# Tips, Tricks, and Newb Questions!

**URL:** <https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42>\
**Category:** The Bunker\
**Created:** [January 3, 2013, 3:04am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42 "2013-01-03T03:04:39Z")\
**Posts on this page:** 20\
**Page:** 169

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**Author:** ![IcedPee](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/icedpee/32/259_2.png) [@IcedPee](https://discourse.cataclysmdda.org/u/IcedPee)\
**Post date:** [May 26, 2014, 12:17am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3361 "2014-05-26T00:17:02Z")

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> [@Creamy Goodness](#):
>
> Hey guys, got the fleet footed trait but the movement cost for normal ground is still 100, im playing experimental, I have tested out a new character to see if fleet footed actually works and it does, so just wondering what could possibly be canceling out my fleet footed on my main character, the only things im wearing is jeans that fit and a undershirt that also fits, I have no negative effects and my morale doesn’t effect it

You’re not wearing shoes, maybe that’s doing something to your speed? I dunno, that’s my best guess.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [May 26, 2014, 12:37am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3362 "2014-05-26T00:37:08Z")

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Yeah, no-shoes is usually worth +15 to move cost, which would counter Fleet-Footed.

(Ye of little faith.)

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**Author:** ![Creamy\_Goodness](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/creamy_goodness/32/292_2.png) [@Creamy\_Goodness](https://discourse.cataclysmdda.org/u/Creamy_Goodness)\
**Post date:** [May 26, 2014, 12:45am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3363 "2014-05-26T00:45:00Z")

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[quote=“KA101, post:3362, topic:42”]Yeah, no-shoes is usually worth +15 to move cost, which would counter Fleet-Footed.

(Ye of little faith.)[/quote]

Thanks you guys I had no idea 🙂

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**Author:** ![IcedPee](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/icedpee/32/259_2.png) [@IcedPee](https://discourse.cataclysmdda.org/u/IcedPee)\
**Post date:** [May 26, 2014, 2:31am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3364 "2014-05-26T02:31:26Z")

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[quote=“KA101, post:3362, topic:42”]Yeah, no-shoes is usually worth +15 to move cost, which would counter Fleet-Footed.

(Ye of little faith.)[/quote]

So does wearing socks prevent this or do you have to actually wear shoes? Not that there’s really a drawback to most shoes and boots.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [May 26, 2014, 2:51am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3365 "2014-05-26T02:51:18Z")

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[quote=“IcedPee, post:3364, topic:42”][quote=“KA101, post:3362, topic:42”]Yeah, no-shoes is usually worth +15 to move cost, which would counter Fleet-Footed.

(Ye of little faith.)[/quote]

So does wearing socks prevent this or do you have to actually wear shoes? Not that there’s really a drawback to most shoes and boots.[/quote]

Shoes or boots, yeah. The check’s is\_wearing\_shoes.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [May 26, 2014, 3:10am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3366 "2014-05-26T03:10:34Z")

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> [@Arek\_PL](#):
>
> even if it will not reduce fuel usage i think this will increase speed and more speed = more efective fuel usage\*

This is correct, when using “cruise control” (which is really just “maintaining speed while driving”), if your speed drops under a threshold, the engine will “thrust” to increase speed. If it’s not under the threshold it won’t thrust. Thrusting is where most fuel is consumed, and you can see when it happens with a gas engine because that’s when the puffs of smoke come out of the car. If you have an electric motor, each thrust will accelerate you more, so they happen less often, meaning your gas engine burns less fuel.

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**Author:** ![Cfant](https://avatars.discourse-cdn.com/v4/letter/c/b9e5f3/32.png) [@Cfant](https://discourse.cataclysmdda.org/u/Cfant)\
**Post date:** [May 26, 2014, 8:47pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3367 "2014-05-26T20:47:17Z")

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Thanks for your help (a few days ago) 🙂 Back to the apocalypse, I have a new question: My axe has two damage-values, let’s say hitting and cutting. What does it mean? Do both values count, or is it a random thing if I hit or if I stab the enemy in the fight? And what does the hit-bonus mean exactly? Is it effective to neglect the damage, if it has a good hit-bonus?

Is there a thread who explains fighting? The ingame-help is not very detailled 🙂

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**Author:** ![1D-1\_T](https://avatars.discourse-cdn.com/v4/letter/1/e5b9ba/32.png) [@1D-1\_T](https://discourse.cataclysmdda.org/u/1D-1_T)\
**Post date:** [May 27, 2014, 6:25am UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3368 "2014-05-27T06:25:00Z")

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Hello. I’ve just got back from quite a long break, and there would appear to be a lot of new content! Most of it I’m just going to work out myself, but I have one question. What are these hordes I keep hearing about, and are they in the current stable?

