# Tips, Tricks, and Newb Questions!

**URL:** <https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42>\
**Category:** The Bunker\
**Created:** [January 3, 2013, 3:04am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42 "2013-01-03T03:04:39Z")\
**Posts on this page:** 20\
**Page:** 254

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [November 2, 2014, 6:21pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5062 "2014-11-02T18:21:12Z")

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Yes, they do spawn, but mostly in loose packs.  
You can go ~10 map tiles in one direction and not meet anything and then meet 3 groups of animals in one map tile.

It’s still very safe, because melee-only monsters with no abilities pose no danger to even an early game character. They’re good food, because they’re harmless and aggressive, meaning they don’t flee.

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [November 2, 2014, 6:24pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5063 "2014-11-02T18:24:10Z")

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Cool, that’s in experimental, yeah? We totally need sewer mutants.

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**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [November 2, 2014, 6:28pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5064 "2014-11-02T18:28:41Z")

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CHUDS IN SUBWAYS

REALLY FAST

EVEN FOR ME

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**Author:** ![jokermatt999](https://avatars.discourse-cdn.com/v4/letter/j/e9bcb4/32.png) [@jokermatt999](https://discourse.cataclysmdda.org/u/jokermatt999)\
**Post date:** [November 2, 2014, 6:31pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5065 "2014-11-02T18:31:41Z")

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CHUDs already in there. Up spawn rates?

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [November 2, 2014, 7:10pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5066 "2014-11-02T19:10:32Z")

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Does literally any creature spawn down there in stable? I haven’t seen a thing.

I live underground and I’ve been injecting myself with rat serum almost exclusively. I think I really should dig some tunnels. What’s the most efficient way to do so energy-wise, and what’s the fastest in IRL time assuming plenty of resources?

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [November 2, 2014, 7:13pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5067 "2014-11-02T19:13:47Z")

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Oh yeah and I’ve been dying to ask: You know how garage doors work, where the whole multi-tile door is opened via a single device? Is there anything like that buildable in stable? Not necessarily steel doors, but any sort of door I can get a vehicle in through and then close. I assume that if I just built X normal doors in a row and opened them all, a vehicle would still slam into the frames.

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [November 2, 2014, 7:14pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5068 "2014-11-02T19:14:58Z")

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Rope & pulley system and umm, some sort of wooden gate.

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**Author:** ![baldamundo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/baldamundo/32/2859_2.png) [@baldamundo](https://discourse.cataclysmdda.org/u/baldamundo)\
**Post date:** [November 2, 2014, 9:28pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5069 "2014-11-02T21:28:29Z")

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Do suppressors work with autorevolvers?

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [November 2, 2014, 11:43pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5070 "2014-11-02T23:43:14Z")

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> [@baldamundo](#):
>
> Do suppressors work with autorevolvers?

If they do, it’s a bug.

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**Author:** ![Rhodri](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rhodri/32/342_2.png) [@Rhodri](https://discourse.cataclysmdda.org/u/Rhodri)\
**Post date:** [November 3, 2014, 12:58am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5071 "2014-11-03T00:58:50Z")

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Does the size of different wheels actually matter, or is it just fluff?

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [November 3, 2014, 1:05am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5072 "2014-11-03T01:05:24Z")

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This is a semi advanced question that I want to get an answer to:

Do arrows and bolts make sound on the tile they impact?

I haven’t been able to get reliable results by checking it in game, but it seems they don’t, anyone knows the answer for fact?

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**Author:** ![baldamundo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/baldamundo/32/2859_2.png) [@baldamundo](https://discourse.cataclysmdda.org/u/baldamundo)\
**Post date:** [November 3, 2014, 1:41am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5073 "2014-11-03T01:41:28Z")

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> [@KA101](#):
>
> If they do, it’s a bug.

It can currently be fitted at least to the L2037 autorevolver. I don’t know if it has any effect though?

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [November 3, 2014, 2:04am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5074 "2014-11-03T02:04:18Z")

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[quote=“John Candlebury, post:5072, topic:42”]This is a semi advanced question that I want to get an answer to:

Do arrows and bolts make sound on the tile they impact?

