November 19, 2014, 11:43am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5349 "2014-11-19T11:43:12Z")

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> [@blazing glory](#):
>
> Notable stuff I’ve found in them includes:and a (thankfully) inactive laser turret.

finaly something to deal with hordes of zombears around my base!

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**Author:** ![seonder](https://avatars.discourse-cdn.com/v4/letter/s/b5a626/32.png) [@seonder](https://discourse.cataclysmdda.org/u/seonder)\
**Post date:** [November 19, 2014, 12:43pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5350 "2014-11-19T12:43:26Z")

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[quote=“Coolthulhu, post:5343, topic:42”]My mass salvage PR got merged.  
You can now butcher clothing (and plastic and wood and anything cuttable) without picking them up.[/quote]

How can we butcher clothing without picking up? I’m standing on a zombie corpse, I’ve buthcered it but no other thing to do are shown. I’m on 0.B stable.  
Thank you

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [November 19, 2014, 12:55pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5351 "2014-11-19T12:55:00Z")

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It’s only in experimentals.  
I highly recommend playing experimentals, they always have the coolest new stuff.

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**Author:** ![blazing\_glory](https://avatars.discourse-cdn.com/v4/letter/b/ecae2f/32.png) [@blazing\_glory](https://discourse.cataclysmdda.org/u/blazing_glory)\
**Post date:** [November 19, 2014, 1:15pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5352 "2014-11-19T13:15:05Z")

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> [@Arek\_PL](#):
>
> [quote=“blazing glory, post:5346, topic:42”]Notable stuff I’ve found in them includes:and a (thankfully) inactive laser turret.

finaly something to deal with hordes of zombears around my base![/quote]

I’m a nomad so thankfully I don’t have to deal with half a dozen zombears nosing around.

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**Author:** ![jokermatt999](https://avatars.discourse-cdn.com/v4/letter/j/e9bcb4/32.png) [@jokermatt999](https://discourse.cataclysmdda.org/u/jokermatt999)\
**Post date:** [November 19, 2014, 2:58pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5353 "2014-11-19T14:58:13Z")

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Coolthulhu, great addition there. I’m so happy it’s already merged.

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**Author:** ![Catfoodbob](https://avatars.discourse-cdn.com/v4/letter/c/ee59a6/32.png) [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Post date:** [November 19, 2014, 3:23pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5354 "2014-11-19T15:23:36Z")

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Where do you find rebar now that normal houses dont drop them

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [November 19, 2014, 4:01pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5355 "2014-11-19T16:01:02Z")

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> [@Catfoodbob](#):
>
> Where do you find rebar now that normal houses dont drop them

Concrete walls or (more common) columns. Or just make them if you have the right tools.

> [@jokermatt999](#):
>
> Coolthulhu, great addition there. I’m so happy it’s already merged.

Thanks, I appreciate it.

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**Author:** ![seonder](https://avatars.discourse-cdn.com/v4/letter/s/b5a626/32.png) [@seonder](https://discourse.cataclysmdda.org/u/seonder)\
**Post date:** [November 19, 2014, 4:36pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5356 "2014-11-19T16:36:56Z")

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[quote=“Coolthulhu, post:5351, topic:42”]It’s only in experimentals.  
I highly recommend playing experimentals, they always have the coolest new stuff.[/quote]

I’ll get the last exp so…thank you!!

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**Author:** ![Sirbab](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sirbab/32/944_2.png) [@Sirbab](https://discourse.cataclysmdda.org/u/Sirbab)\
**Post date:** [November 19, 2014, 6:54pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5357 "2014-11-19T18:54:41Z")

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Awesome Coolthulu, Thank you for the fix 🙂

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [November 20, 2014, 12:21am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5358 "2014-11-20T00:21:08Z")

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[quote=“Coolthulhu, post:5348, topic:42”]Sent one.  
If the removal was unintentional, it should be merged by tomorrow.[/quote]

And if it was intentional, we’d have made a note about the fact.

Compiling now. You’re welcome, all.

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**Author:** ![JimQuaid](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jimquaid/32/923_2.png) [@JimQuaid](https://discourse.cataclysmdda.org/u/JimQuaid)\
**Post date:** [November 20, 2014, 1:14am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5359 "2014-11-20T01:14:41Z")

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How do you use the heavy duty cable/Are they properly implemented in the stable? I keep trying to attach an ice cream cart to a Humvee but the cable keeps coming lose as soon as I start driving the Humvee.

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**Author:** ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Post date:** [November 20, 2014, 1:30am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5360 "2014-11-20T01:30:25Z")

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> [@JimQuaid](#):
>
> How do you use the heavy duty cable/Are they properly implemented in the stable? I keep trying to attach an ice cream cart to a Humvee but the cable keeps coming lose as soon as I start driving the Humvee.

You can’t move either vehicle while it’s attached. It’s not a towing cable, it’s an electrical cable. It makes the battery charges between the two vehicles balance out, which is helpful if you need a charge for your car so you can start it again.

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**Author:** ![JimQuaid](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jimquaid/32/923_2.png) [@JimQuaid](https://discourse.cataclysmdda.org/u/JimQuaid)\
**Post date:** [November 20, 2014, 2:05am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5361 "2014-11-20T02:05:28Z")

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> [@TheFlame52](#):
>
> You can’t move either vehicle while it’s attached. It’s not a towing cable, it’s an electrical cable. It makes the battery charges between the two vehicles balance out, which is helpful if you need a charge for your car so you can start it again.

Oh, so it’s just a longer jumper cable. I thought it was for pulling other vehicles -\_- there go half of my plans for that character.

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