# Tips, Tricks, and Newb Questions!

**URL:** <https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42>\
**Category:** The Bunker\
**Created:** [January 3, 2013, 3:04am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42 "2013-01-03T03:04:39Z")\
**Posts on this page:** 20\
**Page:** 248

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**Author:** ![Goombah](https://avatars.discourse-cdn.com/v4/letter/g/45deac/32.png) [@Goombah](https://discourse.cataclysmdda.org/u/Goombah)\
**Post date:** [October 28, 2014, 1:33am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4942 "2014-10-28T01:33:03Z")

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Little baby slimes. Eeeeeeeeeeeee.

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**Author:** ![Rhodri](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rhodri/32/342_2.png) [@Rhodri](https://discourse.cataclysmdda.org/u/Rhodri)\
**Post date:** [October 28, 2014, 1:48am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4943 "2014-10-28T01:48:39Z")

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Speaking of mutations, what are some ways to combat the effects of being cold-blooded or ectothermic?

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**Author:** ![Logrin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/logrin/32/209_2.png) [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Post date:** [October 28, 2014, 2:16am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4944 "2014-10-28T02:16:18Z")

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> Incidentally, what should I know about playing a Slime Mutant? :)

Bring a mop.

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**Author:** ![Rhodri](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rhodri/32/342_2.png) [@Rhodri](https://discourse.cataclysmdda.org/u/Rhodri)\
**Post date:** [October 28, 2014, 2:23am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4945 "2014-10-28T02:23:50Z")

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Found out a way too cheat the game.

Tank tops can be made with 4 rags, and disassembled for 5.

Although not that big of an exploit, some early game survivors might find this useful.

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**Author:** ![Wanderer](https://avatars.discourse-cdn.com/v4/letter/w/a9a28c/32.png) [@Wanderer](https://discourse.cataclysmdda.org/u/Wanderer)\
**Post date:** [October 28, 2014, 2:36am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4946 "2014-10-28T02:36:30Z")

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While you are playing, game options can be changed… world options included. So, if i change things as zombie spawning rate, item spawning rate and city size, the new values will be valid to map areas still to be created?

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [October 28, 2014, 2:43am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4947 "2014-10-28T02:43:56Z")

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[quote=“Wanderer, post:4946, topic:42”]While you are playing, game options can be changed… world options included. So, if i change things as zombie spawning rate, item spawning rate and city size, the new values will be valid to map areas still to be created?[/quote]You have to create another world.

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**Author:** ![Goombah](https://avatars.discourse-cdn.com/v4/letter/g/45deac/32.png) [@Goombah](https://discourse.cataclysmdda.org/u/Goombah)\
**Post date:** [October 28, 2014, 5:50am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4948 "2014-10-28T05:50:18Z")

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[quote=“Logrin, post:4944, topic:42”]

> Incidentally, what should I know about playing a Slime Mutant? 🙂

Bring a mop.[/quote]

Honestly, the slime trail effect is one of the reasons I’m considering dropping it.

Does the slime trail have any game play effect? I have to admit, I kinda like the idea of weaponizng my own slime by luring zombies into it and causing them to fall down on it. ☹

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**Author:** ![Logrin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/logrin/32/209_2.png) [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Post date:** [October 28, 2014, 5:58am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4949 "2014-10-28T05:58:51Z")

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The effect is you’re a hot mess. Saves you plenty of time if you were planning on painting the floor green though.

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**Author:** ![chevil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chevil/32/282_2.png) [@chevil](https://discourse.cataclysmdda.org/u/chevil)\
**Post date:** [October 28, 2014, 6:03am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4950 "2014-10-28T06:03:43Z")

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I like the slime trail mutation. It makes lab clearing so much easier. You can immediately see where you have been and what routes you take repeatedly.

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**Author:** ![Logrin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/logrin/32/209_2.png) [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Post date:** [October 28, 2014, 6:19am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4951 "2014-10-28T06:19:46Z")

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I like it because slime.

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**Author:** ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Post date:** [October 28, 2014, 8:09am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4952 "2014-10-28T08:09:38Z")

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So I’m moving into a military bunker with all those neat little chambers, and I need to know: Reinforced glass like you see in bunkers and labs, can it ever be smashed down by normal zombies banging on it for an arbitrarily long period of time?

See I kinda wanna throw some zombie corpses in a room and let them revive, like a zombie zoo. Maybe put a mommy and daddy and child zombie in there like a family. But if a million turns of banging on the reinforced glass will allow them to break it someday, well that’s sort of impracticable.

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**Author:** ![Goombah](https://avatars.discourse-cdn.com/v4/letter/g/45deac/32.png) [@Goombah](https://discourse.cataclysmdda.org/u/Goombah)\
**Post date:** [October 28, 2014, 8:20am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4953 "2014-10-28T08:20:54Z")

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> [@chevil](#):
>
> I like the slime trail mutation. It makes lab clearing so much easier. You can immediately see where you have been and what routes you take repeatedly.