I haven’t been able to get reliable results by checking it in game, but it seems they don’t, anyone knows the answer for fact?[/quote]

Just checked ranged.cpp.

Thrown items do. Fired items (including arrows/bolts) apparently do not–all their noise is at the firer’s position.

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [November 3, 2014, 2:10am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5075 "2014-11-03T02:10:29Z")

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[quote=“KA101, post:5074, topic:42”][quote=“John Candlebury, post:5072, topic:42”]This is a semi advanced question that I want to get an answer to:

Do arrows and bolts make sound on the tile they impact?

I haven’t been able to get reliable results by checking it in game, but it seems they don’t, anyone knows the answer for fact?[/quote]

Just checked ranged.cpp.

Thrown items do. Fired items (including arrows/bolts) apparently do not–all their noise is at the firer’s position.[/quote]

Thanks for the answer KA101.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [November 3, 2014, 2:46am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5076 "2014-11-03T02:46:54Z")

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And suppressors apparently do work on the Leadworks revolvers. We’ll have no more of that!

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**Author:** ![baldamundo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/baldamundo/32/2859_2.png) [@baldamundo](https://discourse.cataclysmdda.org/u/baldamundo)\
**Post date:** [November 3, 2014, 2:54am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5077 "2014-11-03T02:54:27Z")

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> [@KA101](#):
>
> And suppressors apparently do work on the Leadworks revolvers. We’ll have no more of that!

Gosh darn it. I almost wish I hadn’t asked - with a suppressed L2037 you’d barely ever need another gun. Having a rifle-calibre pistol is imba enough, I guess. Incidentally, there any other rifle calibre pistols?

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [November 3, 2014, 5:08am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5078 "2014-11-03T05:08:21Z")

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> [@baldamundo](#):
>
> [quote=“KA101, post:5076, topic:42”]And suppressors apparently do work on the Leadworks revolvers. We’ll have no more of that!

Gosh darn it. I almost wish I hadn’t asked - with a suppressed L2037 you’d barely ever need another gun. Having a rifle-calibre pistol is imba enough, I guess. Incidentally, there any other rifle calibre pistols?[/quote]

Rivtech gear qualifies as most all of it shares ammo. .45 ACP stuff has the L1820 Long Ranger, but that might make it a pistol-caliber rifle. Flintlocks have a pistol, carbine, and rifle.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [November 3, 2014, 5:34am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5079 "2014-11-03T05:34:22Z")

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> [@Thwap](#):
>
> What’s the most efficient way to do so energy-wise, and what’s the fastest in IRL time assuming plenty of resources?

Jackhammering stuff.  
Consumes 10 gasoline per tile, creates rubble (can fall on you too - get a good armor), but takes significantly less time than pickaxing or clawing.

> [@Rhodri](#):
>
> Does the size of different wheels actually matter, or is it just fluff?

They do, a lot. In fact, when 2 wheels have the same stated size and different name (say, small wheel 15" and wheel 15"), they have the same effect on vehicle’s speed (except for the part where non-small wheel weights a tiny bit more).  
What matters is your total wheel area. Other than that, you want wheels with appropriate durability - this is where wheel types (armored wheel, wide wheel) matter.

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**Author:** ![blazing\_glory](https://avatars.discourse-cdn.com/v4/letter/b/ecae2f/32.png) [@blazing\_glory](https://discourse.cataclysmdda.org/u/blazing_glory)\
**Post date:** [November 3, 2014, 6:16am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5080 "2014-11-03T06:16:28Z")

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So bigger wheels mean faster?

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [November 3, 2014, 6:45am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/5081 "2014-11-03T06:45:57Z")

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Not exactly. For light vehicles you want small wheels (or few of them). Big wheel area causes more friction, but decreases the effect vehicle’s mass has on speed.  
Whenever adding wheels, look at safe speed, max speed and acceleration - at some point they’ll start going down instead of up.

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