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [May 27, 2014, 12:39pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3369 "2014-05-27T12:39:11Z")

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[quote=“1D-1()T, post:3368, topic:42”]Hello. I’ve just got back from quite a long break, and there would appear to be a lot of new content! Most of it I’m just going to work out myself, but I have one question. What are these hordes I keep hearing about, and are they in the current stable?[/quote]They are not in the current stable(0.A), they’re in the experimental only. They aren’t on by default, you have to enable them at worldgend. If you still want a challenging game but hate playing with dynamic spawn this adds that challenge. They will wander around the map moving towards any big noises or anything which attracts their attention until destroyed.

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**Author:** ![jimboblordofeskimos](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jimboblordofeskimos/32/2_2.png) [@jimboblordofeskimos](https://discourse.cataclysmdda.org/u/jimboblordofeskimos)\
**Post date:** [May 27, 2014, 1:18pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3370 "2014-05-27T13:18:43Z")

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On that note, can hordes be destroyed? If so, is it just a case of killing till they quit spawning, are numbers tied to city size, how do I go about killing one?

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**Author:** ![Zargen](https://avatars.discourse-cdn.com/v4/letter/z/51bf81/32.png) [@Zargen](https://discourse.cataclysmdda.org/u/Zargen)\
**Post date:** [May 27, 2014, 1:23pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3371 "2014-05-27T13:23:49Z")

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I think hordes draw from a pool. All you have to do is keep killing them all until the zombie pool is empty.

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [May 27, 2014, 1:48pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3372 "2014-05-27T13:48:48Z")

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[quote=“jimboblordofeskimos, post:3370, topic:42”]On that note, can hordes be destroyed? If so, is it just a case of killing till they quit spawning, are numbers tied to city size, how do I go about killing one?[/quote]Use the debug menu to view hordes. Scroll over using the numpad keys until the “crosshair” is located somewhere in the horde. You will notice that in the upper right-hand corner it will show how many monsters are in the horde, the horde’s current interest(aggro), and it’s current target’s coordinates. The target itself will be marked with a x. If that x is where you are, then you’re about to have some company.

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [May 27, 2014, 8:12pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3373 "2014-05-27T20:12:04Z")

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Do rape & pulley systems work with stone walls & metal doors?

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**Author:** ![kilozombie](https://avatars.discourse-cdn.com/v4/letter/k/e274bd/32.png) [@kilozombie](https://discourse.cataclysmdda.org/u/kilozombie)\
**Post date:** [May 27, 2014, 8:30pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3374 "2014-05-27T20:30:50Z")

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> [@HunterAlpha1](#):
>
> Do rape & pulley systems work with stone walls & metal doors?

Uh oh.

Feeling a derail incoming.

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [May 27, 2014, 9:26pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3375 "2014-05-27T21:26:30Z")

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> [@kilozombie](#):
>
> [quote=“HunterAlpha1, post:3373, topic:42”]Do rape & pulley systems work with stone walls & metal doors?

Uh oh.

Feeling a derail incoming.[/quote]Why is that?

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**Author:** ![Funk](https://avatars.discourse-cdn.com/v4/letter/f/d07c76/32.png) [@Funk](https://discourse.cataclysmdda.org/u/Funk)\
**Post date:** [May 27, 2014, 9:31pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3376 "2014-05-27T21:31:35Z")

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> [@HunterAlpha1](#):
>
> Do rape & pulley systems work with stone walls & metal doors?

Rope and pulley not rape.

Rope and pillage system only work when contacting a palisade wall and then a palisade gate.

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [May 27, 2014, 9:37pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3377 "2014-05-27T21:37:38Z")

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kk thanks.

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**Author:** ![kilozombie](https://avatars.discourse-cdn.com/v4/letter/k/e274bd/32.png) [@kilozombie](https://discourse.cataclysmdda.org/u/kilozombie)\
**Post date:** [May 27, 2014, 9:49pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3378 "2014-05-27T21:49:23Z")

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> [@Funk](#):
>
> [quote=“HunterAlpha1, post:3373, topic:42”]Do rape & pulley systems work with stone walls & metal doors?

Rope and pulley not rape.

Rope and pillage system only work when contacting a palisade wall and then a palisade gate.[/quote]

> [@Funk](#):
>
> Rope and pillage

![](http://stickerish.com/wp-content/uploads/2012/03/ISeeWhatYouDidThereWhiteSS.png)

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**Author:** ![Fish](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/fish/32/249_2.png) [@Fish](https://discourse.cataclysmdda.org/u/Fish)\
**Post date:** [May 27, 2014, 11:23pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3379 "2014-05-27T23:23:45Z")

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Looks like there’s some Viking invader/pillagers on this forum…

_EDIT_ Sup

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**Author:** ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Post date:** [May 27, 2014, 11:26pm UTC](https://discourse.cataclysmdda.org/t/tips-tricks-and-newb-questions/42/3380 "2014-05-27T23:26:11Z")

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Oh hey dere Fish. Haven’t seen you for a while.

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