This is actually one of the reasons I took it when I was doing my lab escapee survivor. Since I had limited range of view, I made sure to leave myself an easily navigated path to where I was stashing all the stuff I found to figure out what my options were.

(Hint: they weren’t good.)

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [October 28, 2014, 1:51pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4954 "2014-10-28T13:51:59Z")

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> [@Thwap](#):
>
> Reinforced glass like you see in bunkers and labs, can it ever be smashed down by normal zombies banging on it for an arbitrarily long period of time?

Nope.  
You’ll hear them banging if they can destroy things. If they don’t ever try, they can’t.

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**Author:** ![Umbra\_Vorago](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/umbra_vorago/32/291_2.png) [@Umbra\_Vorago](https://discourse.cataclysmdda.org/u/Umbra_Vorago)\
**Post date:** [October 28, 2014, 2:32pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4955 "2014-10-28T14:32:34Z")

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[quote=“Thwap, post:4952, topic:42”]So I’m moving into a military bunker with all those neat little chambers, and I need to know: Reinforced glass like you see in bunkers and labs, can it ever be smashed down by normal zombies banging on it for an arbitrarily long period of time?

See I kinda wanna throw some zombie corpses in a room and let them revive, like a zombie zoo. Maybe put a mommy and daddy and child zombie in there like a family. But if a million turns of banging on the reinforced glass will allow them to break it someday, well that’s sort of impracticable.[/quote]

As much as I would love you to do this, I beg of you, don’t, you will regret it.  
Sadly zombies have this horrible ability to pass through walls/doors when you enter or leave an area. For example;

### 

#\<#  
#@#  
#+#  
.Z.

Provided that the zombie is close enough to the stairs, even with a closed metal door or even another wall in the way and the rest of the room was surrounded by stone wall, if you go down the stairs, the zombie will somehow teleport through to the stairs and follow.  
That said, they also have a tendency of moving through walls after leaving an area. You could leave all the zombies in their chambers, leave, come back, then find that one or two of them are outside their chambers just wandering around.

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [October 28, 2014, 5:29pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4956 "2014-10-28T17:29:49Z")

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The teleporting up/down stairs thing is still a problem, but the teleporting around when you leave/come back should be fixed now. If you are still having problems with it in the latest experimental than it you need to post an issue so we can fix it. As such your zoo should be fine as long as it isn’t near any stairs.

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**Author:** ![therealskitz0](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/therealskitz0/32/178_2.png) [@therealskitz0](https://discourse.cataclysmdda.org/u/therealskitz0)\
**Post date:** [October 28, 2014, 5:59pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4957 "2014-10-28T17:59:55Z")

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How do i take off the electronic handcuffs?

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**Author:** ![Arek\_PL](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)\
**Post date:** [October 28, 2014, 7:00pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4958 "2014-10-28T19:00:48Z")

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> [@therealskitz0](#):
>
> How do i take off the electronic handcuffs?

wait until they lost charge (tested)  
or try use monocular blade cbm (untested)  
or walk around with energy protecting cbm to faster discharge handcuffs (tested)

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**Author:** ![Newper5](https://avatars.discourse-cdn.com/v4/letter/n/ce73a5/32.png) [@Newper5](https://discourse.cataclysmdda.org/u/Newper5)\
**Post date:** [October 28, 2014, 7:05pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4959 "2014-10-28T19:05:08Z")

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So, I have finally reached the personal skill-level where I can reliably (0.5% of the time?) survive to the point that normal zombies aren’t much threat and I can focus on other projects. As I’m looking at cars to salvage and potentially build, I’m noticing that we’re only ever given a flat number for fuel usage. Does fuel usage shift as you increase your speed (no modifications, just mashing the gas petal)?

For example, will your sports car burn as much gas going at 9 miles per hour as it will at 900? And, if the fuel usage does shift according to the speed, is it much more efficient to switch a car’s V8 for a V6 if you don’t need the extra speed and hauling capability?

I’m not sure I’ve articulated this well, but hopefully someone will be able to decipher my cluelessness.

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [October 28, 2014, 8:20pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4960 "2014-10-28T20:20:42Z")

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> [@therealskitz0](#):
>
> How do i take off the electronic handcuffs?

IIRC diving into water should also short them out.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [October 28, 2014, 8:30pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/4961 "2014-10-28T20:30:36Z")

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> [@therealskitz0](#):
>
> How do i take off the electronic handcuffs?

Cut them up with a knife (not sure if it still works).  
Dive into water  
Have a faulty bionic zap you  
Get caught into EMP

> [@Arek\_PL](#):
>
> or try use monocular blade cbm (untested)

Doesn’t work with claws. I’m pretty sure monomolecular won’t work either.

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